Merge branch 'master' into careminster-presence-refactor
commit
354f568508
|
@ -128,6 +128,11 @@
|
|||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
</exec>
|
||||
|
@ -201,6 +206,17 @@
|
|||
<exec program="monocov">
|
||||
<arg value="--export-html=./cov/OpenSim.Region.CoreModules ./cov/OpenSim.Region.CoreModules.cov" />
|
||||
</exec>
|
||||
|
||||
<exec program="mono">
|
||||
<arg value="--debug" />
|
||||
<arg value="--profile=monocov:outfile=./cov/OpenSim.Region.OptionalModules.cov,+[OpenSim.Region.OptionalModules]" />
|
||||
<arg value="/usr/lib/nunit/nunit-console.exe" />
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
</exec>
|
||||
<delete dir="./cov/OpenSim.Region.OptionalModules" />
|
||||
<exec program="monocov">
|
||||
<arg value="--export-html=./cov/OpenSim.Region.OptionalModules ./cov/OpenSim.Region.OptionalModules.cov" />
|
||||
</exec>
|
||||
|
||||
<exec program="mono">
|
||||
<arg value="--debug" />
|
||||
|
@ -298,6 +314,11 @@
|
|||
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" />
|
||||
|
@ -314,6 +335,7 @@
|
|||
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" /> -->
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||
|
||||
|
@ -338,6 +360,7 @@
|
|||
<!-- <include name="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Region.ScriptEngine.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Region.CoreModules.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Region.OptionalModules.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Region.Framework.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Data.SQLite.Tests.dll" /> -->
|
||||
<!-- <include name="./bin/OpenSim.Data.MySQL.Tests.dll" /> -->
|
||||
|
|
|
@ -3589,129 +3589,142 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
|
||||
OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
|
||||
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
|
||||
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseAgentUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
|
||||
|
||||
if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
|
||||
int updatesThisCall = 0;
|
||||
|
||||
lock (m_entityUpdates.SyncRoot)
|
||||
EntityUpdate update;
|
||||
while (updatesThisCall < maxUpdates)
|
||||
{
|
||||
EntityUpdate update;
|
||||
while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update))
|
||||
lock (m_entityUpdates.SyncRoot)
|
||||
if (!m_entityUpdates.TryDequeue(out update))
|
||||
break;
|
||||
|
||||
if (update.Entity is SceneObjectPart)
|
||||
{
|
||||
if (update.Entity is SceneObjectPart)
|
||||
{
|
||||
SceneObjectPart part = (SceneObjectPart)update.Entity;
|
||||
if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
|
||||
SceneObjectPart part = (SceneObjectPart)update.Entity;
|
||||
|
||||
// Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client
|
||||
// will never receive an update after a prim kill. Even then, keeping the kill record may be a good
|
||||
// safety measure.
|
||||
//
|
||||
// If a Linden Lab 1.23.5 client (and possibly later and earlier) receives an object update
|
||||
// after a kill, it will keep displaying the deleted object until relog. OpenSim currently performs
|
||||
// updates and kills on different threads with different scheduling strategies, hence this protection.
|
||||
//
|
||||
// This doesn't appear to apply to child prims - a client will happily ignore these updates
|
||||
// after the root prim has been deleted.
|
||||
if (m_killRecord.Contains(part.LocalId))
|
||||
continue;
|
||||
if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
|
||||
continue;
|
||||
|
||||
if (part.ParentGroup.IsDeleted)
|
||||
continue;
|
||||
|
||||
if (part.ParentGroup.IsAttachment)
|
||||
{ // Someone else's HUD, why are we getting these?
|
||||
if (part.ParentGroup.OwnerID != AgentId &&
|
||||
part.ParentGroup.RootPart.Shape.State >= 30)
|
||||
continue;
|
||||
ScenePresence sp;
|
||||
// Owner is not in the sim, don't update it to
|
||||
// anyone
|
||||
if (!m_scene.TryGetScenePresence(part.OwnerID, out sp))
|
||||
continue;
|
||||
|
||||
if (m_killRecord.Contains(part.LocalId))
|
||||
continue;
|
||||
|
||||
if (part.ParentGroup.IsDeleted)
|
||||
continue;
|
||||
|
||||
if (part.ParentGroup.IsAttachment)
|
||||
{ // Someone else's HUD, why are we getting these?
|
||||
if (part.ParentGroup.OwnerID != AgentId &&
|
||||
part.ParentGroup.RootPart.Shape.State >= 30)
|
||||
continue;
|
||||
ScenePresence sp;
|
||||
// Owner is not in the sim, don't update it to
|
||||
// anyone
|
||||
if (!m_scene.TryGetScenePresence(part.OwnerID, out sp))
|
||||
continue;
|
||||
|
||||
List<SceneObjectGroup> atts = sp.Attachments;
|
||||
bool found = false;
|
||||
foreach (SceneObjectGroup att in atts)
|
||||
{
|
||||
if (att == part.ParentGroup)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// It's an attachment of a valid avatar, but
|
||||
// doesn't seem to be attached, skip
|
||||
if (!found)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (part.ParentGroup.IsAttachment && m_disableFacelights)
|
||||
List<SceneObjectGroup> atts = sp.Attachments;
|
||||
bool found = false;
|
||||
foreach (SceneObjectGroup att in atts)
|
||||
{
|
||||
if (part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.LeftHand &&
|
||||
part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.RightHand)
|
||||
if (att == part.ParentGroup)
|
||||
{
|
||||
part.Shape.LightEntry = false;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// It's an attachment of a valid avatar, but
|
||||
// doesn't seem to be attached, skip
|
||||
if (!found)
|
||||
continue;
|
||||
}
|
||||
|
||||
++updatesThisCall;
|
||||
if (part.ParentGroup.IsAttachment && m_disableFacelights)
|
||||
{
|
||||
if (part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.LeftHand &&
|
||||
part.ParentGroup.RootPart.Shape.State != (byte)AttachmentPoint.RightHand)
|
||||
{
|
||||
part.Shape.LightEntry = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region UpdateFlags to packet type conversion
|
||||
++updatesThisCall;
|
||||
|
||||
PrimUpdateFlags updateFlags = update.Flags;
|
||||
#region UpdateFlags to packet type conversion
|
||||
|
||||
bool canUseCompressed = true;
|
||||
bool canUseImproved = true;
|
||||
PrimUpdateFlags updateFlags = update.Flags;
|
||||
|
||||
// Compressed object updates only make sense for LL primitives
|
||||
if (!(update.Entity is SceneObjectPart))
|
||||
bool canUseCompressed = true;
|
||||
bool canUseImproved = true;
|
||||
|
||||
// Compressed object updates only make sense for LL primitives
|
||||
if (!(update.Entity is SceneObjectPart))
|
||||
{
|
||||
canUseCompressed = false;
|
||||
}
|
||||
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.FullUpdate))
|
||||
{
|
||||
canUseCompressed = false;
|
||||
canUseImproved = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.Velocity) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Acceleration) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.CollisionPlane) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||
{
|
||||
canUseCompressed = false;
|
||||
}
|
||||
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.FullUpdate))
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.PrimFlags) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ParentID) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Scale) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.PrimData) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Text) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.NameValue) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ExtraData) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.TextureAnim) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Sound) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Particles) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Material) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ClickAction) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.MediaURL) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||
{
|
||||
canUseCompressed = false;
|
||||
canUseImproved = false;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion UpdateFlags to packet type conversion
|
||||
|
||||
#region Block Construction
|
||||
|
||||
// TODO: Remove this once we can build compressed updates
|
||||
canUseCompressed = false;
|
||||
|
||||
if (!canUseImproved && !canUseCompressed)
|
||||
{
|
||||
if (update.Entity is ScenePresence)
|
||||
{
|
||||
objectUpdateBlocks.Value.Add(CreateAvatarUpdateBlock((ScenePresence)update.Entity));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.Velocity) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Acceleration) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.CollisionPlane) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||
{
|
||||
canUseCompressed = false;
|
||||
}
|
||||
|
||||
if (updateFlags.HasFlag(PrimUpdateFlags.PrimFlags) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ParentID) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Scale) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.PrimData) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Text) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.NameValue) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ExtraData) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.TextureAnim) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Sound) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Particles) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Material) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.ClickAction) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.MediaURL) ||
|
||||
updateFlags.HasFlag(PrimUpdateFlags.Joint))
|
||||
{
|
||||
canUseImproved = false;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion UpdateFlags to packet type conversion
|
||||
|
||||
#region Block Construction
|
||||
|
||||
// TODO: Remove this once we can build compressed updates
|
||||
canUseCompressed = false;
|
||||
|
||||
if (!canUseImproved && !canUseCompressed)
|
||||
{
|
||||
if (update.Entity is ScenePresence)
|
||||
{
|
||||
objectUpdateBlocks.Value.Add(CreateAvatarUpdateBlock((ScenePresence)update.Entity));
|
||||
}
|
||||
else
|
||||
{
|
||||
// if (update.Entity is SceneObjectPart && ((SceneObjectPart)update.Entity).IsAttachment)
|
||||
// {
|
||||
// SceneObjectPart sop = (SceneObjectPart)update.Entity;
|
||||
|
@ -3740,71 +3753,90 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// }
|
||||
// else
|
||||
// {
|
||||
objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId));
|
||||
objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId));
|
||||
// }
|
||||
}
|
||||
}
|
||||
else if (!canUseImproved)
|
||||
{
|
||||
compressedUpdateBlocks.Value.Add(CreateCompressedUpdateBlock((SceneObjectPart)update.Entity, updateFlags));
|
||||
}
|
||||
}
|
||||
else if (!canUseImproved)
|
||||
{
|
||||
compressedUpdateBlocks.Value.Add(CreateCompressedUpdateBlock((SceneObjectPart)update.Entity, updateFlags));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (update.Entity is ScenePresence && ((ScenePresence)update.Entity).UUID == AgentId)
|
||||
// Self updates go into a special list
|
||||
terseAgentUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)));
|
||||
else
|
||||
{
|
||||
// Everything else goes here
|
||||
terseUpdateBlocks.Value.Add(CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)));
|
||||
}
|
||||
|
||||
#endregion Block Construction
|
||||
}
|
||||
|
||||
#region Packet Sending
|
||||
#endregion Block Construction
|
||||
}
|
||||
|
||||
#region Packet Sending
|
||||
|
||||
const float TIME_DILATION = 1.0f;
|
||||
ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
|
||||
const float TIME_DILATION = 1.0f;
|
||||
ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
|
||||
|
||||
if (terseAgentUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseAgentUpdateBlocks.Value;
|
||||
|
||||
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
|
||||
OutPacket(packet, ThrottleOutPacketType.Unknown, true);
|
||||
}
|
||||
|
||||
if (objectUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
|
||||
|
||||
if (objectUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
|
||||
ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||
|
||||
ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
if (compressedUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
|
||||
|
||||
if (compressedUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
|
||||
ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
|
||||
|
||||
ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
if (terseUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
|
||||
|
||||
if (terseUpdateBlocks.IsValueCreated)
|
||||
{
|
||||
List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
|
||||
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||
|
||||
ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
|
||||
packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
|
||||
packet.RegionData.TimeDilation = timeDilation;
|
||||
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
|
||||
for (int i = 0; i < blocks.Count; i++)
|
||||
packet.ObjectData[i] = blocks[i];
|
||||
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
OutPacket(packet, ThrottleOutPacketType.Task, true);
|
||||
}
|
||||
|
||||
#endregion Packet Sending
|
||||
|
|
|
@ -41,8 +41,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
|||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||
{
|
||||
public class RemoteGridServicesConnector :
|
||||
GridServicesConnector, ISharedRegionModule, IGridService
|
||||
public class RemoteGridServicesConnector : ISharedRegionModule, IGridService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
|
@ -51,6 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
private bool m_Enabled = false;
|
||||
|
||||
private IGridService m_LocalGridService;
|
||||
private IGridService m_RemoteGridService;
|
||||
|
||||
public RemoteGridServicesConnector()
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
get { return "RemoteGridServicesConnector"; }
|
||||
}
|
||||
|
||||
public override void Initialise(IConfigSource source)
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig moduleConfig = source.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
|
@ -97,9 +97,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
return;
|
||||
}
|
||||
|
||||
base.Initialise(source);
|
||||
|
||||
m_LocalGridService = new LocalGridServicesConnector(source);
|
||||
m_RemoteGridService = new GridServicesConnector(source);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
@ -135,61 +134,61 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
|
||||
#region IGridService
|
||||
|
||||
public override string RegisterRegion(UUID scopeID, GridRegion regionInfo)
|
||||
public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
|
||||
{
|
||||
string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo);
|
||||
|
||||
if (msg == String.Empty)
|
||||
return base.RegisterRegion(scopeID, regionInfo);
|
||||
return m_RemoteGridService.RegisterRegion(scopeID, regionInfo);
|
||||
|
||||
return msg;
|
||||
}
|
||||
|
||||
public override bool DeregisterRegion(UUID regionID)
|
||||
public bool DeregisterRegion(UUID regionID)
|
||||
{
|
||||
if (m_LocalGridService.DeregisterRegion(regionID))
|
||||
return base.DeregisterRegion(regionID);
|
||||
return m_RemoteGridService.DeregisterRegion(regionID);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
|
||||
public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
|
||||
{
|
||||
return base.GetNeighbours(scopeID, regionID);
|
||||
return m_RemoteGridService.GetNeighbours(scopeID, regionID);
|
||||
}
|
||||
|
||||
public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
||||
public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
|
||||
{
|
||||
GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID);
|
||||
if (rinfo == null)
|
||||
rinfo = base.GetRegionByUUID(scopeID, regionID);
|
||||
rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID);
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
||||
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
||||
{
|
||||
GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y);
|
||||
if (rinfo == null)
|
||||
rinfo = base.GetRegionByPosition(scopeID, x, y);
|
||||
rinfo = m_RemoteGridService.GetRegionByPosition(scopeID, x, y);
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public override GridRegion GetRegionByName(UUID scopeID, string regionName)
|
||||
public GridRegion GetRegionByName(UUID scopeID, string regionName)
|
||||
{
|
||||
GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName);
|
||||
if (rinfo == null)
|
||||
rinfo = base.GetRegionByName(scopeID, regionName);
|
||||
rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName);
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public override List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
|
||||
public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
|
||||
{
|
||||
List<GridRegion> rinfo = m_LocalGridService.GetRegionsByName(scopeID, name, maxNumber);
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionsByName {0} found {1} regions", name, rinfo.Count);
|
||||
List<GridRegion> grinfo = base.GetRegionsByName(scopeID, name, maxNumber);
|
||||
List<GridRegion> grinfo = m_RemoteGridService.GetRegionsByName(scopeID, name, maxNumber);
|
||||
|
||||
if (grinfo != null)
|
||||
{
|
||||
|
@ -202,13 +201,79 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
return rinfo;
|
||||
}
|
||||
|
||||
// Let's not override GetRegionRange -- let's get them all from the grid server
|
||||
public virtual List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax)
|
||||
{
|
||||
List<GridRegion> rinfo = m_LocalGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetRegionRange {0} found {1} regions", name, rinfo.Count);
|
||||
List<GridRegion> grinfo = m_RemoteGridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
|
||||
|
||||
public override int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||
if (grinfo != null)
|
||||
{
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count);
|
||||
foreach (GridRegion r in grinfo)
|
||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||
rinfo.Add(r);
|
||||
}
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public List<GridRegion> GetDefaultRegions(UUID scopeID)
|
||||
{
|
||||
List<GridRegion> rinfo = m_LocalGridService.GetDefaultRegions(scopeID);
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetDefaultRegions {0} found {1} regions", name, rinfo.Count);
|
||||
List<GridRegion> grinfo = m_RemoteGridService.GetDefaultRegions(scopeID);
|
||||
|
||||
if (grinfo != null)
|
||||
{
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count);
|
||||
foreach (GridRegion r in grinfo)
|
||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||
rinfo.Add(r);
|
||||
}
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
|
||||
{
|
||||
List<GridRegion> rinfo = m_LocalGridService.GetFallbackRegions(scopeID, x, y);
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetFallbackRegions {0} found {1} regions", name, rinfo.Count);
|
||||
List<GridRegion> grinfo = m_RemoteGridService.GetFallbackRegions(scopeID, x, y);
|
||||
|
||||
if (grinfo != null)
|
||||
{
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count);
|
||||
foreach (GridRegion r in grinfo)
|
||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||
rinfo.Add(r);
|
||||
}
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public List<GridRegion> GetHyperlinks(UUID scopeID)
|
||||
{
|
||||
List<GridRegion> rinfo = m_LocalGridService.GetHyperlinks(scopeID);
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetHyperlinks {0} found {1} regions", name, rinfo.Count);
|
||||
List<GridRegion> grinfo = m_RemoteGridService.GetHyperlinks(scopeID);
|
||||
|
||||
if (grinfo != null)
|
||||
{
|
||||
//m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count);
|
||||
foreach (GridRegion r in grinfo)
|
||||
if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
|
||||
rinfo.Add(r);
|
||||
}
|
||||
|
||||
return rinfo;
|
||||
}
|
||||
|
||||
public int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||
{
|
||||
int flags = m_LocalGridService.GetRegionFlags(scopeID, regionID);
|
||||
if (flags == -1)
|
||||
flags = base.GetRegionFlags(scopeID, regionID);
|
||||
flags = m_RemoteGridService.GetRegionFlags(scopeID, regionID);
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
|
|
@ -93,13 +93,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
}
|
||||
|
||||
// try to fetch from GridServer
|
||||
List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(UUID.Zero, mapName, 20);
|
||||
List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);
|
||||
if (regionInfos == null)
|
||||
{
|
||||
m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?");
|
||||
// service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region
|
||||
regionInfos = new List<GridRegion>();
|
||||
GridRegion info = m_scene.GridService.GetRegionByName(UUID.Zero, mapName);
|
||||
GridRegion info = m_scene.GridService.GetRegionByName(m_scene.RegionInfo.ScopeID, mapName);
|
||||
if (info != null) regionInfos.Add(info);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@ using System.Drawing.Imaging;
|
|||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Remoting.Messaging;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
@ -413,11 +414,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
}
|
||||
}
|
||||
|
||||
private int nAsyncRequests = 0;
|
||||
/// <summary>
|
||||
/// Processing thread main() loop for doing remote mapitem requests
|
||||
/// </summary>
|
||||
public void process()
|
||||
{
|
||||
const int MAX_ASYNC_REQUESTS = 20;
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
|
@ -437,10 +440,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
dorequest = false;
|
||||
}
|
||||
|
||||
if (dorequest)
|
||||
if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
|
||||
{
|
||||
OSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
|
||||
RequestMapItemsCompleted(response);
|
||||
while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
|
||||
Thread.Sleep(80);
|
||||
|
||||
RequestMapItemsDelegate d = RequestMapItemsAsync;
|
||||
d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
|
||||
//OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
|
||||
//RequestMapItemsCompleted(response);
|
||||
Interlocked.Increment(ref nAsyncRequests);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -469,8 +478,18 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
/// Sends the mapitem response to the IClientAPI
|
||||
/// </summary>
|
||||
/// <param name="response">The OSDMap Response for the mapitem</param>
|
||||
private void RequestMapItemsCompleted(OSDMap response)
|
||||
private void RequestMapItemsCompleted(IAsyncResult iar)
|
||||
{
|
||||
AsyncResult result = (AsyncResult)iar;
|
||||
RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate;
|
||||
|
||||
OSDMap response = (OSDMap)icon.EndInvoke(iar);
|
||||
|
||||
Interlocked.Decrement(ref nAsyncRequests);
|
||||
|
||||
if (!response.ContainsKey("requestID"))
|
||||
return;
|
||||
|
||||
UUID requestID = response["requestID"].AsUUID();
|
||||
|
||||
if (requestID != UUID.Zero)
|
||||
|
@ -538,6 +557,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
EnqueueMapItemRequest(st);
|
||||
}
|
||||
|
||||
private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags,
|
||||
uint EstateID, bool godlike, uint itemtype, ulong regionhandle);
|
||||
/// <summary>
|
||||
/// Does the actual remote mapitem request
|
||||
/// This should be called from an asynchronous thread
|
||||
|
@ -552,9 +573,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
/// <param name="itemtype">passed in from packet</param>
|
||||
/// <param name="regionhandle">Region we're looking up</param>
|
||||
/// <returns></returns>
|
||||
private OSDMap RequestMapItemsAsync(string httpserver, UUID id, uint flags,
|
||||
private OSDMap RequestMapItemsAsync(UUID id, uint flags,
|
||||
uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
|
||||
{
|
||||
string httpserver = "";
|
||||
bool blacklisted = false;
|
||||
lock (m_blacklistedregions)
|
||||
{
|
||||
|
@ -593,7 +615,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||
}
|
||||
m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
|
||||
//m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -638,7 +660,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
os = mapitemsrequest.GetRequestStream();
|
||||
os.Write(buffer, 0, buffer.Length); //Send it
|
||||
os.Close();
|
||||
//m_log.DebugFormat("[WORLD MAP]: Getting MapItems from Sim {0}", httpserver);
|
||||
//m_log.DebugFormat("[WORLD MAP]: Getting MapItems from {0}", httpserver);
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
|
@ -654,15 +676,22 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
|
||||
return responseMap;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
|
||||
responseMap["connect"] = OSD.FromBoolean(false);
|
||||
return responseMap;
|
||||
}
|
||||
|
||||
string response_mapItems_reply = null;
|
||||
{ // get the response
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
WebResponse webResponse = mapitemsrequest.GetResponse();
|
||||
if (webResponse != null)
|
||||
{
|
||||
StreamReader sr = new StreamReader(webResponse.GetResponseStream());
|
||||
sr = new StreamReader(webResponse.GetResponseStream());
|
||||
response_mapItems_reply = sr.ReadToEnd().Trim();
|
||||
}
|
||||
else
|
||||
|
@ -683,6 +712,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
|
||||
return responseMap;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
|
||||
responseMap["connect"] = OSD.FromBoolean(false);
|
||||
lock (m_blacklistedregions)
|
||||
{
|
||||
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||
}
|
||||
|
||||
return responseMap;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (sr != null)
|
||||
sr.Close();
|
||||
}
|
||||
|
||||
OSD rezResponse = null;
|
||||
try
|
||||
{
|
||||
|
@ -691,14 +738,29 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
responseMap = (OSDMap)rezResponse;
|
||||
responseMap["requestID"] = OSD.FromUUID(requestID);
|
||||
}
|
||||
catch (Exception)
|
||||
catch (Exception ex)
|
||||
{
|
||||
//m_log.InfoFormat("[OGP]: exception on parse of rez reply {0}", ex.Message);
|
||||
m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message);
|
||||
responseMap["connect"] = OSD.FromBoolean(false);
|
||||
lock (m_blacklistedregions)
|
||||
{
|
||||
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||
}
|
||||
|
||||
return responseMap;
|
||||
}
|
||||
}
|
||||
|
||||
if (!responseMap.ContainsKey(itemtype.ToString())) // remote sim doesnt have the stated region handle
|
||||
{
|
||||
if (!m_blacklistedregions.ContainsKey(regionhandle))
|
||||
{
|
||||
m_log.DebugFormat("[WORLD MAP]: Remote sim does not have the stated region. Blacklisting.");
|
||||
m_blacklistedregions.Add(regionhandle, Environment.TickCount);
|
||||
}
|
||||
}
|
||||
|
||||
return responseMap;
|
||||
}
|
||||
|
||||
|
|
|
@ -43,13 +43,14 @@ using OpenSim.Tests.Common.Setup;
|
|||
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Tests manipulation of scene objects by users.
|
||||
/// Tests derez of scene objects by users.
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
|
||||
/// FIXME: These tests are very incomplete - they only test for a few conditions.
|
||||
/// TODO: These tests are very incomplete - they only test for a few conditions.
|
||||
/// </remarks>
|
||||
[TestFixture]
|
||||
public class SceneObjectUserTests
|
||||
public class SceneObjectDeRezTests
|
||||
{
|
||||
/// <summary>
|
||||
/// Test deleting an object from a scene.
|
||||
|
@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
|
||||
sogd.InventoryDeQueueAndDelete();
|
||||
|
||||
// Object should still be in the scene.
|
||||
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
|
||||
Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
|
||||
}
|
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
|
||||
using OpenSim.Region.CoreModules.World.Permissions;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
using OpenSim.Tests.Common.Setup;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class SceneObjectUserGroupTests
|
||||
{
|
||||
/// <summary>
|
||||
/// Test share with group object functionality
|
||||
/// </summary>
|
||||
/// <remarks>This test is not yet fully implemented</remarks>
|
||||
[Test]
|
||||
public void TestShareWithGroup()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
// log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
|
||||
|
||||
TestScene scene = SceneSetupHelpers.SetupScene();
|
||||
IConfigSource configSource = new IniConfigSource();
|
||||
|
||||
IConfig startupConfig = configSource.AddConfig("Startup");
|
||||
startupConfig.Set("serverside_object_permissions", true);
|
||||
|
||||
IConfig groupsConfig = configSource.AddConfig("Groups");
|
||||
groupsConfig.Set("Enabled", true);
|
||||
groupsConfig.Set("Module", "GroupsModule");
|
||||
groupsConfig.Set("DebugEnabled", true);
|
||||
|
||||
SceneSetupHelpers.SetupSceneModules(
|
||||
scene, configSource, new object[]
|
||||
{ new PermissionsModule(),
|
||||
new GroupsModule(),
|
||||
new MockGroupsServicesConnector() });
|
||||
|
||||
TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
|
||||
|
||||
IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>();
|
||||
|
||||
groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -163,9 +163,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_msgTransferModule == null)
|
||||
{
|
||||
m_groupsEnabled = false;
|
||||
m_log.Error("[GROUPS]: Could not get MessageTransferModule");
|
||||
Close();
|
||||
return;
|
||||
m_log.Warn("[GROUPS]: Could not get MessageTransferModule");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1299,7 +1297,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name);
|
||||
localClient.SendInstantMessage(msg);
|
||||
}
|
||||
else
|
||||
else if (m_msgTransferModule != null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo);
|
||||
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); });
|
||||
|
|
|
@ -27,14 +27,12 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
{
|
||||
interface IGroupsServicesConnector
|
||||
public interface IGroupsServicesConnector
|
||||
{
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
|
||||
void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
|
||||
|
|
|
@ -0,0 +1,65 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
using OpenSim.Tests.Common.Setup;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Basic groups module tests
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class GroupsModuleTests
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
// log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
TestScene scene = SceneSetupHelpers.SetupScene();
|
||||
IConfigSource configSource = new IniConfigSource();
|
||||
IConfig config = configSource.AddConfig("Groups");
|
||||
config.Set("Enabled", true);
|
||||
config.Set("Module", "GroupsModule");
|
||||
config.Set("DebugEnabled", true);
|
||||
SceneSetupHelpers.SetupSceneModules(
|
||||
scene, configSource, new object[] { new MockGroupsServicesConnector() });
|
||||
}
|
||||
}
|
||||
}
|
|
@ -147,7 +147,10 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
public UUID GetMapImage(UUID regionID, string imageURL, string storagePath)
|
||||
{
|
||||
if (m_AssetService == null)
|
||||
{
|
||||
m_log.DebugFormat("[GATEKEEPER SERVICE CONNECTOR]: No AssetService defined. Map tile not retrieved.");
|
||||
return m_HGMapImage;
|
||||
}
|
||||
|
||||
UUID mapTile = m_HGMapImage;
|
||||
string filename = string.Empty;
|
||||
|
@ -167,8 +170,6 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
// !!! for now
|
||||
//info.RegionSettings.TerrainImageID = ass.FullID;
|
||||
|
||||
ass.Temporary = true;
|
||||
ass.Local = true;
|
||||
ass.Data = imageData;
|
||||
|
||||
m_AssetService.Store(ass);
|
||||
|
|
|
@ -0,0 +1,237 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
|
||||
|
||||
namespace OpenSim.Tests.Common.Mock
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class MockGroupsServicesConnector : ISharedRegionModule, IGroupsServicesConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "MockGroupsServicesConnector"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: Adding to region {0}", scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
|
||||
int membershipFee, bool openEnrollment, bool allowPublish,
|
||||
bool maturePublish, UUID founderID)
|
||||
{
|
||||
return UUID.Zero;
|
||||
}
|
||||
|
||||
public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
|
||||
UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish)
|
||||
{
|
||||
}
|
||||
|
||||
public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||
string title, ulong powers)
|
||||
{
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
}
|
||||
|
||||
public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
|
||||
string title, ulong powers)
|
||||
{
|
||||
}
|
||||
|
||||
public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID)
|
||||
{
|
||||
return default(GroupProfileData);
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
}
|
||||
|
||||
public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
|
||||
{
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
|
||||
{
|
||||
}
|
||||
|
||||
public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(UUID requestingAgentID, string search)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID)
|
||||
{
|
||||
return new List<GroupMembershipData>();
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupNoticeData> GetGroupNotices(UUID requestingAgentID, UUID GroupID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
|
||||
{
|
||||
}
|
||||
|
||||
public void ResetAgentGroupChatSessions(UUID agentID)
|
||||
{
|
||||
}
|
||||
|
||||
public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
}
|
||||
|
||||
public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -424,9 +424,12 @@ namespace OpenSim.Tests.Common.Setup
|
|||
foreach (IRegionModuleBase module in newModules)
|
||||
{
|
||||
module.AddRegion(scene);
|
||||
module.RegionLoaded(scene);
|
||||
scene.AddRegionModule(module.Name, module);
|
||||
}
|
||||
|
||||
// RegionLoaded is fired after all modules have been appropriately added to all scenes
|
||||
foreach (IRegionModuleBase module in newModules)
|
||||
module.RegionLoaded(scene);
|
||||
|
||||
scene.SetModuleInterfaces();
|
||||
}
|
||||
|
|
BIN
bin/ode.dll
BIN
bin/ode.dll
Binary file not shown.
59
prebuild.xml
59
prebuild.xml
|
@ -2765,6 +2765,7 @@
|
|||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Data"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="nunit.framework" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
|
@ -2779,6 +2780,7 @@
|
|||
<Reference name="OpenSim.Server.Base"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.OptionalModules"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
|
||||
<Files>
|
||||
|
@ -3006,6 +3008,62 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules.Tests" path="OpenSim/Region/OptionalModules" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Serialization"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
|
||||
<!-- Unit tests -->
|
||||
<Reference name="OpenSim.Tests.Common"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="nunit.framework" path="../../../bin/"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="XMLRPC" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="DotNetOpenMail" path="../../../bin/"/>
|
||||
|
||||
<!--
|
||||
TODO: this is kind of lame, we basically build a duplicate
|
||||
assembly but with tests added in, just so that we don't
|
||||
need to hard code in a bunch of Test directories here. If
|
||||
pattern="Tests/*.cs" worked, we wouldn't need this.
|
||||
-->
|
||||
<Files>
|
||||
<!-- SADLY the way this works means you need to keep adding these paths -->
|
||||
<Match path="Avatar/XmlRpcGroups/Tests" pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.Framework.Tests" path="OpenSim/Region/Framework" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -3034,6 +3092,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.OptionalModules"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
|
||||
|
|
Loading…
Reference in New Issue