remove some compile warnings increasing total number by 2

LSLKeyTest
UbitUmarov 2015-11-21 00:49:43 +00:00
parent 019d057563
commit 36426b0db2
6 changed files with 6 additions and 18 deletions

View File

@ -56,10 +56,6 @@ namespace OpenSim.Capabilities.Handlers
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureHandler(IAssetService assService)
{
m_assetService = assService;

View File

@ -350,7 +350,7 @@ namespace OpenSim.Region.ClientStack.Linden
else
return false;
}
catch (Exception e)
catch
{
return false;
}
@ -550,14 +550,12 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
}
catch (Exception e)
catch
{
return false;
}
OSDArray decodedMeshOsdArray = null;
if ((!decodedMeshOsd is OSDArray))
return false;
byte[] dummy;
@ -618,7 +616,7 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
}
catch (Exception e)
catch
{
return false;
}

View File

@ -82,10 +82,6 @@ namespace OpenSim.Region.ClientStack.Linden
private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
new OpenMetaverse.BlockingQueue<aPollRequest>();
// TODO: Change this to a config option
private string m_RedirectURL = null;
private Dictionary<UUID,PollServiceTextureEventArgs> m_pollservices = new Dictionary<UUID,PollServiceTextureEventArgs>();

View File

@ -49,8 +49,6 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using Mono.Addins;
namespace OpenSim.Region.CoreModules.Avatar.Gods
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GodsModule")]

View File

@ -1290,7 +1290,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
m_eventsubscription = 0;
}
internal void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
public override void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
{
if (m_eventsubscription > 0)
{

View File

@ -3124,7 +3124,7 @@ Console.WriteLine(" JointCreateFixed");
m_eventsubscription = 0;
}
public void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
public override void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
{
CollisionEventsThisFrame.AddCollider(CollidedWith, contact);
}