diff --git a/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim.RegionServer/CAPS/AdminWebFront.cs index 743d1a9457..2299fa431f 100644 --- a/OpenSim.RegionServer/CAPS/AdminWebFront.cs +++ b/OpenSim.RegionServer/CAPS/AdminWebFront.cs @@ -10,7 +10,6 @@ using OpenSim.Framework.Inventory; using libsecondlife; using OpenSim.RegionServer.world.scripting; using Avatar=libsecondlife.Avatar; -using OpenSim.RegionServer.world.scripting.Scripts; namespace OpenSim.CAPS { diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 148efc95a5..640ab81d30 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs @@ -14,7 +14,6 @@ using OpenSim.Framework.Inventory; using OpenSim.Assets; //using OpenSim.world.scripting; using OpenSim.RegionServer.world.scripting; -using OpenSim.RegionServer.world.scripting.Scripts; using OpenSim.Terrain; namespace OpenSim.world @@ -673,7 +672,7 @@ namespace OpenSim.world { this.m_scripts.Add("FollowRandomAvatar", delegate() { - return new FollowRandomAvatar(); + return new OpenSim.RegionServer.world.scripting.FollowRandomAvatar(); }); } diff --git a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs index 388a95cb75..6a689abfc7 100644 --- a/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs +++ b/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Text; using libsecondlife; -namespace OpenSim.RegionServer.world.scripting.Scripts +namespace OpenSim.RegionServer.world.scripting { public class FollowRandomAvatar : Script {