Mantis#2598: Thanks Fly-Man- for a patch that fixes a client-thread crash by

allowing landFlags bit 31 to be used (Int32 -> UInt32).
0.6.1-post-fixes
Homer Horwitz 2008-11-08 20:04:28 +00:00
parent 4da4941065
commit 344b725d3b
1 changed files with 1 additions and 1 deletions

View File

@ -999,7 +999,7 @@ namespace OpenSim.Data.MySQL
createCol(land, "GroupUUID", typeof (String)); createCol(land, "GroupUUID", typeof (String));
createCol(land, "SalePrice", typeof (Int32)); createCol(land, "SalePrice", typeof (Int32));
createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus
createCol(land, "LandFlags", typeof (Int32)); createCol(land, "LandFlags", typeof (UInt32));
createCol(land, "LandingType", typeof (Int32)); createCol(land, "LandingType", typeof (Int32));
createCol(land, "MediaAutoScale", typeof (Int32)); createCol(land, "MediaAutoScale", typeof (Int32));
createCol(land, "MediaTextureUUID", typeof (String)); createCol(land, "MediaTextureUUID", typeof (String));