From 33b4cc1bb0eb225b43c9d7dc0c77467686912a71 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 19 Jul 2007 01:08:26 +0000 Subject: [PATCH] * Added housekeeping comments, see mailing list in just a moment... --- OpenSim/Region/ClientStack/ClientView.API.cs | 8 +++---- .../Scenes/AllNewSceneObjectPart.cs | 2 +- .../Scenes/AllNewSceneObjectPart2.cs | 2 +- .../Region/Environment/Scenes/SceneObject.cs | 22 +++---------------- .../Environment/Scenes/ScenePresence.cs | 4 ++-- 5 files changed, 11 insertions(+), 27 deletions(-) diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 73b388771a..81fa58b205 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs @@ -73,10 +73,10 @@ namespace OpenSim.Region.ClientStack public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; public event UpdateVector OnUpdatePrimScale; - public event StatusChange OnChildAgentStatus; - public event GenericCall2 OnStopMovement; - public event NewAvatar OnNewAvatar; - public event GenericCall6 OnRemoveAvatar; + public event StatusChange OnChildAgentStatus; // HOUSEKEEPING : Do we really need this? + public event GenericCall2 OnStopMovement; // HOUSEKEEPING : Do we really need this? + public event NewAvatar OnNewAvatar; // HOUSEKEEPING : Do we really need this? + public event GenericCall6 OnRemoveAvatar; // HOUSEKEEPING : Do we really need this? public event RequestMapBlocks OnRequestMapBlocks; public event TeleportLocationRequest OnTeleportLocationRequest; diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart.cs index b91e04a171..4b05e31d08 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart.cs @@ -25,7 +25,7 @@ namespace OpenSim.Region.Environment.Scenes private const uint FULL_MASK_PERMISSIONS = 2147483647; private ulong m_regionHandle; - private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; + private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; // HOUSEKEEPING : Do we really need this? //private Dictionary inventoryItems; public string SitName = ""; diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs index b0df4af562..4792d159cd 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs @@ -15,7 +15,7 @@ namespace OpenSim.Region.Environment.Scenes private const uint FULL_MASK_PERMISSIONS = 2147483647; private ulong m_regionHandle; - private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; + private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; // HOUSEKEEPING : Do we really need this? //private Dictionary inventoryItems; public string SitName = ""; diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 9e8135ff3c..294087f9e4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs @@ -43,30 +43,14 @@ namespace OpenSim.Region.Environment.Scenes private new Scene m_world; protected ulong m_regionHandle; - private bool physicsEnabled = false; - private PhysicsScene m_PhysScene; - private PhysicsActor m_PhysActor; + private bool physicsEnabled = false; // HOUSEKEEPING : Do we really need this? + private PhysicsScene m_PhysScene; // HOUSEKEEPING : Do we really need this? + private PhysicsActor m_PhysActor; // HOUSEKEEPING : Do we really need this? private EventManager m_eventManager; public bool isSelected = false; - public PhysicsScene PhysScene - { - get - { - return m_PhysScene; - } - } - - public PhysicsActor PhysActor - { - get - { - return m_PhysActor; - } - } - public LLUUID rootUUID { get diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 31c311c23a..3bfc70faa3 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -48,7 +48,7 @@ namespace OpenSim.Region.Environment.Scenes public IClientAPI ControllingClient; public LLUUID current_anim; public int anim_seq; - private bool updateflag = false; + private bool updateflag = false; // HOUSEKEEPING : Do we really need this? private byte movementflag = 0; private List forcesList = new List(); private short _updateCount = 0; @@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes private bool newForce = false; private bool newAvatar = false; - private IScenePresenceBody m_body; + private IScenePresenceBody m_body; // HOUSEKEEPING : Do we really need this? protected RegionInfo m_regionInfo;