force SOG update when converting legacy materials to ensure changes are persisted
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95c926b2cd
commit
36d8a24a86
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@ -215,6 +215,8 @@ namespace OpenSim.Region.OptionalModules.Materials
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}
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part.Shape.TextureEntry = te.GetBytes();
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part.ParentGroup.HasGroupChanged = true;
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part.ScheduleFullUpdate();
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lock (part.DynAttrs)
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part.DynAttrs.RemoveStore("OpenSim", "Materials");
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