refactor TestMoveTaskInventoryItemNoParent()
parent
289c21099c
commit
35f719ae2f
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@ -44,6 +44,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Setup;
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@ -53,6 +54,42 @@ namespace OpenSim.Region.Framework.Tests
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[TestFixture]
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public class TaskInventoryTests
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{
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protected UserAccount CreateUser(Scene scene)
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{
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string userFirstName = "Jock";
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string userLastName = "Stirrup";
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string userPassword = "troll";
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
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return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
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}
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protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId)
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{
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string part1Name = "part1";
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UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
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SceneObjectPart part1
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= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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{ Name = part1Name, UUID = part1Id };
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return new SceneObjectGroup(part1);
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}
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protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part)
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{
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AssetNotecard nc = new AssetNotecard("Hello World!");
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UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
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UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
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AssetBase ncAsset
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= AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
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scene.AssetService.Store(ncAsset);
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TaskInventoryItem ncItem
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= new TaskInventoryItem
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{ Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
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Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
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part.Inventory.AddInventoryItem(ncItem, true);
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return ncItem;
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}
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/// <summary>
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/// Test MoveTaskInventoryItem where the item has no parent folder assigned.
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/// </summary>
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@ -64,40 +101,16 @@ namespace OpenSim.Region.Framework.Tests
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene("inventory");
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// Create user
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string userFirstName = "Jock";
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string userLastName = "Stirrup";
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string userPassword = "troll";
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
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UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
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// Create scene object
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string part1Name = "part1";
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UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
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SceneObjectPart part1
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= new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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{ Name = part1Name, UUID = part1Id };
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SceneObjectGroup so = new SceneObjectGroup(part1);
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// Create scene object inventory item
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AssetNotecard nc = new AssetNotecard("Hello World!");
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UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
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UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
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AssetBase ncAsset
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= AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
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scene.AssetService.Store(ncAsset);
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TaskInventoryItem ncItem
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= new TaskInventoryItem
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{ Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
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Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
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part1.Inventory.AddInventoryItem(ncItem, true);
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UserAccount user1 = CreateUser(scene);
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SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
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SceneObjectPart sop1 = sog1.RootPart;
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TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
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// Perform test
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scene.MoveTaskInventoryItem(userId, UUID.Zero, part1, ncItemUuid);
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scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
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InventoryItemBase ncUserItem
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userId, "Notecards/ncItem");
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem");
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Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
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}
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}
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