* Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules0.6.5-rc1
parent
4254733e8a
commit
342126b7b9
|
@ -181,21 +181,14 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
|
|||
inventoryService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneInventoryPlugin,
|
||||
m_openSim.ConfigurationSettings.StandaloneInventorySource);
|
||||
|
||||
LocalUserServices userService =
|
||||
new LocalUserServices(
|
||||
m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY, inventoryService);
|
||||
userService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneUserPlugin,
|
||||
m_openSim.ConfigurationSettings.StandaloneUserSource);
|
||||
|
||||
LocalBackEndServices backendService = new LocalBackEndServices();
|
||||
|
||||
//LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService);
|
||||
|
||||
m_commsManager
|
||||
= new CommunicationsLocal(
|
||||
m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, userService, userService,
|
||||
inventoryService, backendService, userService,
|
||||
libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
|
||||
m_openSim.ConfigurationSettings, m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache,
|
||||
inventoryService, backendService, libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
|
||||
|
||||
CreateGridInfoService();
|
||||
}
|
||||
|
@ -207,7 +200,6 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
|
|||
|
||||
m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler());
|
||||
m_httpServer.AddStreamHandler(new OpenSim.XSimStatusHandler(m_openSim));
|
||||
|
||||
}
|
||||
|
||||
protected virtual void InitialiseHGStandaloneServices(LibraryRootFolder libraryRootFolder)
|
||||
|
@ -215,30 +207,20 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
|
|||
// Standalone mode
|
||||
|
||||
HGInventoryServiceClient inventoryService = new HGInventoryServiceClient(m_openSim.NetServersInfo.InventoryURL, null, false);
|
||||
inventoryService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneInventoryPlugin, m_openSim.ConfigurationSettings.StandaloneInventorySource);
|
||||
|
||||
LocalUserServices localuserService =
|
||||
new LocalUserServices(
|
||||
m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY,
|
||||
inventoryService);
|
||||
localuserService.AddPlugin(
|
||||
m_openSim.ConfigurationSettings.StandaloneUserPlugin,
|
||||
m_openSim.ConfigurationSettings.StandaloneUserSource);
|
||||
|
||||
HGUserServices userService = new HGUserServices(m_commsManager, localuserService);
|
||||
// This plugin arrangement could eventually be configurable rather than hardcoded here.
|
||||
userService.AddPlugin(new OGS1UserDataPlugin(m_commsManager));
|
||||
inventoryService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneInventoryPlugin, m_openSim.ConfigurationSettings.StandaloneInventorySource);
|
||||
|
||||
HGGridServicesStandalone gridService
|
||||
= new HGGridServicesStandalone(
|
||||
m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager);
|
||||
m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager);
|
||||
|
||||
m_commsManager = new HGCommunicationsStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache,
|
||||
userService, localuserService, inventoryService, gridService, userService, libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
|
||||
m_commsManager
|
||||
= new HGCommunicationsStandalone(
|
||||
m_openSim.ConfigurationSettings, m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache,
|
||||
inventoryService, gridService,
|
||||
libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
|
||||
|
||||
inventoryService.UserProfileCache = m_commsManager.UserProfileCacheService;
|
||||
HGServices = gridService;
|
||||
userService.SetCommunicationsManager(m_commsManager);
|
||||
|
||||
CreateGridInfoService();
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace OpenSim.Data
|
|||
/// </summary>
|
||||
/// <param name="queryID">ID associated with the user's query. This must match what the client sent</param>
|
||||
/// <param name="query">The filtered contents of the search box when the user hit search.</param>
|
||||
/// <returns>A list of user details. If there are no results than either an empty list or null can be returned</returns>
|
||||
/// <returns>A list of user details. If there are no results than either an empty list or null</returns>
|
||||
List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query);
|
||||
|
||||
/// <summary>
|
||||
|
@ -140,6 +140,7 @@ namespace OpenSim.Data
|
|||
/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
|
||||
/// <returns>The user's friends. If there are no results than either an empty list or null</returns>
|
||||
List<FriendListItem> GetUserFriendList(UUID friendlistowner);
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -36,6 +36,12 @@ namespace OpenSim.Framework.Communications
|
|||
/// <summary>
|
||||
/// This class manages references to OpenSim non-region services (asset, inventory, user, etc.)
|
||||
/// </summary>
|
||||
///
|
||||
/// TODO: Service retrieval needs to be managed via plugin and interfaces requests, as happens for region
|
||||
/// modules from scene. Among other things, this will allow this class to be used in many different contexts
|
||||
/// (from a grid service executable, to provide services on a region) without lots of messy nulls and confusion.
|
||||
/// Also, a post initialize step on the plugins will be needed so that we don't get tortuous problems with
|
||||
/// circular dependencies between plugins.
|
||||
public class CommunicationsManager
|
||||
{
|
||||
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
|
|
@ -117,7 +117,12 @@ namespace OpenSim.Framework.Communications
|
|||
/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship
|
||||
/// for UUID friendslistowner
|
||||
/// </summary>
|
||||
/// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
|
||||
///
|
||||
/// <param name="friendlistowner">The agent for whom we're retreiving the friends Data.</param>
|
||||
/// <returns>
|
||||
/// A List of FriendListItems that contains info about the user's friends.
|
||||
/// Always returns a list even if the user has no friends
|
||||
/// </returns>
|
||||
List<FriendListItem> GetUserFriendList(UUID friendlistowner);
|
||||
|
||||
// This probably shouldn't be here, it belongs to IAuthentication
|
||||
|
|
|
@ -35,6 +35,7 @@ using Nwc.XmlRpc;
|
|||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
namespace OpenSim.Framework.Communications
|
||||
|
@ -52,15 +53,15 @@ namespace OpenSim.Framework.Communications
|
|||
/// </value>
|
||||
private List<IUserDataPlugin> m_plugins = new List<IUserDataPlugin>();
|
||||
|
||||
protected IInterServiceInventoryServices m_interServiceInventoryService;
|
||||
protected CommunicationsManager m_commsManager;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="interServiceInventoryService"></param>
|
||||
public UserManagerBase(IInterServiceInventoryServices interServiceInventoryService)
|
||||
/// <param name="commsManager"></param>
|
||||
public UserManagerBase(CommunicationsManager commsManager)
|
||||
{
|
||||
m_interServiceInventoryService = interServiceInventoryService;
|
||||
m_commsManager = commsManager;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -296,48 +297,48 @@ namespace OpenSim.Framework.Communications
|
|||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a user's friend list
|
||||
/// </summary>
|
||||
/// <param name="name">the UUID of the friend list owner</param>
|
||||
/// <returns>A List of FriendListItems that contains info about the user's friends</returns>
|
||||
public virtual List<FriendListItem> GetUserFriendList(UUID ownerID)
|
||||
{
|
||||
List<FriendListItem> allFriends = new List<FriendListItem>();
|
||||
|
||||
foreach (IUserDataPlugin plugin in m_plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<FriendListItem> result = plugin.GetUserFriendList(ownerID);
|
||||
List<FriendListItem> friends = plugin.GetUserFriendList(ownerID);
|
||||
|
||||
if (result != null)
|
||||
return result;
|
||||
if (friends != null)
|
||||
allFriends.AddRange(friends);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Info("[USERSTORAGE]: Unable to GetUserFriendList via " + plugin.Name + "(" + e.ToString() + ")");
|
||||
m_log.Error("[USERSTORAGE]: Unable to GetUserFriendList via " + plugin.Name + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
return allFriends;
|
||||
}
|
||||
|
||||
public virtual Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids)
|
||||
{
|
||||
//Dictionary<UUID, FriendRegionInfo> allFriendRegions = new Dictionary<UUID, FriendRegionInfo>();
|
||||
|
||||
foreach (IUserDataPlugin plugin in m_plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
Dictionary<UUID, FriendRegionInfo> result = plugin.GetFriendRegionInfos(uuids);
|
||||
Dictionary<UUID, FriendRegionInfo> friendRegions = plugin.GetFriendRegionInfos(uuids);
|
||||
|
||||
if (result != null)
|
||||
return result;
|
||||
if (friendRegions != null)
|
||||
return friendRegions;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Info("[USERSTORAGE]: Unable to GetFriendRegionInfos via " + plugin.Name + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
return null;
|
||||
|
||||
return new Dictionary<UUID, FriendRegionInfo>();
|
||||
}
|
||||
|
||||
public void StoreWebLoginKey(UUID agentID, UUID webLoginKey)
|
||||
|
@ -662,7 +663,7 @@ namespace OpenSim.Framework.Communications
|
|||
}
|
||||
else
|
||||
{
|
||||
m_interServiceInventoryService.CreateNewUserInventory(userProf.ID);
|
||||
m_commsManager.InterServiceInventoryService.CreateNewUserInventory(userProf.ID);
|
||||
|
||||
return userProf.ID;
|
||||
}
|
||||
|
@ -731,13 +732,17 @@ namespace OpenSim.Framework.Communications
|
|||
{
|
||||
try
|
||||
{
|
||||
return plugin.GetUserAppearance(user);
|
||||
AvatarAppearance appearance = plugin.GetUserAppearance(user);
|
||||
|
||||
if (appearance != null)
|
||||
return appearance;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.InfoFormat("[USERSTORAGE]: Unable to find user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -43,13 +43,8 @@ namespace OpenSim.Grid.UserServer.Modules
|
|||
{
|
||||
protected IGridServiceCore m_core;
|
||||
|
||||
public UserDataBaseService()
|
||||
: base(null)
|
||||
{
|
||||
}
|
||||
|
||||
public UserDataBaseService(IInterServiceInventoryServices interServiceInventoryService)
|
||||
: base(interServiceInventoryService)
|
||||
public UserDataBaseService(CommunicationsManager commsManager)
|
||||
: base(commsManager)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -57,13 +52,6 @@ namespace OpenSim.Grid.UserServer.Modules
|
|||
{
|
||||
m_core = core;
|
||||
|
||||
//we only need core components so we can request them from here
|
||||
IInterServiceInventoryServices inventoryService;
|
||||
if (m_core.TryGet<IInterServiceInventoryServices>(out inventoryService))
|
||||
{
|
||||
m_interServiceInventoryService = inventoryService;
|
||||
}
|
||||
|
||||
UserConfig cfg;
|
||||
if (m_core.TryGet<UserConfig>(out cfg))
|
||||
{
|
||||
|
|
|
@ -145,9 +145,16 @@ namespace OpenSim.Grid.UserServer
|
|||
/// <param name="inventoryService"></param>
|
||||
protected virtual void StartupUserServerModules()
|
||||
{
|
||||
m_log.Info("[STARTUP]: Establishing data connection");
|
||||
m_log.Info("[STARTUP]: Establishing data connection");
|
||||
|
||||
//we only need core components so we can request them from here
|
||||
IInterServiceInventoryServices inventoryService;
|
||||
TryGet<IInterServiceInventoryServices>(out inventoryService);
|
||||
|
||||
CommunicationsManager commsManager = new UserServerCommsManager(inventoryService);
|
||||
|
||||
//setup database access service, for now this has to be created before the other modules.
|
||||
m_userDataBaseService = new UserDataBaseService();
|
||||
m_userDataBaseService = new UserDataBaseService(commsManager);
|
||||
m_userDataBaseService.Initialise(this);
|
||||
|
||||
//TODO: change these modules so they fetch the databaseService class in the PostInitialise method
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenSim.Framework.Communications;
|
||||
|
||||
namespace OpenSim.Grid.UserServer
|
||||
{
|
||||
public class UserServerCommsManager : CommunicationsManager
|
||||
{
|
||||
public UserServerCommsManager(IInterServiceInventoryServices interServiceInventoryService)
|
||||
: base(null, null, null, false, null)
|
||||
{
|
||||
m_interServiceInventoryService = interServiceInventoryService;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,32 +25,53 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
|
||||
namespace OpenSim.Region.Communications.Hypergrid
|
||||
{
|
||||
public class HGCommunicationsStandalone : CommunicationsLocal
|
||||
public class HGCommunicationsStandalone : CommunicationsManager
|
||||
{
|
||||
public HGCommunicationsStandalone(
|
||||
ConfigSettings configSettings,
|
||||
NetworkServersInfo serversInfo,
|
||||
BaseHttpServer httpServer,
|
||||
IAssetCache assetCache,
|
||||
IUserService userService,
|
||||
IUserAdminService userServiceAdmin,
|
||||
LocalInventoryService inventoryService,
|
||||
HGGridServices gridService, IMessagingService messageService, LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile)
|
||||
: base(serversInfo, httpServer, assetCache, userService, userServiceAdmin, inventoryService, gridService, messageService, libraryRootFolder, dumpAssetsToFile)
|
||||
{
|
||||
gridService.UserProfileCache = m_userProfileCacheService;
|
||||
HGGridServices gridService,
|
||||
LibraryRootFolder libraryRootFolder,
|
||||
bool dumpAssetsToFile)
|
||||
: base(serversInfo, httpServer, assetCache, dumpAssetsToFile, libraryRootFolder)
|
||||
{
|
||||
LocalUserServices localUserService =
|
||||
new LocalUserServices(
|
||||
serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this);
|
||||
localUserService.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource);
|
||||
|
||||
AddInventoryService(inventoryService);
|
||||
m_defaultInventoryHost = inventoryService.Host;
|
||||
m_interServiceInventoryService = inventoryService;
|
||||
|
||||
m_assetCache = assetCache;
|
||||
// Let's swap to always be secure access to inventory
|
||||
AddSecureInventoryService((ISecureInventoryService)inventoryService);
|
||||
m_inventoryServices = null;
|
||||
|
||||
HGUserServices hgUserService = new HGUserServices(this, localUserService);
|
||||
// This plugin arrangement could eventually be configurable rather than hardcoded here.
|
||||
hgUserService.AddPlugin(new OGS1UserDataPlugin(this));
|
||||
|
||||
m_userService = hgUserService;
|
||||
m_userAdminService = hgUserService;
|
||||
m_avatarService = hgUserService;
|
||||
m_messageService = hgUserService;
|
||||
|
||||
gridService.UserProfileCache = m_userProfileCacheService;
|
||||
m_gridService = gridService;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,7 +47,6 @@ namespace OpenSim.Region.Communications.Hypergrid
|
|||
{
|
||||
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
//private CommunicationsManager m_parent;
|
||||
//private OGS1UserServices m_remoteUserServices;
|
||||
private LocalUserServices m_localUserServices;
|
||||
|
||||
|
@ -64,12 +63,6 @@ namespace OpenSim.Region.Communications.Hypergrid
|
|||
m_localUserServices = local;
|
||||
}
|
||||
|
||||
// Called for standalone mode only, to set up the communications manager
|
||||
public void SetCommunicationsManager(CommunicationsManager parent)
|
||||
{
|
||||
m_commsManager = parent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a user agent from the user server
|
||||
/// </summary>
|
||||
|
@ -84,7 +77,6 @@ namespace OpenSim.Region.Communications.Hypergrid
|
|||
return base.GetAgentByUUID(userId);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Logs off a user on the user server
|
||||
/// </summary>
|
||||
|
|
|
@ -35,24 +35,30 @@ namespace OpenSim.Region.Communications.Local
|
|||
public class CommunicationsLocal : CommunicationsManager
|
||||
{
|
||||
public CommunicationsLocal(
|
||||
ConfigSettings configSettings,
|
||||
NetworkServersInfo serversInfo,
|
||||
BaseHttpServer httpServer,
|
||||
IAssetCache assetCache,
|
||||
IUserService userService,
|
||||
IUserAdminService userServiceAdmin,
|
||||
LocalInventoryService inventoryService,
|
||||
IGridServices gridService, IMessagingService messageService,
|
||||
LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile)
|
||||
IGridServices gridService,
|
||||
LibraryRootFolder libraryRootFolder,
|
||||
bool dumpAssetsToFile)
|
||||
: base(serversInfo, httpServer, assetCache, dumpAssetsToFile, libraryRootFolder)
|
||||
{
|
||||
AddInventoryService(inventoryService);
|
||||
m_defaultInventoryHost = inventoryService.Host;
|
||||
m_interServiceInventoryService = inventoryService;
|
||||
m_userService = userService;
|
||||
m_userAdminService = userServiceAdmin;
|
||||
m_avatarService = (IAvatarService)userService;
|
||||
m_gridService = gridService;
|
||||
m_messageService = messageService;
|
||||
|
||||
LocalUserServices lus
|
||||
= new LocalUserServices(
|
||||
serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this);
|
||||
lus.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource);
|
||||
m_userService = lus;
|
||||
m_userAdminService = lus;
|
||||
m_avatarService = lus;
|
||||
m_messageService = lus;
|
||||
|
||||
m_gridService = gridService;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,10 +45,10 @@ namespace OpenSim.Region.Communications.Local
|
|||
/// </summary>
|
||||
/// <param name="defaultHomeLocX"></param>
|
||||
/// <param name="defaultHomeLocY"></param>
|
||||
/// <param name="inventoryService"></param>
|
||||
/// <param name="commsManager"></param>
|
||||
public LocalUserServices(
|
||||
uint defaultHomeLocX, uint defaultHomeLocY, IInterServiceInventoryServices interServiceInventoryService)
|
||||
: base(interServiceInventoryService)
|
||||
uint defaultHomeLocX, uint defaultHomeLocY, CommunicationsManager commsManager)
|
||||
: base(commsManager)
|
||||
{
|
||||
m_defaultHomeX = defaultHomeLocX;
|
||||
m_defaultHomeY = defaultHomeLocY;
|
||||
|
|
|
@ -46,12 +46,9 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected CommunicationsManager m_commsManager;
|
||||
|
||||
public OGS1UserServices(CommunicationsManager commsManager)
|
||||
: base(commsManager.InterServiceInventoryService)
|
||||
: base(commsManager)
|
||||
{
|
||||
m_commsManager = commsManager;
|
||||
}
|
||||
|
||||
public override void ClearUserAgent(UUID avatarID)
|
||||
|
|
|
@ -67,7 +67,7 @@ namespace OpenSim.Tests.Common.Mock
|
|||
m_interServiceInventoryService = lis;
|
||||
AddInventoryService(lis);
|
||||
|
||||
LocalUserServices lus = new LocalUserServices(991, 992, lis);
|
||||
LocalUserServices lus = new LocalUserServices(991, 992, this);
|
||||
lus.AddPlugin(m_userDataPlugin);
|
||||
m_userService = lus;
|
||||
m_userAdminService = lus;
|
||||
|
|
Loading…
Reference in New Issue