make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.
parent
04dd2a9795
commit
3337ebe93c
|
@ -5120,8 +5120,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_host.CollisionSound = m_host.invalidCollisionSoundUUID;
|
||||
if(impact_volume == 0.0)
|
||||
m_host.CollisionSoundType = -1; // disable all sounds
|
||||
else if(impact_volume == 1.0f)
|
||||
m_host.CollisionSoundType = 0; // full return to default sounds
|
||||
else
|
||||
m_host.CollisionSoundType = 2; // allow change of default sounds volume
|
||||
m_host.CollisionSoundType = 2; // default sounds with volume
|
||||
return;
|
||||
}
|
||||
// TODO: Parameter check logic required.
|
||||
|
|
Loading…
Reference in New Issue