minor: remove some mono compiler warnings

0.6.8-post-fixes
Justin Clark-Casey (justincc) 2009-11-09 17:43:32 +00:00
parent 7f5d0a6735
commit 3274bc39c8
2 changed files with 4 additions and 2 deletions

View File

@ -347,6 +347,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
{ {
indexBase = mesh.getIndexListAsInt(); indexBase = mesh.getIndexListAsInt();
vertexBase = new Vector3[iVertexCount]; vertexBase = new Vector3[iVertexCount];
for (int i = 0; i < iVertexCount; i++) for (int i = 0; i < iVertexCount; i++)
{ {
OpenMetaverse.Vector3 v = mesh.getVertexList()[i]; OpenMetaverse.Vector3 v = mesh.getVertexList()[i];
@ -355,6 +356,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
else else
vertexBase[i] = Vector3.Zero; vertexBase[i] = Vector3.Zero;
} }
for (int ix = 0; ix < iIndexCount; ix += 3) for (int ix = 0; ix < iIndexCount; ix += 3)
{ {
int ia = indexBase[ix + 0]; int ia = indexBase[ix + 0];

View File

@ -1348,7 +1348,7 @@ namespace PrimMesher
float stepSize = twoPi / this.stepsPerRevolution; float stepSize = twoPi / this.stepsPerRevolution;
int step = (int)(startAngle / stepSize); int step = (int)(startAngle / stepSize);
int firstStep = step; // int firstStep = step;
float angle = startAngle; float angle = startAngle;
bool done = false; bool done = false;
@ -1738,7 +1738,7 @@ namespace PrimMesher
// append this layer // append this layer
int coordsLen = this.coords.Count; int coordsLen = this.coords.Count;
int lastCoordsLen = coordsLen; // int lastCoordsLen = coordsLen;
newLayer.AddValue2FaceVertexIndices(coordsLen); newLayer.AddValue2FaceVertexIndices(coordsLen);
this.coords.AddRange(newLayer.coords); this.coords.AddRange(newLayer.coords);