* Added database and UserManagerBase glue for FriendsList management

* Don't forget to run prebuild
afrisby
Teravus Ovares 2007-12-31 22:56:43 +00:00
parent e0cf45fe21
commit 3180432deb
9 changed files with 482 additions and 7 deletions

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@ -168,6 +168,7 @@ namespace OpenSim.Framework.UserManagement
//logResponse.SimAddress = "127.0.0.1"; //overwritten
//logResponse.SimPort = 0; //overwritten
logResponse.Message = GetMessage();
logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
try
{
@ -265,6 +266,20 @@ namespace OpenSim.Framework.UserManagement
return m_welcomeMessage;
}
private LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL)
{
LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList();
foreach (FriendListItem fl in LFL)
{
LoginResponse.BuddyList.BuddyInfo buddyitem = new LoginResponse.BuddyList.BuddyInfo(fl.Friend);
buddyitem.BuddyID = fl.Friend;
buddyitem.BuddyRightsHave = (int)fl.FriendListOwnerPerms;
buddyitem.BuddyRightsGiven = (int) fl.FriendPerms;
buddylistreturn.AddNewBuddy(buddyitem);
}
return buddylistreturn;
}
/// <summary>
/// Converts the inventory library skeleton into the form required by the rpc request.
/// </summary>

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@ -196,6 +196,80 @@ namespace OpenSim.Framework.UserManagement
return null;
}
/// <summary>
/// Loads a user's friend list
/// </summary>
/// <param name="name">the UUID of the friend list owner</param>
/// <returns>A List of FriendListItems that contains info about the user's friends</returns>
public List<FriendListItem> GetUserFriendList(LLUUID ownerID)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
return plugin.Value.GetUserFriendList(ownerID);
}
catch (Exception e)
{
MainLog.Instance.Verbose("USERSTORAGE",
"Unable to GetUserFriendList via " + plugin.Key + "(" + e.ToString() + ")");
}
}
return null;
}
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.AddNewUserFriend(friendlistowner,friend,perms);
}
catch (Exception e)
{
MainLog.Instance.Verbose("USERSTORAGE",
"Unable to AddNewUserFriend via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.RemoveUserFriend(friendlistowner, friend);
}
catch (Exception e)
{
MainLog.Instance.Verbose("USERSTORAGE",
"Unable to RemoveUserFriend via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
{
try
{
plugin.Value.UpdateUserFriendPerms(friendlistowner, friend, perms);
}
catch (Exception e)
{
MainLog.Instance.Verbose("USERSTORAGE",
"Unable to UpdateUserFriendPerms via " + plugin.Key + "(" + e.ToString() + ")");
}
}
}
/// <summary>
/// Loads a user agent by name (not called directly)
/// </summary>

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@ -158,6 +158,16 @@ namespace OpenSim.Framework.Data.DB4o
#endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{
//MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
}
public void LogOffUser(LLUUID avatarid)
{
//MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
}
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{
//Do nothing yet

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@ -124,6 +124,16 @@ namespace OpenSim.Framework.Data.MSSQL
#endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{
MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
}
public void LogOffUser(LLUUID avatarid)
{
MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
}
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();

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@ -77,10 +77,13 @@ namespace OpenSim.Framework.Data.MySQL
tableList["agents"] = null;
tableList["users"] = null;
tableList["userfriends"] = null;
database.GetTableVersion(tableList);
UpgradeAgentsTable(tableList["agents"]);
UpgradeUsersTable(tableList["users"]);
UpgradeFriendsTable(tableList["userfriends"]);
}
/// <summary>
@ -113,6 +116,21 @@ namespace OpenSim.Framework.Data.MySQL
}
}
/// <summary>
/// Create or upgrade the table if necessary
/// </summary>
/// <param name="oldVersion">A null indicates that the table does not
/// currently exist</param>
private void UpgradeFriendsTable(string oldVersion)
{
// null as the version, indicates that the table didn't exist
if (oldVersion == null)
{
database.ExecuteResourceSql("CreateUserFriendsTable.sql");
return;
}
}
#endregion
// see IUserData
@ -149,27 +167,166 @@ namespace OpenSim.Framework.Data.MySQL
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{
int dtvalue = Util.UnixTimeSinceEpoch();
Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString();
param["?friendID"] = friend.UUID.ToString();
param["?friendPerms"] = perms.ToString();
param["?datetimestamp"] = dtvalue.ToString();
try
{
lock (database)
{
IDbCommand adder =
database.Query(
"INSERT INTO `userfriends` " +
"(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " +
"VALUES " +
"(?ownerID,?friendID,?friendPerms,?datetimestamp)",
param);
adder.ExecuteNonQuery();
adder =
database.Query(
"INSERT INTO `userfriends` " +
"(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " +
"VALUES " +
"(?friendID,?ownerID,?friendPerms,?datetimestamp)",
param);
adder.ExecuteNonQuery();
}
}
catch (Exception e)
{
database.Reconnect();
MainLog.Instance.Error(e.ToString());
return;
}
MainLog.Instance.Verbose("FRIEND", "Stub AddNewUserFriend called");
}
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString();
param["?friendID"] = friend.UUID.ToString();
try
{
lock (database)
{
IDbCommand updater =
database.Query(
"delete from userfriends " +
"where ownerID = ?ownerID and friendID = ?friendID",
param);
updater.ExecuteNonQuery();
}
}
catch (Exception e)
{
database.Reconnect();
MainLog.Instance.Error(e.ToString());
return;
}
MainLog.Instance.Verbose("FRIEND", "Stub RemoveUserFriend called");
}
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString();
param["?friendID"] = friend.UUID.ToString();
param["?friendPerms"] = perms.ToString();
try
{
lock (database)
{
IDbCommand updater =
database.Query(
"update userfriends " +
"SET friendPerms = ?friendPerms " +
"where ownerID = ?ownerID and friendID = ?friendID",
param);
updater.ExecuteNonQuery();
}
}
catch (Exception e)
{
database.Reconnect();
MainLog.Instance.Error(e.ToString());
return;
}
MainLog.Instance.Verbose("FRIEND", "Stub UpdateUserFriendPerms called");
}
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
{
List<FriendListItem> Lfli = new List<FriendListItem>();
Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString();
try
{
lock (database)
{
//Left Join userfriends to itself
IDbCommand result =
database.Query(
"select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from userfriends as a, userfriends as b" +
" where a.ownerID = ?ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID",
param);
IDataReader reader = result.ExecuteReader();
while (reader.Read())
{
FriendListItem fli = new FriendListItem();
fli.FriendListOwner = new LLUUID((string)reader["ownerID"]);
fli.Friend = new LLUUID((string)reader["friendID"]);
fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]);
// This is not a real column in the database table, it's a joined column from the opposite record
fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]);
Lfli.Add(fli);
}
reader.Close();
result.Dispose();
}
}
catch (Exception e)
{
database.Reconnect();
MainLog.Instance.Error(e.ToString());
return Lfli;
}
MainLog.Instance.Verbose("FRIEND", "Stub GetUserFriendList called");
return new List<FriendListItem>();
return Lfli;
}
#endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{
MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
}
public void LogOffUser(LLUUID avatarid)
{
MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
}
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();

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@ -0,0 +1,11 @@
SET FOREIGN_KEY_CHECKS=0;
-- ----------------------------
-- Table structure for users
-- ----------------------------
CREATE TABLE `userfriends` (
`ownerID` VARCHAR(37) NOT NULL,
`friendID` VARCHAR(47) NOT NULL,
`friendPerms` INT NOT NULL,
`datetimestamp` INT NOT NULL,
UNIQUE KEY (`ownerID`, `friendID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev.1';

View File

@ -135,11 +135,14 @@ namespace OpenSim.Framework.Data.SQLite
subsql += ",\n";
}
subsql += col.ColumnName + " " + sqliteType(col.DataType);
if (dt.PrimaryKey.Length > 0)
{
if (col == dt.PrimaryKey[0])
{
subsql += " primary key";
}
}
}
sql += subsql;
sql += ")";
return sql;

View File

@ -46,9 +46,11 @@ namespace OpenSim.Framework.Data.SQLite
/// Artificial constructor called upon plugin load
/// </summary>
private const string userSelect = "select * from users";
private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b";
private DataSet ds;
private SqliteDataAdapter da;
private SqliteDataAdapter daf;
public void Initialise()
{
@ -57,14 +59,29 @@ namespace OpenSim.Framework.Data.SQLite
ds = new DataSet();
da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
lock (ds)
{
ds.Tables.Add(createUsersTable());
ds.Tables.Add(createUserAgentsTable());
ds.Tables.Add(createUserFriendsTable());
setupUserCommands(da, conn);
da.Fill(ds.Tables["users"]);
setupUserFriendsCommands(daf, conn);
try
{
daf.Fill(ds.Tables["userfriends"]);
}
catch (SqliteSyntaxException)
{
MainLog.Instance.Verbose("SQLITE", "userfriends table not found, creating.... ");
InitDB(conn);
daf.Fill(ds.Tables["userfriends"]);
}
}
return;
@ -121,27 +138,120 @@ namespace OpenSim.Framework.Data.SQLite
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{
//do stuff;
MainLog.Instance.Verbose("FRIEND", "Stub AddNewUserFriend called");
DataTable friends = ds.Tables["userfriends"];
DataTable ua = ds.Tables["userfriends"];
lock (ds)
{
DataRow row = friends.NewRow();
fillFriendRow(row, friendlistowner,friend,perms);
friends.Rows.Add(row);
row = friends.NewRow();
fillFriendRow(row, friend, friendlistowner, perms);
friends.Rows.Add(row);
MainLog.Instance.Verbose("SQLITE",
"Adding Friend: " + ds.Tables["userfriends"].Rows.Count + " friends stored");
// save changes off to disk
daf.Update(ds, "userfriends");
}
}
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{
DataTable ua = ds.Tables["userfriends"];
string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';";
lock (ds)
{
DataRow[] rows = ds.Tables["userfriends"].Select(select);
if ( rows != null)
{
if (rows.Length > 0)
{
for (int i = 0; i < rows.Length; i++)
{
FriendListItem user = new FriendListItem();
DataRow row = rows[i];
row.Delete();
}
daf.Update(ds, "userfriends");
}
}
}
MainLog.Instance.Verbose("FRIEND", "Stub RemoveUserFriend called");
}
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{
DataTable ua = ds.Tables["userfriends"];
string select = "a.ownernID '" + friendlistowner.UUID.ToString() + "' and b.friendID ='" + friend.UUID.ToString() + "';";
lock (ds)
{
DataRow[] rows = ds.Tables["userfriends"].Select(select);
if ( rows != null)
{
if (rows.Length > 0)
{
for (int i = 0; i < rows.Length; i++)
{
FriendListItem user = new FriendListItem();
DataRow row = rows[i];
row["friendPerms"] = Convert.ToInt32(perms);
}
daf.Update(ds, "userfriends");
}
}
}
MainLog.Instance.Verbose("FRIEND", "Stub UpdateUserFriendPerms called");
}
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
{
MainLog.Instance.Verbose("FRIEND", "Stub GetUserFriendList called");
return new List<FriendListItem>();
List<FriendListItem> returnlist = new List<FriendListItem>();
string select = "ownerID = '" + friendlistowner.UUID.ToString() + "' and fownerID = friendID and ffriendID = ownerID";
lock (ds)
{
DataRow[] rows = ds.Tables["userfriends"].Select(select);
if (rows.Length > 0)
{
for (int i = 0; i < rows.Length; i++)
{
FriendListItem user = new FriendListItem();
DataRow row = rows[i];
user.FriendListOwner = new LLUUID((string)row[0]);
user.Friend = new LLUUID((string)row[1]);
user.FriendPerms = Convert.ToUInt32(row[2]);
user.FriendListOwnerPerms = Convert.ToUInt32(row[3]);
returnlist.Add(user);
}
}
}
return returnlist;
}
#endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{
MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
}
public void LogOffUser(LLUUID avatarid)
{
MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
}
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
@ -441,6 +551,19 @@ namespace OpenSim.Framework.Data.SQLite
return ua;
}
private DataTable createUserFriendsTable()
{
DataTable ua = new DataTable("userfriends");
// table contains user <----> user relationship with perms
createCol(ua, "ownerID", typeof(String));
createCol(ua, "friendID", typeof(String));
createCol(ua, "friendPerms", typeof(Int32));
createCol(ua, "ownerPerms", typeof(Int32));
createCol(ua, "datetimestamp", typeof(Int32));
return ua;
}
/***********************************************************************
*
* Convert between ADO.NET <=> OpenSim Objects
@ -487,6 +610,20 @@ namespace OpenSim.Framework.Data.SQLite
return user;
}
private void fillFriendRow(DataRow row, LLUUID ownerID, LLUUID friendID, uint perms)
{
row["ownerID"] = ownerID.UUID.ToString();
row["friendID"] = friendID.UUID.ToString();
row["friendPerms"] = perms;
foreach (DataColumn col in ds.Tables["userfriends"].Columns)
{
if (row[col] == null)
{
row[col] = "";
}
}
}
private void fillUserRow(DataRow row, UserProfileData user)
{
row["UUID"] = Util.ToRawUuidString(user.UUID);
@ -592,23 +729,68 @@ namespace OpenSim.Framework.Data.SQLite
da.DeleteCommand = delete;
}
private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
{
daf.InsertCommand = createInsertCommand("userfriends", ds.Tables["userfriends"]);
daf.InsertCommand.Connection = conn;
daf.UpdateCommand = createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
daf.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from users where ownerID=:ownerID and friendID=:friendID");
delete.Parameters.Add(createSqliteParameter("ownerID", typeof(String)));
delete.Parameters.Add(createSqliteParameter("friendID", typeof(String)));
delete.Connection = conn;
daf.DeleteCommand = delete;
}
private void InitDB(SqliteConnection conn)
{
string createUsers = defineTable(createUsersTable());
string createFriends = defineTable(createUserFriendsTable());
SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
SqliteCommand fcmd = new SqliteCommand(createFriends, conn);
conn.Open();
try
{
pcmd.ExecuteNonQuery();
}
catch (System.Exception)
{
MainLog.Instance.Verbose("USERS", "users table already exists");
}
try
{
fcmd.ExecuteNonQuery();
}
catch (System.Exception)
{
MainLog.Instance.Verbose("USERS", "userfriends table already exists");
}
conn.Close();
}
private bool TestTables(SqliteConnection conn)
{
SqliteCommand cmd = new SqliteCommand(userSelect, conn);
SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn);
SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
SqliteDataAdapter fDa = new SqliteDataAdapter(cmd);
DataSet tmpDS = new DataSet();
DataSet tmpDS2 = new DataSet();
try
{
pDa.Fill(tmpDS, "users");
fDa.Fill(tmpDS2, "userfriends");
}
catch (SqliteSyntaxException)
{

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@ -92,6 +92,19 @@ namespace OpenSim.Framework
/// <param name="user">UserProfile to update</param>
bool UpdateUserProfile(UserProfileData user);
/// <summary>
/// Updates the current region the User is in
/// </summary>
/// <param name="avatarid">User Region the Avatar is IN</param>
/// <param name="retionuuid">User Region the Avatar is IN</param>
void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid);
/// <summary>
/// Log User Off
/// </summary>
/// <param name="avatarid">avatar to log off</param>
void LogOffUser(LLUUID avatarid);
/// <summary>
/// Adds a new agent to the database
/// </summary>