From 32b060a608d2bdb007f0d1fb65251f1e1fd5f3c5 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 20 Jul 2014 05:54:51 +0100 Subject: [PATCH] physics engine cannot change internal positions of linksets, at least not in teaseupdates --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index ab1d2bdc0a..fe1f00b5d5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2956,7 +2956,7 @@ namespace OpenSim.Region.Framework.Scenes } //ParentGroup.RootPart.m_groupPosition = newpos; } - +/* ubit: there are no flexible links if (pa != null && ParentID != 0 && ParentGroup != null) { // Special case where a child object is requesting property updates. @@ -2976,7 +2976,7 @@ namespace OpenSim.Region.Framework.Scenes // m_log.DebugFormat("{0} PhysicsRequestingTerseUpdate child: pos={1}, rot={2}, offPos={3}, offRot={4}", // "[SCENE OBJECT PART]", pa.Position, pa.Orientation, m_offsetPosition, RotationOffset); } - +*/ ScheduleTerseUpdate(); }