Also make GroupsMessaging quit trying to run and reduce it's debug
spamming somewhat0.6.5-rc1
parent
6a8fe8a84e
commit
3340217320
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@ -90,6 +90,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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if (groupsConfig.GetString("Module", "Default") != "XmlRpcGroups")
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{
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m_log.Info("[GROUPS-MESSAGING]: Config Groups Module not set to XmlRpcGroups");
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m_GroupMessagingEnabled = false;
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return;
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}
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@ -115,11 +116,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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}
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public void RegionLoaded(Scene scene)
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{
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if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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if (!m_GroupMessagingEnabled)
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return;
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if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
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@ -154,6 +155,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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public void RemoveRegion(Scene scene)
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{
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if (!m_GroupMessagingEnabled)
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return;
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if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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m_SceneList.Remove(scene);
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@ -162,6 +166,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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public void Close()
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{
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if (!m_GroupMessagingEnabled)
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return;
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m_log.Debug("[GROUPS-MESSAGING]: Shutting down XmlRpcGroupsMessaging module.");
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