You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)

Sugilite
Adam Frisby 2007-07-02 23:52:18 +00:00
parent 96dfb33bca
commit 315a49e7fd
2 changed files with 4 additions and 2 deletions

View File

@ -429,7 +429,7 @@ namespace OpenSim
string result = "";
for (int i = 0; i < m_localWorld.Count; i++)
{
if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result))
if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result,m_localWorld[i].RegionInfo.RegionName))
{
m_log.Error(result);
}

View File

@ -178,7 +178,7 @@ namespace OpenSim.Region.Terrain
/// <param name="args">Commandline arguments (space seperated)</param>
/// <param name="resultText">Reference that returns error or help text if returning false</param>
/// <returns>If the operation was successful (if not, the error is placed into resultText)</returns>
public bool RunTerrainCmd(string[] args, ref string resultText)
public bool RunTerrainCmd(string[] args, ref string resultText, string simName)
{
string command = args[0];
@ -248,6 +248,7 @@ namespace OpenSim.Region.Terrain
break;
case "load":
args[2].Replace("%name%", simName);
switch (args[1].ToLower())
{
case "f32":
@ -273,6 +274,7 @@ namespace OpenSim.Region.Terrain
break;
case "save":
args[2].Replace("%name%", simName);
switch (args[1].ToLower())
{
case "f32":