Copied gridserver ready to convert to asset server

I'M THAT NUTS!!!!!!!!
0.1-prestable
gareth 2007-04-29 23:58:57 +00:00
parent 6c7ebf19b5
commit 328c9ccb24
30 changed files with 2118 additions and 1368 deletions

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@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenGrid.Config.GridConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGrid.Config.GridConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbGridConfig.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenGrid.Config.GridConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGrid.Config.GridConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbGridConfig.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

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@ -0,0 +1,213 @@
/*
Copyright (c) OpenSim project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Text;
using System.Timers;
using System.Net;
using System.Reflection;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Servers;
namespace OpenGridServices.GridServer
{
/// <summary>
/// </summary>
public class OpenGrid_Main : BaseServer, conscmd_callback
{
private string ConfigDll = "OpenGrid.Config.GridConfigDb4o.dll";
public GridConfig Cfg;
public static OpenGrid_Main thegrid;
//public LLUUID highestUUID;
private SimProfileManager m_simProfileManager;
private ConsoleBase m_console;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Starting...\n");
thegrid = new OpenGrid_Main();
thegrid.Startup();
thegrid.Work();
}
private void Work()
{
m_console.WriteLine("\nEnter help for a list of commands\n");
while (true)
{
m_console.MainConsolePrompt();
}
}
private OpenGrid_Main()
{
m_console = new ConsoleBase("opengrid-gridserver-console.log", "OpenGrid", this, false);
MainConsole.Instance = m_console;
}
public void Startup()
{
m_console.WriteLine("Main.cs:Startup() - Loading configuration");
Cfg = this.LoadConfigDll(this.ConfigDll);
Cfg.InitConfig();
m_console.WriteLine("Main.cs:Startup() - Loading sim profiles from database");
m_simProfileManager = new SimProfileManager( this );
m_simProfileManager.LoadProfiles();
m_console.WriteLine("Main.cs:Startup() - Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(8001);
httpServer.AddXmlRPCHandler("simulator_login", m_simProfileManager.XmlRpcLoginToSimulatorMethod);
httpServer.AddRestHandler("GET", "/sims/", m_simProfileManager.RestGetSimMethod);
httpServer.AddRestHandler("POST", "/sims/", m_simProfileManager.RestSetSimMethod);
httpServer.AddRestHandler("GET", "/regions/", m_simProfileManager.RestGetRegionMethod);
httpServer.AddRestHandler("POST", "/regions/", m_simProfileManager.RestSetRegionMethod);
// lbsa71 : This code snippet taken from old http server.
// I have no idea what this was supposed to do - looks like an infinite recursion to me.
// case "regions":
//// DIRTY HACK ALERT
//Console.WriteLine("/regions/ accessed");
//TheSim = OpenGrid_Main.thegrid._regionmanager.GetProfileByHandle((ulong)Convert.ToUInt64(rest_params[1]));
//respstring = ParseREST("/regions/" + rest_params[1], requestBody, HTTPmethod);
//break;
// lbsa71 : I guess these were never used?
//Listener.Prefixes.Add("http://+:8001/gods/");
//Listener.Prefixes.Add("http://+:8001/highestuuid/");
//Listener.Prefixes.Add("http://+:8001/uuidblocks/");
httpServer.Start();
m_console.WriteLine("Main.cs:Startup() - Starting sim status checker");
Timer simCheckTimer = new Timer( 300000 ); // 5 minutes
simCheckTimer.Elapsed += new ElapsedEventHandler(CheckSims);
simCheckTimer.Enabled = true;
}
private GridConfig LoadConfigDll(string dllName)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
GridConfig config = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
if (typeInterface != null)
{
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
config = plug.GetConfigObject();
break;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
return config;
}
public void CheckSims(object sender, ElapsedEventArgs e)
{
foreach (SimProfileBase sim in m_simProfileManager.SimProfiles.Values)
{
string SimResponse = "";
try
{
WebRequest CheckSim = WebRequest.Create("http://" + sim.sim_ip + ":" + sim.sim_port.ToString() + "/checkstatus/");
CheckSim.Method = "GET";
CheckSim.ContentType = "text/plaintext";
CheckSim.ContentLength = 0;
StreamWriter stOut = new StreamWriter(CheckSim.GetRequestStream(), System.Text.Encoding.ASCII);
stOut.Write("");
stOut.Close();
StreamReader stIn = new StreamReader(CheckSim.GetResponse().GetResponseStream());
SimResponse = stIn.ReadToEnd();
stIn.Close();
}
catch
{
}
if (SimResponse == "OK")
{
m_simProfileManager.SimProfiles[sim.UUID].online = true;
}
else
{
m_simProfileManager.SimProfiles[sim.UUID].online = false;
}
}
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.WriteLine("shutdown - shutdown the grid (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{21BFC8E2-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenGridServices.GridServer</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Exe</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenGridServices.GridServer</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Db4objects.Db4o.dll" >
<HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj">
<Name>OpenSim.Servers</Name>
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj">
<Name>XMLRPC</Name>
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfiles.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Main.cs" />
<include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-GridServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-GridServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,328 @@
/*
Copyright (c) OpenGrid project, http://osgrid.org/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Console;
using OpenSim.Framework.Sims;
using Db4objects.Db4o;
using Nwc.XmlRpc;
using System.Xml;
namespace OpenGridServices.GridServer
{
/// <summary>
/// </summary>
public class SimProfileManager
{
public Dictionary<LLUUID, SimProfileBase> SimProfiles = new Dictionary<LLUUID, SimProfileBase>();
private OpenGrid_Main m_gridManager;
public SimProfileManager(OpenGrid_Main gridManager)
{
m_gridManager = gridManager;
}
public void LoadProfiles()
{ // should abstract this out
IObjectContainer db;
db = Db4oFactory.OpenFile("simprofiles.yap");
IObjectSet result = db.Get(typeof(SimProfileBase));
foreach (SimProfileBase simprof in result)
{
SimProfiles.Add(simprof.UUID, simprof);
}
MainConsole.Instance.WriteLine("SimProfiles.Cs:LoadProfiles() - Successfully loaded " + result.Count.ToString() + " from database");
db.Close();
}
public SimProfileBase GetProfileByHandle(ulong reqhandle)
{
foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys)
{
if (SimProfiles[UUID].regionhandle == reqhandle) return SimProfiles[UUID];
}
return null;
}
public SimProfileBase GetProfileByLLUUID(LLUUID ProfileLLUUID)
{
foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys)
{
if (SimProfiles[UUID].UUID == ProfileLLUUID) return SimProfiles[UUID];
}
return null;
}
public bool AuthenticateSim(LLUUID RegionUUID, uint regionhandle, string simrecvkey)
{
SimProfileBase TheSim = GetProfileByHandle(regionhandle);
if (TheSim != null)
if (TheSim.recvkey == simrecvkey)
{
return true;
}
else
{
return false;
}
else return false;
}
public string GetXMLNeighbours(ulong reqhandle)
{
string response = "";
SimProfileBase central_region = GetProfileByHandle(reqhandle);
SimProfileBase neighbour;
for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++)
{
if (GetProfileByHandle(Util.UIntsToLong((uint)((central_region.RegionLocX + x) * 256), (uint)(central_region.RegionLocY + y) * 256)) != null)
{
neighbour = GetProfileByHandle(Util.UIntsToLong((uint)((central_region.RegionLocX + x) * 256), (uint)(central_region.RegionLocY + y) * 256));
response += "<neighbour>";
response += "<sim_ip>" + neighbour.sim_ip + "</sim_ip>";
response += "<sim_port>" + neighbour.sim_port.ToString() + "</sim_port>";
response += "<locx>" + neighbour.RegionLocX.ToString() + "</locx>";
response += "<locy>" + neighbour.RegionLocY.ToString() + "</locy>";
response += "<regionhandle>" + neighbour.regionhandle.ToString() + "</regionhandle>";
response += "</neighbour>";
}
}
return response;
}
public SimProfileBase CreateNewProfile(string regionname, string caps_url, string sim_ip, uint sim_port, uint RegionLocX, uint RegionLocY, string sendkey, string recvkey)
{
SimProfileBase newprofile = new SimProfileBase();
newprofile.regionname = regionname;
newprofile.sim_ip = sim_ip;
newprofile.sim_port = sim_port;
newprofile.RegionLocX = RegionLocX;
newprofile.RegionLocY = RegionLocY;
newprofile.caps_url = "http://" + sim_ip + ":9000/";
newprofile.sendkey = sendkey;
newprofile.recvkey = recvkey;
newprofile.regionhandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
newprofile.UUID = LLUUID.Random();
this.SimProfiles.Add(newprofile.UUID, newprofile);
return newprofile;
}
public XmlRpcResponse XmlRpcLoginToSimulatorMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable responseData = new Hashtable();
response.Value = responseData;
SimProfileBase TheSim = null;
Hashtable requestData = (Hashtable)request.Params[0];
if (requestData.ContainsKey("UUID"))
{
TheSim = GetProfileByLLUUID(new LLUUID((string)requestData["UUID"]));
}
else if (requestData.ContainsKey("region_handle"))
{
TheSim = GetProfileByHandle((ulong)Convert.ToUInt64(requestData["region_handle"]));
}
if (TheSim == null)
{
responseData["error"] = "sim not found";
}
else
{
ArrayList SimNeighboursData = new ArrayList();
SimProfileBase neighbour;
Hashtable NeighbourBlock;
for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++)
{
if (GetProfileByHandle(Helpers.UIntsToLong((uint)((TheSim.RegionLocX + x) * 256), (uint)(TheSim.RegionLocY + y) * 256)) != null)
{
neighbour = GetProfileByHandle(Helpers.UIntsToLong((uint)((TheSim.RegionLocX + x) * 256), (uint)(TheSim.RegionLocY + y) * 256));
NeighbourBlock = new Hashtable();
NeighbourBlock["sim_ip"] = neighbour.sim_ip;
NeighbourBlock["sim_port"] = neighbour.sim_port.ToString();
NeighbourBlock["region_locx"] = neighbour.RegionLocX.ToString();
NeighbourBlock["region_locy"] = neighbour.RegionLocY.ToString();
NeighbourBlock["UUID"] = neighbour.UUID.ToString();
if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
}
}
responseData["UUID"] = TheSim.UUID.ToString();
responseData["region_locx"] = TheSim.RegionLocX.ToString();
responseData["region_locy"] = TheSim.RegionLocY.ToString();
responseData["regionname"] = TheSim.regionname;
responseData["estate_id"] = "1";
responseData["neighbours"] = SimNeighboursData;
responseData["sim_ip"] = TheSim.sim_ip;
responseData["sim_port"] = TheSim.sim_port.ToString();
responseData["asset_url"] = m_gridManager.Cfg.DefaultAssetServer;
responseData["asset_sendkey"] = m_gridManager.Cfg.AssetSendKey;
responseData["asset_recvkey"] = m_gridManager.Cfg.AssetRecvKey;
responseData["user_url"] = m_gridManager.Cfg.DefaultUserServer;
responseData["user_sendkey"] = m_gridManager.Cfg.UserSendKey;
responseData["user_recvkey"] = m_gridManager.Cfg.UserRecvKey;
responseData["authkey"] = m_gridManager.Cfg.SimSendKey;
}
return response;
}
public string RestSetSimMethod(string request, string path, string param)
{
Console.WriteLine("SimProfiles.cs:RestSetSimMethod() - processing request......");
SimProfileBase TheSim;
TheSim = GetProfileByLLUUID(new LLUUID(param));
if ((TheSim) == null)
{
TheSim = new SimProfileBase();
LLUUID UUID = new LLUUID(param);
TheSim.UUID = UUID;
}
XmlDocument doc = new XmlDocument();
doc.LoadXml(request);
XmlNode rootnode = doc.FirstChild;
XmlNode authkeynode = rootnode.ChildNodes[0];
if (authkeynode.Name != "authkey")
{
return "ERROR! bad XML - expected authkey tag";
}
XmlNode simnode = rootnode.ChildNodes[1];
if (simnode.Name != "sim")
{
return "ERROR! bad XML - expected sim tag";
}
if (authkeynode.InnerText != m_gridManager.Cfg.SimRecvKey)
{
return "ERROR! invalid key";
}
for (int i = 0; i < simnode.ChildNodes.Count; i++)
{
switch (simnode.ChildNodes[i].Name)
{
case "regionname":
TheSim.regionname = simnode.ChildNodes[i].InnerText;
break;
case "sim_ip":
TheSim.sim_ip = simnode.ChildNodes[i].InnerText;
break;
case "sim_port":
TheSim.sim_port = Convert.ToUInt32(simnode.ChildNodes[i].InnerText);
break;
case "region_locx":
TheSim.RegionLocX = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText);
TheSim.regionhandle = Helpers.UIntsToLong((TheSim.RegionLocX * 256), (TheSim.RegionLocY * 256));
break;
case "region_locy":
TheSim.RegionLocY = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText);
TheSim.regionhandle = Helpers.UIntsToLong((TheSim.RegionLocX * 256), (TheSim.RegionLocY * 256));
break;
}
}
try
{
SimProfiles.Add(TheSim.UUID, TheSim);
IObjectContainer db;
db = Db4oFactory.OpenFile("simprofiles.yap");
db.Set(TheSim);
db.Close();
return "OK";
}
catch (Exception e)
{
return "ERROR! could not save to database!";
}
}
public string RestGetRegionMethod(string request, string path, string param)
{
SimProfileBase TheSim = GetProfileByHandle((ulong)Convert.ToUInt64(param));
return RestGetSimMethod("", "/sims/", param);
}
public string RestSetRegionMethod(string request, string path, string param)
{
SimProfileBase TheSim = GetProfileByHandle((ulong)Convert.ToUInt64(param));
return RestSetSimMethod("", "/sims/", param);
}
public string RestGetSimMethod(string request, string path, string param)
{
string respstring = String.Empty;
SimProfileBase TheSim;
LLUUID UUID = new LLUUID(param);
TheSim = GetProfileByLLUUID(UUID);
if (!(TheSim == null))
{
respstring = "<Root>";
respstring += "<authkey>" + m_gridManager.Cfg.SimSendKey + "</authkey>";
respstring += "<sim>";
respstring += "<uuid>" + TheSim.UUID.ToString() + "</uuid>";
respstring += "<regionname>" + TheSim.regionname + "</regionname>";
respstring += "<sim_ip>" + TheSim.sim_ip + "</sim_ip>";
respstring += "<sim_port>" + TheSim.sim_port.ToString() + "</sim_port>";
respstring += "<region_locx>" + TheSim.RegionLocX.ToString() + "</region_locx>";
respstring += "<region_locy>" + TheSim.RegionLocY.ToString() + "</region_locy>";
respstring += "<estate_id>1</estate_id>";
respstring += "</sim>";
respstring += "</Root>";
}
return respstring;
}
}
}

View File

@ -1,49 +1,49 @@
<?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Main.cs" />
<include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Main.cs" />
<include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,48 +1,48 @@
<?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Main.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Main.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" />
<include name="ConsoleCallbacksBase.cs" />
<include name="MainConsole.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" />
<include name="ConsoleCallbacksBase.cs" />
<include name="MainConsole.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,71 +1,72 @@
<?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentInventory.cs" />
<include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" />
<include name="LoginService.cs" />
<include name="SimProfile.cs" />
<include name="SimProfileBase.cs" />
<include name="UserProfile.cs" />
<include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" />
<include name="Util.cs" />
<include name="Interfaces/IAssetServer.cs" />
<include name="Interfaces/IConfig.cs" />
<include name="Interfaces/IGenericConfig.cs" />
<include name="Interfaces/IGridConfig.cs" />
<include name="Interfaces/IGridServer.cs" />
<include name="Interfaces/ILocalStorage.cs" />
<include name="Interfaces/IScriptAPI.cs" />
<include name="Interfaces/IScriptEngine.cs" />
<include name="Interfaces/IUserConfig.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/LocalGridBase.cs" />
<include name="Interfaces/RemoteGridBase.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Types/AgentCiruitData.cs" />
<include name="Types/AssetBase.cs" />
<include name="Types/Login.cs" />
<include name="Types/NeighbourInfo.cs" />
<include name="Types/OSVector3.cs" />
<include name="Types/PrimData.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentInventory.cs" />
<include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" />
<include name="LoginService.cs" />
<include name="Remoting.cs" />
<include name="SimProfile.cs" />
<include name="SimProfileBase.cs" />
<include name="UserProfile.cs" />
<include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" />
<include name="Util.cs" />
<include name="Interfaces/IAssetServer.cs" />
<include name="Interfaces/IConfig.cs" />
<include name="Interfaces/IGenericConfig.cs" />
<include name="Interfaces/IGridConfig.cs" />
<include name="Interfaces/IGridServer.cs" />
<include name="Interfaces/ILocalStorage.cs" />
<include name="Interfaces/IScriptAPI.cs" />
<include name="Interfaces/IScriptEngine.cs" />
<include name="Interfaces/IUserConfig.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/LocalGridBase.cs" />
<include name="Interfaces/RemoteGridBase.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Types/AgentCiruitData.cs" />
<include name="Types/AssetBase.cs" />
<include name="Types/Login.cs" />
<include name="Types/NeighbourInfo.cs" />
<include name="Types/OSVector3.cs" />
<include name="Types/PrimData.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?>
<project name="OpenSim.GenericConfig.Xml" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="XmlConfig.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.GenericConfig.Xml" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="XmlConfig.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
<include name="../../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
<include name="../../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.OdePlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="OdePlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
<include name="../../bin/Ode.NET.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.OdePlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="OdePlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
<include name="../../bin/Ode.NET.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,79 +1,79 @@
<?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentAssetUpload.cs" />
<include name="Grid.cs" />
<include name="OpenSimMain.cs" />
<include name="OpenSimNetworkHandler.cs" />
<include name="PacketServer.cs" />
<include name="QueItem.cs" />
<include name="RegionInfo.cs" />
<include name="SimClient.cs" />
<include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" />
<include name="CAPS/AdminWebFront.cs" />
<include name="types/Mesh.cs" />
<include name="types/Triangle.cs" />
<include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" />
<include name="world/AvatarClient.cs" />
<include name="world/AvatarUpdate.cs" />
<include name="world/Entity.cs" />
<include name="world/Primitive.cs" />
<include name="world/Primitive2.cs" />
<include name="world/World.cs" />
<include name="world/WorldPacketHandlers.cs" />
<include name="world/WorldScripting.cs" />
<include name="world/scripting/IScriptContext.cs" />
<include name="world/scripting/IScriptEntity.cs" />
<include name="world/scripting/IScriptHandler.cs" />
<include name="world/scripting/Script.cs" />
<include name="world/scripting/ScriptFactory.cs" />
<include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.GenericConfig.Xml.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AgentAssetUpload.cs" />
<include name="Grid.cs" />
<include name="OpenSimMain.cs" />
<include name="OpenSimNetworkHandler.cs" />
<include name="PacketServer.cs" />
<include name="QueItem.cs" />
<include name="RegionInfo.cs" />
<include name="SimClient.cs" />
<include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" />
<include name="CAPS/AdminWebFront.cs" />
<include name="types/Mesh.cs" />
<include name="types/Triangle.cs" />
<include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" />
<include name="world/AvatarClient.cs" />
<include name="world/AvatarUpdate.cs" />
<include name="world/Entity.cs" />
<include name="world/Primitive.cs" />
<include name="world/Primitive2.cs" />
<include name="world/World.cs" />
<include name="world/WorldPacketHandlers.cs" />
<include name="world/WorldScripting.cs" />
<include name="world/scripting/IScriptContext.cs" />
<include name="world/scripting/IScriptEntity.cs" />
<include name="world/scripting/IScriptHandler.cs" />
<include name="world/scripting/Script.cs" />
<include name="world/scripting/ScriptFactory.cs" />
<include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.GenericConfig.Xml.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,62 +1,62 @@
<?xml version="1.0" ?>
<project name="OpenSim.Scripting.EmbeddedJVM" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ClassInstance.cs" />
<include name="ClassRecord.cs" />
<include name="Heap.cs" />
<include name="Interpreter.cs" />
<include name="InterpreterLogic.cs" />
<include name="InterpreterMethods.cs" />
<include name="InterpreterReturn.cs" />
<include name="MainMemory.cs" />
<include name="MethodMemory.cs" />
<include name="Object.cs" />
<include name="OpenSimJVM.cs" />
<include name="Stack.cs" />
<include name="StackFrame.cs" />
<include name="Thread.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Types/ArrayReference.cs" />
<include name="Types/BaseType.cs" />
<include name="Types/ObjectReference.cs" />
<include name="Types/PrimitiveTypes/Byte.cs" />
<include name="Types/PrimitiveTypes/Char.cs" />
<include name="Types/PrimitiveTypes/Float.cs" />
<include name="Types/PrimitiveTypes/Int.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/ScriptEngines/" />
<mkdir dir="${project::get-base-directory()}/../../bin/ScriptEngines/"/>
<copy todir="${project::get-base-directory()}/../../bin/ScriptEngines/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Scripting.EmbeddedJVM" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ClassInstance.cs" />
<include name="ClassRecord.cs" />
<include name="Heap.cs" />
<include name="Interpreter.cs" />
<include name="InterpreterLogic.cs" />
<include name="InterpreterMethods.cs" />
<include name="InterpreterReturn.cs" />
<include name="MainMemory.cs" />
<include name="MethodMemory.cs" />
<include name="Object.cs" />
<include name="OpenSimJVM.cs" />
<include name="Stack.cs" />
<include name="StackFrame.cs" />
<include name="Thread.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Types/ArrayReference.cs" />
<include name="Types/BaseType.cs" />
<include name="Types/ObjectReference.cs" />
<include name="Types/PrimitiveTypes/Byte.cs" />
<include name="Types/PrimitiveTypes/Char.cs" />
<include name="Types/PrimitiveTypes/Float.cs" />
<include name="Types/PrimitiveTypes/Int.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/ScriptEngines/" />
<mkdir dir="${project::get-base-directory()}/../../bin/ScriptEngines/"/>
<copy todir="${project::get-base-directory()}/../../bin/ScriptEngines/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,51 +1,51 @@
<?xml version="1.0" ?>
<project name="OpenSim.Servers" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Servers" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="BaseHttpServer.cs" />
<include name="BaseServer.cs" />
<include name="IRestHandler.cs" />
<include name="LocalUserProfileManager.cs" />
<include name="LoginResponse.cs" />
<include name="LoginServer.cs" />
<include name="OpenGridProtocol.cs" />
<include name="XmlRpcMethod.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Servers" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Servers" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="BaseHttpServer.cs" />
<include name="BaseServer.cs" />
<include name="IRestHandler.cs" />
<include name="LocalUserProfileManager.cs" />
<include name="LoginResponse.cs" />
<include name="LoginServer.cs" />
<include name="OpenGridProtocol.cs" />
<include name="XmlRpcMethod.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageBerkeleyDB" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageBerkeleyDB" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="BDBLocalStorage.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="../../bin/Kds.Serialization.dll" />
<include name="../../bin/libdb_dotNET43.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageBerkeleyDB" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageBerkeleyDB" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="BDBLocalStorage.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="../../bin/Kds.Serialization.dll" />
<include name="../../bin/libdb_dotNET43.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="MapStorage.cs" />
<include name="UUIDQuery.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="MapStorage.cs" />
<include name="UUIDQuery.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageSQLite" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="SQLiteLocalStorage.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="../../bin/System.Data.SQLite.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageSQLite" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="SQLiteLocalStorage.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="../../bin/System.Data.SQLite.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Terrain.BasicTerrain" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="TerrainEngine.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../bin/libTerrain-BSD.dll" />
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim.Terrain.BasicTerrain" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="TerrainEngine.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../bin/libTerrain-BSD.dll" />
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,130 +1,130 @@
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="build" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="build" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="doc" />
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="clean" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="build" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="build" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" />
<nant buildfile="OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="XmlRpcCS/XMLRPC.dll.build" target="doc" />
<nant buildfile="OpenSim.Servers/OpenSim.Servers.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" />
</target>
</project>

View File

@ -1,48 +1,48 @@
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Application.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/OpenSim.RegionServer.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenSim" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Application.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/OpenSim.RegionServer.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenUser.Config.UserConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenUser.Config.UserConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbUserConfig.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="OpenUser.Config.UserConfigDb4o" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenUser.Config.UserConfigDb4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="DbUserConfig.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,67 +1,67 @@
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" />
</target>
</project>
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Release" description="">
<property name="project.config" value="Release" />
<property name="build.debug" value="false" />
</target>
<target name="Debug" description="">
<property name="project.config" value="Debug" />
<property name="build.debug" value="true" />
</target>
<target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" />
</target>
<target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" />
</target>
<target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" />
</target>
<target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" />
</target>
<target name="init" description="">
<call target="${project.config}" />
<sysinfo />
<echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" />
</target>
<target name="clean" description="">
<echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" />
</target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" />
</target>
</project>

View File

@ -1,80 +1,80 @@
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="DEBUG;TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" />
<include name="data/prebuild-1.7.xsd" />
</resources>
<sources failonempty="true">
<include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" />
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="Prebuild" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" />
<include name="data/prebuild-1.7.xsd" />
</resources>
<sources failonempty="true">
<include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" />
<include name="System.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,58 +1,58 @@
<?xml version="1.0" ?>
<project name="XMLRPC" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="XMLRPC" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Logger.cs" />
<include name="SimpleHttpRequest.cs" />
<include name="XmlRpcBoxcarRequest.cs" />
<include name="XmlRpcClientProxy.cs" />
<include name="XmlRpcDeserializer.cs" />
<include name="XmlRpcErrorCodes.cs" />
<include name="XmlRpcException.cs" />
<include name="XmlRpcExposedAttribute.cs" />
<include name="XmlRpcRequest.cs" />
<include name="XmlRpcRequestDeserializer.cs" />
<include name="XmlRpcRequestSerializer.cs" />
<include name="XmlRpcResponder.cs" />
<include name="XmlRpcResponse.cs" />
<include name="XmlRpcResponseDeserializer.cs" />
<include name="XmlRpcResponseSerializer.cs" />
<include name="XmlRpcSerializer.cs" />
<include name="XmlRpcServer.cs" />
<include name="XmlRpcSystemObject.cs" />
<include name="XmlRpcXmlTokens.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>
<?xml version="1.0" ?>
<project name="XMLRPC" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="XMLRPC" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Logger.cs" />
<include name="SimpleHttpRequest.cs" />
<include name="XmlRpcBoxcarRequest.cs" />
<include name="XmlRpcClientProxy.cs" />
<include name="XmlRpcDeserializer.cs" />
<include name="XmlRpcErrorCodes.cs" />
<include name="XmlRpcException.cs" />
<include name="XmlRpcExposedAttribute.cs" />
<include name="XmlRpcRequest.cs" />
<include name="XmlRpcRequestDeserializer.cs" />
<include name="XmlRpcRequestSerializer.cs" />
<include name="XmlRpcResponder.cs" />
<include name="XmlRpcResponse.cs" />
<include name="XmlRpcResponseDeserializer.cs" />
<include name="XmlRpcResponseSerializer.cs" />
<include name="XmlRpcSerializer.cs" />
<include name="XmlRpcServer.cs" />
<include name="XmlRpcSystemObject.cs" />
<include name="XmlRpcXmlTokens.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>