force SOG update when converting legacy materials to ensure changes are persisted
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				|  | @ -215,6 +215,8 @@ namespace OpenSim.Region.OptionalModules.Materials | |||
|             } | ||||
| 
 | ||||
|             part.Shape.TextureEntry = te.GetBytes(); | ||||
|             part.ParentGroup.HasGroupChanged = true; | ||||
|             part.ScheduleFullUpdate(); | ||||
| 
 | ||||
|             lock (part.DynAttrs) | ||||
|                 part.DynAttrs.RemoveStore("OpenSim", "Materials"); | ||||
|  |  | |||
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