minor: remove compiler warning in SceneObjectPartInventory
parent
9479f64778
commit
32070fa5f4
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@ -751,7 +751,7 @@ namespace OpenSim.Region.Framework.Scenes
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Vector3 bbox;
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Vector3 bbox;
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float offsetHeight;
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float offsetHeight;
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bool single = m_part.ParentGroup.Scene.GetObjectsToRez(rezAsset.Data, false, out objlist, out veclist, out bbox, out offsetHeight);
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m_part.ParentGroup.Scene.GetObjectsToRez(rezAsset.Data, false, out objlist, out veclist, out bbox, out offsetHeight);
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for (int i = 0; i < objlist.Count; i++)
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for (int i = 0; i < objlist.Count; i++)
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{
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{
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