Mantis#2598: Thanks Fly-Man- for a patch that fixes a client-thread crash by
allowing landFlags bit 31 to be used (Int32 -> UInt32).0.6.1-post-fixes
parent
4da4941065
commit
344b725d3b
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@ -999,7 +999,7 @@ namespace OpenSim.Data.MySQL
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createCol(land, "GroupUUID", typeof (String));
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createCol(land, "GroupUUID", typeof (String));
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createCol(land, "SalePrice", typeof (Int32));
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createCol(land, "SalePrice", typeof (Int32));
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createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus
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createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus
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createCol(land, "LandFlags", typeof (Int32));
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createCol(land, "LandFlags", typeof (UInt32));
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createCol(land, "LandingType", typeof (Int32));
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createCol(land, "LandingType", typeof (Int32));
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createCol(land, "MediaAutoScale", typeof (Int32));
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createCol(land, "MediaAutoScale", typeof (Int32));
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createCol(land, "MediaTextureUUID", typeof (String));
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createCol(land, "MediaTextureUUID", typeof (String));
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