adding LandDataSerializer (not connected anywhere, work-in-progress)

[hi, there, justin!]
0.6.8-post-fixes
dr scofield (aka dirk husemann) 2009-09-29 09:07:00 +02:00
parent 1006a2254c
commit 33515c75e4
1 changed files with 185 additions and 0 deletions

View File

@ -0,0 +1,185 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Framework.Serialization.External
{
/// <summary>
/// Serialize and deserialize LandData as an external format.
/// </summary>
public class LandDataSerializer
{
protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
/// <summary>
/// Reify/deserialize landData
/// </summary>
/// <param name="serializedLandData"></param>
/// <returns></returns>
/// <exception cref="System.Xml.XmlException"></exception>
public static LandData Deserialize(byte[] serializedLandData)
{
return Deserialize(m_utf8Encoding.GetString(serializedLandData, 0, serializedLandData.Length));
}
/// <summary>
/// Reify/deserialize landData
/// </summary>
/// <param name="serializedLandData"></param>
/// <returns></returns>
/// <exception cref="System.Xml.XmlException"></exception>
public static LandData Deserialize(string serializedLandData)
{
LandData landData = new LandData();
StringReader sr = new StringReader(serializedLandData);
XmlTextReader xtr = new XmlTextReader(sr);
xtr.ReadStartElement("LandData");
landData.Area = Convert.ToInt32( xtr.ReadElementString("Area"));
landData.AuctionID = Convert.ToUInt32( xtr.ReadElementString("AuctionID"));
landData.AuthBuyerID = UUID.Parse( xtr.ReadElementString("AuthBuyerID"));
landData.Category = (ParcelCategory)Convert.ToSByte( xtr.ReadElementString("Category"));
landData.ClaimDate = Convert.ToInt32( xtr.ReadElementString("ClaimDate"));
landData.ClaimPrice = Convert.ToInt32( xtr.ReadElementString("ClaimPrice"));
landData.GlobalID = UUID.Parse( xtr.ReadElementString("GlobalID"));
landData.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
landData.IsGroupOwned = Convert.ToBoolean( xtr.ReadElementString("IsGroupOwned"));
landData.Bitmap = Convert.FromBase64String( xtr.ReadElementString("Bitmap"));
landData.Description = xtr.ReadElementString("Description");
landData.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
landData.LandingType = Convert.ToByte( xtr.ReadElementString("LandingType"));
landData.Name = xtr.ReadElementString("Name");
landData.Status = (ParcelStatus)Convert.ToSByte( xtr.ReadElementString("Status"));
landData.LocalID = Convert.ToInt32( xtr.ReadElementString("LocalID"));
landData.MediaAutoScale = Convert.ToByte( xtr.ReadElementString("MediaAutoScale"));
landData.MediaID = UUID.Parse( xtr.ReadElementString("MediaID"));
landData.MediaURL = xtr.ReadElementString("MediaURL");
landData.MusicURL = xtr.ReadElementString("MusicURL");
landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID"));
landData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
xtr.ReadStartElement("ParcelAccessList");
while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
{
ParcelManager.ParcelAccessEntry pae;
xtr.ReadStartElement("ParcelAccessEntry");
pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time"));
pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
xtr.ReadEndElement();
landData.ParcelAccessList.Add(pae);
}
xtr.ReadEndElement();
landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID"));
landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation"));
landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt"));
landData.Dwell = Convert.ToInt32( xtr.ReadElementString("Dwell"));
landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime"));
xtr.ReadEndElement();
xtr.Close();
sr.Close();
return landData;
}
public static string Serialize(LandData landData)
{
StringWriter sw = new StringWriter();
XmlTextWriter xtw = new XmlTextWriter(sw);
xtw.Formatting = Formatting.Indented;
xtw.WriteStartDocument();
xtw.WriteStartElement("LandData");
xtw.WriteElementString("Area", landData.Area.ToString());
xtw.WriteElementString("AuctionID", landData.AuctionID.ToString());
xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
xtw.WriteElementString("Category", landData.Category.ToString());
xtw.WriteElementString("ClaimDate", landData.ClaimDate.ToString());
xtw.WriteElementString("ClaimPrice", landData.ClaimPrice.ToString());
xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
xtw.WriteElementString("GroupID", landData.GroupID.ToString());
xtw.WriteElementString("IsGroupOwned", landData.IsGroupOwned.ToString());
xtw.WriteElementString("Bitmap", landData.Bitmap.ToString());
xtw.WriteElementString("Description", landData.Description);
xtw.WriteElementString("Flags", landData.Flags.ToString());
xtw.WriteElementString("LandingType", landData.LandingType.ToString());
xtw.WriteElementString("Name", landData.Name);
xtw.WriteElementString("Status", landData.Status.ToString());
xtw.WriteElementString("LocalID", landData.LocalID.ToString());
xtw.WriteElementString("MediaAutoScale", landData.MediaAutoScale.ToString());
xtw.WriteElementString("MediaID", landData.MediaID.ToString());
xtw.WriteElementString("MediaURL", landData.MediaURL.ToString());
xtw.WriteElementString("MusicURL", landData.MusicURL.ToString());
xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
xtw.WriteStartElement("ParcelAccessList");
foreach(ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
{
xtw.WriteStartElement("ParcelAccessEntry");
xtw.WriteElementString("AgentID", pal.AgentID.ToString());
xtw.WriteElementString("Time", pal.Time.ToString());
xtw.WriteElementString("AccessList", pal.Flags.ToString());
xtw.WriteEndElement();
}
xtw.WriteEndElement();
xtw.WriteElementString("PassHours", landData.PassHours.ToString());
xtw.WriteElementString("PassPrice", landData.PassPrice.ToString());
xtw.WriteElementString("SalePrice", landData.SalePrice.ToString());
xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
xtw.WriteElementString("Dwell", landData.Dwell.ToString());
xtw.WriteElementString("OtherCleanTime", landData.OtherCleanTime.ToString());
xtw.WriteEndElement();
xtw.Close();
sw.Close();
return sw.ToString();
}
}
}