After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout).
Use the -account command line arg to enable them and then create new accounts through the web interfacetourmaline
parent
c3ae2a721b
commit
35fa85069e
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@ -11,7 +11,7 @@ namespace OpenSim.Framework.Inventory
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//Holds the local copy of Inventory info for a agent
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//Holds the local copy of Inventory info for a agent
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public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
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public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
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public Dictionary<LLUUID, InventoryItem> InventoryItems;
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public Dictionary<LLUUID, InventoryItem> InventoryItems;
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public InventoryFolder InventoryRoot;
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public InventoryFolder InventoryRoot = new InventoryFolder();
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public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
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public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
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public LLUUID AgentID;
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public LLUUID AgentID;
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public AvatarWearable[] Wearables;
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public AvatarWearable[] Wearables;
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@ -36,8 +36,10 @@ namespace OpenSim.Framework.Inventory
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InventoryRoot.ParentID = new LLUUID();
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InventoryRoot.ParentID = new LLUUID();
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InventoryRoot.Version = 1;
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InventoryRoot.Version = 1;
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InventoryRoot.DefaultType = 8;
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InventoryRoot.DefaultType = 8;
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InventoryRoot.OwnerID = this.AgentID;
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InventoryRoot.FolderName = "My Inventory";
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InventoryRoot.FolderName = "My Inventory";
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InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
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InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
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}
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type)
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public bool CreateNewFolder(LLUUID folderID, ushort type)
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@ -47,10 +49,61 @@ namespace OpenSim.Framework.Inventory
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Folder.OwnerID = this.AgentID;
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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Folder.DefaultType = type;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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}
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public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
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{
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this.AgentID = newAgentID;
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/* InventoryRoot = new InventoryFolder();
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InventoryRoot.FolderID = LLUUID.Random();
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InventoryRoot.ParentID = new LLUUID();
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InventoryRoot.Version = 1;
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InventoryRoot.DefaultType = 8;
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InventoryRoot.OwnerID = this.AgentID;
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InventoryRoot.FolderName = "My Inventory-";
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InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);*/
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InventoryRoot.OwnerID = this.AgentID;
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if (createTextures)
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{
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this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
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}
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
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{
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InventoryFolder Folder = new InventoryFolder();
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Folder.FolderID = folderID;
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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Folder.FolderName = folderName;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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return (true);
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}
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}
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public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
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{
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InventoryFolder Folder = new InventoryFolder();
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Folder.FolderID = folderID;
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Folder.OwnerID = this.AgentID;
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Folder.DefaultType = type;
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Folder.FolderName = folderName;
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Folder.ParentID = parent;
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this.InventoryFolders.Add(Folder.FolderID, Folder);
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return (true);
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}
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public bool HasFolder(LLUUID folderID)
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{
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if (this.InventoryFolders.ContainsKey(folderID))
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{
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return true;
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}
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return false;
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}
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public bool UpdateItem(LLUUID itemID, AssetBase asset)
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public bool UpdateItem(LLUUID itemID, AssetBase asset)
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{
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{
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if(this.InventoryItems.ContainsKey(itemID))
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if(this.InventoryItems.ContainsKey(itemID))
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@ -96,7 +149,7 @@ namespace OpenSim.Framework.Inventory
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//public List<InventoryFolder> Subfolders;
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//public List<InventoryFolder> Subfolders;
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public LLUUID FolderID;
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public LLUUID FolderID;
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public LLUUID OwnerID;
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public LLUUID OwnerID;
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public LLUUID ParentID;
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public LLUUID ParentID = LLUUID.Zero;
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public string FolderName;
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public string FolderName;
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public ushort DefaultType;
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public ushort DefaultType;
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public ushort Version;
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public ushort Version;
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@ -10,5 +10,6 @@ namespace OpenSim.Framework.Interfaces
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{
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{
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AgentInventory RequestAgentsInventory(LLUUID agentID);
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AgentInventory RequestAgentsInventory(LLUUID agentID);
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void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
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}
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}
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}
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}
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@ -32,6 +32,7 @@ namespace OpenSim.Framework.User
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Circuits = new Dictionary<LLUUID, uint>();
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Circuits = new Dictionary<LLUUID, uint>();
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Inventory = new AgentInventory();
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Inventory = new AgentInventory();
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homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); ;
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homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); ;
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}
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}
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public void InitSessionData()
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public void InitSessionData()
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@ -68,6 +68,7 @@ namespace OpenSim.Framework.User
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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/*
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if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
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if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
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{
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{
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XmlRpcResponse PresenceErrorResp = new XmlRpcResponse();
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XmlRpcResponse PresenceErrorResp = new XmlRpcResponse();
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PresenceErrorResp.Value = PresenceErrorRespData;
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PresenceErrorResp.Value = PresenceErrorRespData;
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return (Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(PresenceErrorResp), " encoding=\"utf-16\"", ""));
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return (Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(PresenceErrorResp), " encoding=\"utf-16\"", ""));
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}
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}*/
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try
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try
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{
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{
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@ -116,6 +117,7 @@ namespace OpenSim.Framework.User
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ArrayList ClassifiedCategories = new ArrayList();
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ArrayList ClassifiedCategories = new ArrayList();
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ClassifiedCategories.Add(ClassifiedCategoriesHash);
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ClassifiedCategories.Add(ClassifiedCategoriesHash);
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Console.WriteLine("copying inventory data to response");
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ArrayList AgentInventory = new ArrayList();
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ArrayList AgentInventory = new ArrayList();
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foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values)
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foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values)
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{
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{
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@ -142,7 +144,7 @@ namespace OpenSim.Framework.User
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uint circode = (uint)(Util.RandomClass.Next());
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uint circode = (uint)(Util.RandomClass.Next());
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//TheUser.AddSimCircuit(circode, SimInfo.UUID);
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//TheUser.AddSimCircuit(circode, SimInfo.UUID);
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LoginGoodData["last_name"] = "\"" + TheUser.firstname + "\"";
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LoginGoodData["last_name"] = "\"" + TheUser.lastname + "\"";
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LoginGoodData["ui-config"] = ui_config;
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LoginGoodData["ui-config"] = ui_config;
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LoginGoodData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
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LoginGoodData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
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LoginGoodData["login-flags"] = LoginFlags;
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LoginGoodData["login-flags"] = LoginFlags;
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@ -160,7 +162,7 @@ namespace OpenSim.Framework.User
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LoginGoodData["start_location"] = "last";
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LoginGoodData["start_location"] = "last";
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LoginGoodData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}";
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LoginGoodData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}";
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LoginGoodData["message"] = DefaultStartupMsg;
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LoginGoodData["message"] = DefaultStartupMsg;
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LoginGoodData["first_name"] = "\"" + firstname + "\"";
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LoginGoodData["first_name"] = "\"" + TheUser.firstname + "\"";
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LoginGoodData["circuit_code"] = (Int32)circode;
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LoginGoodData["circuit_code"] = (Int32)circode;
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LoginGoodData["sim_port"] = 9000; //(Int32)SimInfo.sim_port;
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LoginGoodData["sim_port"] = 9000; //(Int32)SimInfo.sim_port;
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LoginGoodData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated();
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LoginGoodData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated();
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@ -196,8 +198,8 @@ namespace OpenSim.Framework.User
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SimProfile SimInfo = new SimProfile();
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SimProfile SimInfo = new SimProfile();
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//get siminfo from grid server
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//get siminfo from grid server
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SimInfo = SimInfo.LoadFromGrid(theUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
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SimInfo = SimInfo.LoadFromGrid(theUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
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uint circode = (uint)response["circuit_code"];
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Int32 circode = (Int32)response["circuit_code"];
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theUser.AddSimCircuit(circode, SimInfo.UUID);
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theUser.AddSimCircuit((uint)circode, SimInfo.UUID);
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response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["sim_ip"] = SimInfo.sim_ip.ToString();
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response["sim_ip"] = SimInfo.sim_ip.ToString();
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response["sim_port"] = (Int32)SimInfo.sim_port;
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response["sim_port"] = (Int32)SimInfo.sim_port;
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public virtual bool AuthenticateUser(string firstname, string lastname, string passwd)
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public virtual bool AuthenticateUser(string firstname, string lastname, string passwd)
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{
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{
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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passwd = passwd.Remove(0, 3); //remove $1$
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if (TheUser != null)
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if (TheUser != null)
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{
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{
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if (TheUser.MD5passwd == passwd)
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if (TheUser.MD5passwd == passwd)
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{
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{
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Console.WriteLine("UserProfile - authorised ");
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return true;
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return true;
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}
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}
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else
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else
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{
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{
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Console.WriteLine("UserProfile - not authorised, password not match "+ TheUser.MD5passwd +" and "+ passwd);
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return false;
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return false;
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}
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}
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}
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}
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else
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else
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{
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{
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Console.WriteLine("UserProfile - not authorised , unkown: "+ firstname +" , " + lastname);
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return false;
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return false;
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}
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}
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public virtual UserProfile CreateNewProfile(string firstname, string lastname, string MD5passwd)
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public virtual UserProfile CreateNewProfile(string firstname, string lastname, string MD5passwd)
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{
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{
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Console.WriteLine("creating new profile for : " + firstname + " , " + lastname);
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UserProfile newprofile = new UserProfile();
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UserProfile newprofile = new UserProfile();
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newprofile.homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256));
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newprofile.homeregionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256));
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newprofile.firstname = firstname;
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newprofile.firstname = firstname;
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newprofile.lastname = lastname;
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newprofile.lastname = lastname;
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newprofile.MD5passwd = MD5passwd;
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newprofile.MD5passwd = MD5passwd;
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newprofile.UUID = LLUUID.Random();
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newprofile.UUID = LLUUID.Random();
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newprofile.Inventory.CreateRootFolder(newprofile.UUID, true);
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this.UserProfiles.Add(newprofile.UUID, newprofile);
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this.UserProfiles.Add(newprofile.UUID, newprofile);
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return newprofile;
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return newprofile;
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}
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}
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{
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{
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//already complete so we can add it to the inventory
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//already complete so we can add it to the inventory
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m_assetCache.AddAsset(trans.Asset);
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m_assetCache.AddAsset(trans.Asset);
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Console.WriteLine("creating inventory item");
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Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated());
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Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated());
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}
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}
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else
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else
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//using OpenSim.GridServers;
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//using OpenSim.GridServers;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Interfaces;
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namespace OpenSim.Assets
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namespace OpenSim.Assets
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{
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{
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@ -53,9 +54,23 @@ namespace OpenSim.Assets
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}
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}
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public void AddNewAgentsInventory(AgentInventory agentInventory)
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public void AddNewAgentsInventory(AgentInventory agentInventory)
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{
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if (!this._agentsInventory.ContainsKey(agentInventory.AgentID))
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{
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{
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this._agentsInventory.Add(agentInventory.AgentID, agentInventory);
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this._agentsInventory.Add(agentInventory.AgentID, agentInventory);
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}
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}
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}
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public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver)
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{
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AgentInventory res = null;
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if (!this._agentsInventory.ContainsKey(agentID))
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{
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res = userserver.RequestAgentsInventory(agentID);
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this._agentsInventory.Add(agentID,res);
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}
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return res;
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}
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public AgentInventory GetAgentsInventory(LLUUID agentID)
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public AgentInventory GetAgentsInventory(LLUUID agentID)
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{
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{
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return null;
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return null;
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}
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}
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public void ClientLeaving(LLUUID clientID)
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public void ClientLeaving(LLUUID clientID, IUserServer userserver)
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{
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{
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if (this._agentsInventory.ContainsKey(clientID))
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if (this._agentsInventory.ContainsKey(clientID))
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{
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{
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if (userserver != null)
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{
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userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]);
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}
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this._agentsInventory.Remove(clientID);
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this._agentsInventory.Remove(clientID);
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}
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}
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}
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}
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public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID)
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public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID)
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@ -171,6 +189,7 @@ namespace OpenSim.Assets
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Descend.ItemData[i].Type = Item.Type;
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Descend.ItemData[i].Type = Item.Type;
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Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
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Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
|
||||||
}
|
}
|
||||||
|
|
||||||
userInfo.OutPacket(Descend);
|
userInfo.OutPacket(Descend);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using OpenSim.world;
|
using OpenSim.world;
|
||||||
|
using OpenSim.UserServer;
|
||||||
|
|
||||||
namespace OpenSim.CAPS
|
namespace OpenSim.CAPS
|
||||||
{
|
{
|
||||||
|
@ -13,9 +14,11 @@ namespace OpenSim.CAPS
|
||||||
private string LoginForm;
|
private string LoginForm;
|
||||||
private string passWord = "Admin";
|
private string passWord = "Admin";
|
||||||
private World m_world;
|
private World m_world;
|
||||||
|
private LoginServer _userServer;
|
||||||
|
|
||||||
public AdminWebFront(string password, World world)
|
public AdminWebFront(string password, World world, LoginServer userserver)
|
||||||
{
|
{
|
||||||
|
_userServer = userserver;
|
||||||
m_world = world;
|
m_world = world;
|
||||||
passWord = password;
|
passWord = password;
|
||||||
LoadAdminPage();
|
LoadAdminPage();
|
||||||
|
@ -63,8 +66,12 @@ namespace OpenSim.CAPS
|
||||||
case "/Admin/NewAccount":
|
case "/Admin/NewAccount":
|
||||||
if (requestMethod == "POST")
|
if (requestMethod == "POST")
|
||||||
{
|
{
|
||||||
string[] comp = new string[10];
|
string firstName = "";
|
||||||
string[] passw = new string[3];
|
string secondName = "";
|
||||||
|
string userPasswd = "";
|
||||||
|
string[] comp;
|
||||||
|
string[] passw;
|
||||||
|
string[] line;
|
||||||
string delimStr = "&";
|
string delimStr = "&";
|
||||||
char[] delimiter = delimStr.ToCharArray();
|
char[] delimiter = delimStr.ToCharArray();
|
||||||
string delimStr2 = "=";
|
string delimStr2 = "=";
|
||||||
|
@ -75,6 +82,26 @@ namespace OpenSim.CAPS
|
||||||
passw = comp[3].Split(delimiter2);
|
passw = comp[3].Split(delimiter2);
|
||||||
if (passw[1] == passWord)
|
if (passw[1] == passWord)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
line = comp[0].Split(delimiter2); //split firstname
|
||||||
|
if (line.Length > 1)
|
||||||
|
{
|
||||||
|
firstName = line[1];
|
||||||
|
}
|
||||||
|
line = comp[1].Split(delimiter2); //split secondname
|
||||||
|
if (line.Length > 1)
|
||||||
|
{
|
||||||
|
secondName = line[1];
|
||||||
|
}
|
||||||
|
line = comp[2].Split(delimiter2); //split user password
|
||||||
|
if (line.Length > 1)
|
||||||
|
{
|
||||||
|
userPasswd = line[1];
|
||||||
|
}
|
||||||
|
if (this._userServer != null)
|
||||||
|
{
|
||||||
|
this._userServer.CreateUserAccount(firstName, secondName, userPasswd);
|
||||||
|
}
|
||||||
responseString = "<p> New Account created </p>";
|
responseString = "<p> New Account created </p>";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -11,6 +11,7 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
public IAssetServer AssetServer;
|
public IAssetServer AssetServer;
|
||||||
public IGridServer GridServer;
|
public IGridServer GridServer;
|
||||||
|
public IUserServer UserServer;
|
||||||
public string AssetDll = "";
|
public string AssetDll = "";
|
||||||
public string GridDll = "";
|
public string GridDll = "";
|
||||||
|
|
||||||
|
|
|
@ -16,7 +16,6 @@
|
||||||
<include name="Grid.cs" />
|
<include name="Grid.cs" />
|
||||||
<include name="OpenSimMain.cs" />
|
<include name="OpenSimMain.cs" />
|
||||||
<include name="OpenSimNetworkHandler.cs" />
|
<include name="OpenSimNetworkHandler.cs" />
|
||||||
<include name="OpenSimRoot.cs" />
|
|
||||||
<include name="QueItem.cs" />
|
<include name="QueItem.cs" />
|
||||||
<include name="SimClient.cs" />
|
<include name="SimClient.cs" />
|
||||||
<include name="SimConsole.cs" />
|
<include name="SimConsole.cs" />
|
||||||
|
|
|
@ -75,6 +75,7 @@ namespace OpenSim
|
||||||
public string m_physicsEngine;
|
public string m_physicsEngine;
|
||||||
public bool m_sandbox = false;
|
public bool m_sandbox = false;
|
||||||
public bool m_loginserver;
|
public bool m_loginserver;
|
||||||
|
public bool user_accounts = false;
|
||||||
|
|
||||||
protected ConsoleBase m_console;
|
protected ConsoleBase m_console;
|
||||||
|
|
||||||
|
@ -145,12 +146,22 @@ namespace OpenSim
|
||||||
|
|
||||||
m_console.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
|
m_console.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
|
||||||
HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);
|
HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);
|
||||||
HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld));
|
|
||||||
|
|
||||||
if ( m_loginserver && m_sandbox)
|
LoginServer loginServer = null;
|
||||||
|
if (m_loginserver && m_sandbox)
|
||||||
{
|
{
|
||||||
LoginServer loginServer = new LoginServer(GridServers.GridServer, Cfg.IPListenAddr, Cfg.IPListenPort);
|
loginServer = new LoginServer(GridServers.GridServer, Cfg.IPListenAddr, Cfg.IPListenPort, this.user_accounts);
|
||||||
loginServer.Startup();
|
loginServer.Startup();
|
||||||
|
|
||||||
|
}
|
||||||
|
if((m_loginserver) && (m_sandbox) && (user_accounts))
|
||||||
|
{
|
||||||
|
this.GridServers.UserServer = loginServer;
|
||||||
|
HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld, loginServer));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld, null));
|
||||||
}
|
}
|
||||||
|
|
||||||
MainServerListener();
|
MainServerListener();
|
||||||
|
@ -210,6 +221,11 @@ namespace OpenSim
|
||||||
UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
|
UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
|
||||||
this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
|
this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
|
||||||
SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox);
|
SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox);
|
||||||
|
if ((this.GridServers.UserServer != null) && (user_accounts))
|
||||||
|
{
|
||||||
|
Console.WriteLine("setting userserver");
|
||||||
|
newuser.UserServer = this.GridServers.UserServer;
|
||||||
|
}
|
||||||
//OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser);
|
//OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser);
|
||||||
ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
|
ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
|
||||||
}
|
}
|
||||||
|
|
|
@ -75,10 +75,20 @@ namespace OpenSim
|
||||||
private Dictionary<uint, SimClient> m_clientThreads;
|
private Dictionary<uint, SimClient> m_clientThreads;
|
||||||
private AssetCache m_assetCache;
|
private AssetCache m_assetCache;
|
||||||
private IGridServer m_gridServer;
|
private IGridServer m_gridServer;
|
||||||
|
private IUserServer m_userServer = null;
|
||||||
private OpenSimNetworkHandler m_application;
|
private OpenSimNetworkHandler m_application;
|
||||||
private InventoryCache m_inventoryCache;
|
private InventoryCache m_inventoryCache;
|
||||||
private bool m_sandboxMode;
|
private bool m_sandboxMode;
|
||||||
|
|
||||||
|
|
||||||
|
public IUserServer UserServer
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
this.m_userServer = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void ack_pack(Packet Pack)
|
private void ack_pack(Packet Pack)
|
||||||
{
|
{
|
||||||
//libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket();
|
//libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket();
|
||||||
|
@ -241,6 +251,15 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
client.OutPacket(kill);
|
client.OutPacket(kill);
|
||||||
}
|
}
|
||||||
|
if (this.m_userServer != null)
|
||||||
|
{
|
||||||
|
this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
|
||||||
|
}
|
||||||
|
|
||||||
m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
|
m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
|
||||||
lock (m_world.Entities)
|
lock (m_world.Entities)
|
||||||
{
|
{
|
||||||
|
@ -657,12 +676,16 @@ namespace OpenSim
|
||||||
// Create Inventory, currently only works for sandbox mode
|
// Create Inventory, currently only works for sandbox mode
|
||||||
if (m_sandboxMode)
|
if (m_sandboxMode)
|
||||||
{
|
{
|
||||||
|
AgentInventory inventory = null;
|
||||||
if (sessionInfo.LoginInfo.InventoryFolder != null)
|
if (sessionInfo.LoginInfo.InventoryFolder != null)
|
||||||
{
|
{
|
||||||
this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
|
inventory = this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
|
||||||
if (sessionInfo.LoginInfo.BaseFolder != null)
|
if (sessionInfo.LoginInfo.BaseFolder != null)
|
||||||
|
{
|
||||||
|
if (!inventory.HasFolder(sessionInfo.LoginInfo.BaseFolder))
|
||||||
{
|
{
|
||||||
m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
|
m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
|
||||||
|
}
|
||||||
this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
|
this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
|
||||||
AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID);
|
AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID);
|
||||||
if (inventorySet != null)
|
if (inventorySet != null)
|
||||||
|
@ -683,12 +706,23 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CreateInventory(LLUUID baseFolder)
|
private AgentInventory CreateInventory(LLUUID baseFolder)
|
||||||
{
|
{
|
||||||
AgentInventory inventory = new AgentInventory();
|
AgentInventory inventory = null;
|
||||||
|
if (this.m_userServer != null)
|
||||||
|
{
|
||||||
|
// a user server is set so request the inventory from it
|
||||||
|
inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
inventory = new AgentInventory();
|
||||||
inventory.AgentID = this.AgentID;
|
inventory.AgentID = this.AgentID;
|
||||||
|
inventory.CreateRootFolder(this.AgentID, false);
|
||||||
m_inventoryCache.AddNewAgentsInventory(inventory);
|
m_inventoryCache.AddNewAgentsInventory(inventory);
|
||||||
m_inventoryCache.CreateNewInventoryFolder(this, baseFolder);
|
m_inventoryCache.CreateNewInventoryFolder(this, baseFolder);
|
||||||
}
|
}
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,8 +30,8 @@ namespace OpenSim.UserServer
|
||||||
|
|
||||||
public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
|
public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
|
||||||
{
|
{
|
||||||
uint circode = (uint)response["circuit_code"];
|
Int32 circode = (Int32)response["circuit_code"];
|
||||||
theUser.AddSimCircuit(circode, LLUUID.Random());
|
theUser.AddSimCircuit((uint)circode, LLUUID.Random());
|
||||||
response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
|
response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
|
||||||
response["sim_port"] = m_port;
|
response["sim_port"] = m_port;
|
||||||
response["sim_ip"] = m_ipAddr;
|
response["sim_ip"] = m_ipAddr;
|
||||||
|
@ -40,18 +40,18 @@ namespace OpenSim.UserServer
|
||||||
|
|
||||||
string first;
|
string first;
|
||||||
string last;
|
string last;
|
||||||
if (response.Contains("first"))
|
if (response.Contains("first_name"))
|
||||||
{
|
{
|
||||||
first = (string)response["first"];
|
first = (string)response["first_name"];
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
first = "test";
|
first = "test";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (response.Contains("last"))
|
if (response.Contains("last_name"))
|
||||||
{
|
{
|
||||||
last = (string)response["last"];
|
last = (string)response["last_name"];
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -67,12 +67,14 @@ namespace OpenSim.UserServer
|
||||||
_login.Last = last;
|
_login.Last = last;
|
||||||
_login.Agent = new LLUUID((string)response["agent_id"]) ;
|
_login.Agent = new LLUUID((string)response["agent_id"]) ;
|
||||||
_login.Session = new LLUUID((string)response["session_id"]);
|
_login.Session = new LLUUID((string)response["session_id"]);
|
||||||
|
_login.SecureSession = new LLUUID((string)response["secure_session_id"]);
|
||||||
_login.BaseFolder = null;
|
_login.BaseFolder = null;
|
||||||
_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
|
_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
|
||||||
|
|
||||||
//working on local computer if so lets add to the gridserver's list of sessions?
|
//working on local computer if so lets add to the gridserver's list of sessions?
|
||||||
if (m_gridServer.GetName() == "Local")
|
if (m_gridServer.GetName() == "Local")
|
||||||
{
|
{
|
||||||
|
Console.WriteLine("adding login data to gridserver");
|
||||||
((LocalGridBase)this.m_gridServer).AddNewSession(_login);
|
((LocalGridBase)this.m_gridServer).AddNewSession(_login);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,11 +66,12 @@ namespace OpenSim.UserServer
|
||||||
private int m_simPort;
|
private int m_simPort;
|
||||||
private string m_simAddr;
|
private string m_simAddr;
|
||||||
|
|
||||||
public LoginServer(IGridServer gridServer, string simAddr, int simPort)
|
public LoginServer(IGridServer gridServer, string simAddr, int simPort , bool useAccounts)
|
||||||
{
|
{
|
||||||
m_gridServer = gridServer;
|
m_gridServer = gridServer;
|
||||||
m_simPort = simPort;
|
m_simPort = simPort;
|
||||||
m_simAddr = simAddr;
|
m_simAddr = simAddr;
|
||||||
|
this.userAccounts = useAccounts;
|
||||||
}
|
}
|
||||||
|
|
||||||
// InitializeLogin: initialize the login
|
// InitializeLogin: initialize the login
|
||||||
|
@ -395,6 +396,15 @@ namespace OpenSim.UserServer
|
||||||
return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
|
return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool CreateUserAccount(string firstName, string lastName, string password)
|
||||||
|
{
|
||||||
|
Console.WriteLine("creating new user account");
|
||||||
|
string mdPassword = EncodePassword(password);
|
||||||
|
Console.WriteLine("with password: " + mdPassword);
|
||||||
|
this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
//IUserServer implementation
|
//IUserServer implementation
|
||||||
public AgentInventory RequestAgentsInventory(LLUUID agentID)
|
public AgentInventory RequestAgentsInventory(LLUUID agentID)
|
||||||
{
|
{
|
||||||
|
@ -407,6 +417,11 @@ namespace OpenSim.UserServer
|
||||||
return aInventory;
|
return aInventory;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
@ -18,6 +18,7 @@ namespace OpenSim
|
||||||
bool startLoginServer = false;
|
bool startLoginServer = false;
|
||||||
string physicsEngine = "basicphysics";
|
string physicsEngine = "basicphysics";
|
||||||
bool allowFlying = false;
|
bool allowFlying = false;
|
||||||
|
bool userAccounts = false;
|
||||||
|
|
||||||
for (int i = 0; i < args.Length; i++)
|
for (int i = 0; i < args.Length; i++)
|
||||||
{
|
{
|
||||||
|
@ -30,6 +31,10 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
startLoginServer = true;
|
startLoginServer = true;
|
||||||
}
|
}
|
||||||
|
if (args[i] == "-accounts")
|
||||||
|
{
|
||||||
|
userAccounts = true;
|
||||||
|
}
|
||||||
if (args[i] == "-realphysx")
|
if (args[i] == "-realphysx")
|
||||||
{
|
{
|
||||||
physicsEngine = "RealPhysX";
|
physicsEngine = "RealPhysX";
|
||||||
|
@ -44,6 +49,7 @@ namespace OpenSim
|
||||||
OpenSimMain sim = new OpenSimMain( sandBoxMode, startLoginServer, physicsEngine );
|
OpenSimMain sim = new OpenSimMain( sandBoxMode, startLoginServer, physicsEngine );
|
||||||
// OpenSimRoot.Instance.Application = sim;
|
// OpenSimRoot.Instance.Application = sim;
|
||||||
sim.m_sandbox = sandBoxMode;
|
sim.m_sandbox = sandBoxMode;
|
||||||
|
sim.user_accounts = userAccounts;
|
||||||
OpenSim.world.Avatar.PhysicsEngineFlying = allowFlying;
|
OpenSim.world.Avatar.PhysicsEngineFlying = allowFlying;
|
||||||
|
|
||||||
sim.StartUp();
|
sim.StartUp();
|
||||||
|
|
Loading…
Reference in New Issue