Show texture ids for full object/part info console commmds
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cccdfcb59e
commit
31989bd51e
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@ -631,7 +631,22 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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cdl.AddRow("SculptType", s.SculptType);
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cdl.AddRow("SculptType", s.SculptType);
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cdl.AddRow("State", s.State);
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cdl.AddRow("State", s.State);
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// TODO, unpack and display texture entries
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// TODO, need to display more information about textures but in a compact format
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// to stop output becoming huge.
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for (int i = 0; i < sop.GetNumberOfSides(); i++)
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{
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Primitive.TextureEntryFace teFace = s.Textures.FaceTextures[i];
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UUID textureID;
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if (teFace != null)
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textureID = teFace.TextureID;
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else
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textureID = s.Textures.DefaultTexture.TextureID;
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cdl.AddRow(string.Format("Face {0} texture ID", i), textureID);
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}
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//cdl.AddRow("Textures", string.Format("{0} entries", s.Textures.
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//cdl.AddRow("Textures", string.Format("{0} entries", s.Textures.
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}
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}
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