Add test for not found response from GetTexture cap handler.
Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suiteiar_mods
parent
af9ccfa15c
commit
319507f521
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@ -149,6 +149,11 @@
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</exec>
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
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<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.capabilities.handlers.tests">
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<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
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</exec>
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
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<delete dir="%temp%"/>
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</target>
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@ -338,6 +343,11 @@
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<arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" />
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</exec>
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<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.capabilities.handlers.tests">
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<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
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<arg value="-xml=test-results/OpenSim.Capabilities.Handlers.Tests.dll-Results.xml" />
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</exec>
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
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@ -347,6 +357,7 @@
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
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<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
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</target>
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<!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> -->
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@ -0,0 +1,63 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using log4net;
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using log4net.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Capabilities.Handlers;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
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{
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[TestFixture]
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public class GetTextureHandlerTests
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{
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[Test]
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public void TestTextureNotFound()
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{
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TestHelpers.InMethod();
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// Overkill - we only really need the asset service, not a whole scene.
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Scene scene = SceneHelpers.SetupScene();
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GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService);
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TestOSHttpRequest req = new TestOSHttpRequest();
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TestOSHttpResponse resp = new TestOSHttpResponse();
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req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
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handler.Handle(null, null, req, resp);
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Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
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}
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}
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}
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@ -0,0 +1,179 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.IO;
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using System.Net;
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using System.Text;
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using System.Web;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestOSHttpRequest : IOSHttpRequest
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{
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public string[] AcceptTypes
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public Encoding ContentEncoding
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public long ContentLength
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public long ContentLength64
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public string ContentType
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public HttpCookieCollection Cookies
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public bool HasEntityBody
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public NameValueCollection Headers { get; set; }
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public string HttpMethod
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public Stream InputStream
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public bool IsSecured
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public bool KeepAlive
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public NameValueCollection QueryString
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public Hashtable Query
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public string RawUrl
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public IPEndPoint RemoteIPEndPoint
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public Uri Url { get; set; }
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public string UserAgent
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{
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get
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{
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throw new NotImplementedException ();
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}
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}
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public TestOSHttpRequest()
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{
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Headers = new NameValueCollection();
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}
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}
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}
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50
prebuild.xml
50
prebuild.xml
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Capabilities.Handlers.Tests" path="OpenSim/Capabilities/Handlers" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Core"/>
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<Reference name="System.Drawing"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Web"/>
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<Reference name="nunit.framework" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
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<Reference name="OpenSim.Capabilities"/>
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<Reference name="OpenSim.Capabilities.Handlers"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Server.Handlers"/>
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<Reference name="OpenSim.Services.Base"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Tests.Common"/>
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<Reference name="Nini" path="../../../bin/"/>
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<Reference name="log4net" path="../../../bin/"/>
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<Reference name="DotNetOpenId" path="../../../bin/"/>
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<!--
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TODO: this is kind of lame, we basically build a duplicate
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assembly but with tests added in, just so that we don't
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need to hard code in a bunch of Test directories here. If
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pattern="Tests/*.cs" worked, we wouldn't need this.
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-->
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<Files>
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<!-- SADLY the way this works means you need to keep adding these paths -->
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<Match path="GetTexture/Tests" pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library">
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<Configuration name="Debug">
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<Options>
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