force SOG update when converting legacy materials to ensure changes are persisted
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				|  | @ -215,6 +215,8 @@ namespace OpenSim.Region.OptionalModules.Materials | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             part.Shape.TextureEntry = te.GetBytes(); |             part.Shape.TextureEntry = te.GetBytes(); | ||||||
|  |             part.ParentGroup.HasGroupChanged = true; | ||||||
|  |             part.ScheduleFullUpdate(); | ||||||
| 
 | 
 | ||||||
|             lock (part.DynAttrs) |             lock (part.DynAttrs) | ||||||
|                 part.DynAttrs.RemoveStore("OpenSim", "Materials"); |                 part.DynAttrs.RemoveStore("OpenSim", "Materials"); | ||||||
|  |  | ||||||
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