Remove some already commented lines

avinationmerge
Melanie Thielker 2014-07-20 23:58:16 +02:00
parent c37a88d4f1
commit 34c40a1e1a
1 changed files with 0 additions and 11 deletions

View File

@ -13242,29 +13242,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
Vector3 sitOffset = (Zrot(avatar.Rotation)) * (avatar.Appearance.AvatarHeight * 0.02638f *2.0f); Vector3 sitOffset = (Zrot(avatar.Rotation)) * (avatar.Appearance.AvatarHeight * 0.02638f *2.0f);
pos -= sitOffset; pos -= sitOffset;
//if( sitPart != null)
// pos = sitPart.GetWorldPosition() + pos * sitPart.GetWorldRotation();
res.Add(new LSL_Vector(pos.X,pos.Y,pos.Z)); res.Add(new LSL_Vector(pos.X,pos.Y,pos.Z));
break; break;
case (int)ScriptBaseClass.PRIM_SIZE: case (int)ScriptBaseClass.PRIM_SIZE:
// as in llGetAgentSize above
// res.Add(new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight));
Vector3 s = avatar.Appearance.AvatarSize; Vector3 s = avatar.Appearance.AvatarSize;
res.Add(new LSL_Vector(s.X, s.Y, s.Z)); res.Add(new LSL_Vector(s.X, s.Y, s.Z));
break; break;
case (int)ScriptBaseClass.PRIM_ROTATION: case (int)ScriptBaseClass.PRIM_ROTATION:
//Quaternion rot = avatar.Rotation / llGetRootRotation();
LSL_Rotation rot = new LSL_Rotation(avatar.Rotation.X, avatar.Rotation.Y, avatar.Rotation.Z, avatar.Rotation.W) / llGetRootRotation(); LSL_Rotation rot = new LSL_Rotation(avatar.Rotation.X, avatar.Rotation.Y, avatar.Rotation.Z, avatar.Rotation.W) / llGetRootRotation();
//if (sitPart != null)
//{
// rot = sitPart.GetWorldRotation() * rot; // apply sit part world rotation
//}
//res.Add(new LSL_Rotation (rot.X, rot.Y, rot.Z, rot.W));
res.Add(rot); res.Add(rot);
break; break;