Fix godnames module to not add the empty string if only one option is used
parent
d6723dab37
commit
34209d2a39
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@ -66,17 +66,23 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
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m_log.Info("[GODNAMES]: Enabled");
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m_enabled = true;
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string conf_str = moduleConfig.GetString("FullNames", String.Empty);
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foreach (string strl in conf_str.Split(',')) {
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string strlan = strl.Trim(" \t".ToCharArray());
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m_log.DebugFormat("[GODNAMES]: Adding {0} as a God name", strlan);
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m_fullNames.Add(strlan);
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if (conf_str != String.Empty)
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{
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foreach (string strl in conf_str.Split(',')) {
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string strlan = strl.Trim(" \t".ToCharArray());
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m_log.DebugFormat("[GODNAMES]: Adding {0} as a God name", strlan);
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m_fullNames.Add(strlan);
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}
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}
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conf_str = moduleConfig.GetString("Surnames", String.Empty);
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foreach (string strl in conf_str.Split(',')) {
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string strlan = strl.Trim(" \t".ToCharArray());
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m_log.DebugFormat("[GODNAMES]: Adding {0} as a God last name", strlan);
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m_lastNames.Add(strlan);
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if (conf_str != String.Empty)
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{
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foreach (string strl in conf_str.Split(',')) {
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string strlan = strl.Trim(" \t".ToCharArray());
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m_log.DebugFormat("[GODNAMES]: Adding {0} as a God last name", strlan);
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m_lastNames.Add(strlan);
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}
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}
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}
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