diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 772485cfeb..39bf46c619 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -256,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends private void OnMakeRootAgent(ScenePresence sp) { - if(sp.gotCrossUpdate) + if(sp.m_gotCrossUpdate) return; RecacheFriends(sp.ControllingClient); diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index a2c2aa754a..187df314e4 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -1874,7 +1874,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, agent.UUID); Vector3 vel2 = Vector3.Zero; - if((agent.crossingFlags & 2) != 0) + if((agent.m_crossingFlags & 2) != 0) vel2 = new Vector3(agent.Velocity.X, agent.Velocity.Y, 0); if (m_eqModule != null) @@ -1900,10 +1900,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer if(childRegionsToClose != null) agent.CloseChildAgents(childRegionsToClose); - if((agent.crossingFlags & 8) == 0) + if((agent.m_crossingFlags & 8) == 0) agent.ClearControls(); // don't let attachments delete (called in HasMovedAway) disturb taken controls on viewers - agent.HasMovedAway((agent.crossingFlags & 8) == 0); + agent.HasMovedAway((agent.m_crossingFlags & 8) == 0); agent.MakeChildAgent(neighbourRegion.RegionHandle); diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs index 1529fc2764..615ae787ad 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs @@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser if (sp.IsNPC) return; - if(sp.gotCrossUpdate) + if(sp.m_gotCrossUpdate) { Util.FireAndForget(delegate { diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs index 3f418f6de3..6f4eace92f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs @@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence sp.ControllingClient.OnConnectionClosed += OnConnectionClose; - if (sp.gotCrossUpdate) + if (sp.m_gotCrossUpdate) { Util.FireAndForget(delegate { diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 65d50bb9a0..4b81838094 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs @@ -278,7 +278,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups // There might be some problem with the thread we're generating this on but not // doing the update at this time causes problems (Mantis #7920 and #7915) // TODO: move sending this update to a later time in the rootification of the client. - if(!sp.haveGroupInformation) + if(!sp.m_haveGroupInformation) SendAgentGroupDataUpdate(sp.ControllingClient, false); }