Guard against multiple calls to SetOwnerId on one logical ownership change.
parent
bc0fc16f44
commit
34b308d5b6
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@ -2123,11 +2123,13 @@ namespace OpenSim.Region.Framework.Scenes
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public void SetOwnerId(UUID userId)
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{
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ForEachPart(delegate(SceneObjectPart part)
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ForEachPart(delegate(SceneObjectPart part)
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{
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part.LastOwnerID = part.OwnerID;
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part.OwnerID = userId;
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if (OwnerID != userId)
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{
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part.LastOwnerID = part.OwnerID;
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part.OwnerID = userId;
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}
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});
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}
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