Prevent oversized packets from crashing the LLUDP server. It will now print a friendly error message and drop the packet
parent
1bd9202f24
commit
31dfe87570
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@ -270,6 +270,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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int dataLength = data.Length;
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bool doZerocode = (data[0] & Helpers.MSG_ZEROCODED) != 0;
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bool doCopy = true;
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// Frequency analysis of outgoing packet sizes shows a large clump of packets at each end of the spectrum.
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// The vast majority of packets are less than 200 bytes, although due to asset transfers and packet splitting
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@ -282,7 +283,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Zerocode if needed
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if (doZerocode)
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{
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try { dataLength = Helpers.ZeroEncode(data, dataLength, buffer.Data); }
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try
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{
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dataLength = Helpers.ZeroEncode(data, dataLength, buffer.Data);
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doCopy = false;
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}
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catch (IndexOutOfRangeException)
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{
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// The packet grew larger than the bufferSize while zerocoding.
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@ -291,18 +296,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_log.Debug("[LLUDPSERVER]: Packet exceeded buffer size during zerocoding for " + type + ". DataLength=" + dataLength +
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" and BufferLength=" + buffer.Data.Length + ". Removing MSG_ZEROCODED flag");
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data[0] = (byte)(data[0] & ~Helpers.MSG_ZEROCODED);
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Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
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}
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}
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else
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// If the packet data wasn't already copied during zerocoding, copy it now
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if (doCopy)
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{
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Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
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if (dataLength <= buffer.Data.Length)
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{
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Buffer.BlockCopy(data, 0, buffer.Data, 0, dataLength);
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}
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else
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{
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m_log.Error("[LLUDPSERVER]: Packet exceeded buffer size! This could be an indication of packet assembly not obeying the MTU. Type=" +
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type + ", DataLength=" + dataLength + ", BufferLength=" + buffer.Data.Length + ". Dropping packet");
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return;
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}
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}
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buffer.DataLength = dataLength;
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#region Queue or Send
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// Look up the UDPClient this is going to
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OutgoingPacket outgoingPacket = new OutgoingPacket(udpClient, buffer, category);
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if (!outgoingPacket.Client.EnqueueOutgoing(outgoingPacket))
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