diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index b95b5f243f..8cd0160686 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs @@ -52,6 +52,9 @@ namespace OpenSim.Region.Framework.Scenes public double GetUpdatePriority(IClientAPI client, ISceneEntity entity) { double priority = 0; + + if (entity == null) + return 100000; switch (m_scene.UpdatePrioritizationScheme) {