Merge branch 'master' of /home/opensim/var/repo/opensim
						commit
						36d8e6208a
					
				|  | @ -48,7 +48,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||||
|          | ||||
|         private Scene m_scene; | ||||
|         private IDialogModule m_dialogModule; | ||||
|         private IInventoryAccessModule m_invAccessModule; | ||||
| 
 | ||||
|         /// <summary> | ||||
|  | @ -89,7 +88,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
|          | ||||
|         public void RegionLoaded(Scene scene) | ||||
|         { | ||||
|             m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | ||||
|             m_invAccessModule = m_scene.RequestModuleInterface<IInventoryAccessModule>(); | ||||
|         } | ||||
|          | ||||
|  |  | |||
|  | @ -415,12 +415,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
| 
 | ||||
|         protected override void StoreBackwards(UUID friendID, UUID agentID) | ||||
|         { | ||||
|             Boolean agentIsLocal = true; | ||||
|             Boolean friendIsLocal = true; | ||||
|             bool agentIsLocal = true; | ||||
| //            bool friendIsLocal = true; | ||||
| 
 | ||||
|             if (UserManagementModule != null) | ||||
|             { | ||||
|                 agentIsLocal = UserManagementModule.IsLocalGridUser(agentID); | ||||
|                 friendIsLocal = UserManagementModule.IsLocalGridUser(friendID); | ||||
| //                friendIsLocal = UserManagementModule.IsLocalGridUser(friendID); | ||||
|             } | ||||
| 
 | ||||
|             // Is the requester a local user? | ||||
|  | @ -507,7 +508,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
|                             { | ||||
|                                 friendUUI = finfo.Friend; | ||||
|                                 theFriendUUID = friendUUI; | ||||
|                                 UUID utmp = UUID.Zero; String url = String.Empty; String first = String.Empty, last = String.Empty, tmp = String.Empty; | ||||
|                                 UUID utmp = UUID.Zero; | ||||
|                                 string url = String.Empty; | ||||
|                                 string first = String.Empty; | ||||
|                                 string last = String.Empty; | ||||
| 
 | ||||
|                                 // If it's confirming the friendship, we already have the full UUI with the secret | ||||
|                                 if (Util.ParseUniversalUserIdentifier(theFriendUUID, out utmp, out url, out first, out last, out secret)) | ||||
|                                 { | ||||
|  |  | |||
|  | @ -1240,7 +1240,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
| 
 | ||||
|             return agent; | ||||
|         } | ||||
| 
 | ||||
|           | ||||
|         private void CrossAgentToNewRegionCompleted(IAsyncResult iar) | ||||
|         { | ||||
|             CrossAgentToNewRegionDelegate icon = (CrossAgentToNewRegionDelegate)iar.AsyncState; | ||||
|  |  | |||
|  | @ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
| 
 | ||||
|                 // Let's find out if this is a foreign user or a local user | ||||
|                 IUserManagement uMan = m_scene.RequestModuleInterface<IUserManagement>(); | ||||
|                 UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, obj.AgentId); | ||||
| //                UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, obj.AgentId); | ||||
|                 if (uMan != null && uMan.IsLocalGridUser(obj.AgentId)) | ||||
|                 { | ||||
|                     // local grid user | ||||
|  |  | |||
|  | @ -364,8 +364,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
|                     { | ||||
|                         m_log.DebugFormat("[HG INVENTORY ACCESS MODULE]: Changing root inventory for user {0}", client.Name); | ||||
|                         InventoryCollection content = m_Scene.InventoryService.GetFolderContent(client.AgentId, root.ID); | ||||
|                         List<UUID> fids = new List<UUID>(); | ||||
|                         List<UUID> iids = new List<UUID>(); | ||||
| 
 | ||||
|                         List<InventoryFolderBase> keep = new List<InventoryFolderBase>(); | ||||
| 
 | ||||
|                         foreach (InventoryFolderBase f in content.Folders) | ||||
|  | @ -395,4 +394,4 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
| 
 | ||||
|         #endregion | ||||
|     } | ||||
| } | ||||
| } | ||||
|  | @ -122,7 +122,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid | |||
|                 ISimulationService simService = scene.RequestModuleInterface<ISimulationService>(); | ||||
|                 IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>(); | ||||
|                 Object[] args = new Object[] { m_Config }; | ||||
|                 IFriendsService friendsService = ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args); | ||||
| //                IFriendsService friendsService = ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args) | ||||
|                 ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args); | ||||
| 
 | ||||
|                 m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService); | ||||
| 
 | ||||
|  |  | |||
|  | @ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
|              | ||||
|             m_aScene = scene; | ||||
| 
 | ||||
|             scene.RegisterModuleInterface<IAssetService>(this); | ||||
|             m_aScene.RegisterModuleInterface<IAssetService>(this); | ||||
|         } | ||||
| 
 | ||||
|         public void RemoveRegion(Scene scene) | ||||
|  |  | |||
|  | @ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|         } | ||||
| 
 | ||||
|         //Returns true if this extension is supported for terrain save-tile | ||||
|         public bool SupportsTileSave() | ||||
|         public override bool SupportsTileSave() | ||||
|         { | ||||
|             return false; | ||||
|         } | ||||
|  |  | |||
|  | @ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|             bool eof = false; | ||||
| 
 | ||||
|             int fileXPoints = 0; | ||||
|             int fileYPoints = 0; | ||||
| //            int fileYPoints = 0; | ||||
| 
 | ||||
|             // Terragen file | ||||
|             while (eof == false) | ||||
|  | @ -75,7 +75,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|                 { | ||||
|                     case "SIZE": | ||||
|                         fileXPoints = bs.ReadInt16() + 1; | ||||
|                         fileYPoints = fileXPoints; | ||||
| //                        fileYPoints = fileXPoints; | ||||
|                         bs.ReadInt16(); | ||||
|                         break; | ||||
|                     case "XPTS": | ||||
|  | @ -83,7 +83,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|                         bs.ReadInt16(); | ||||
|                         break; | ||||
|                     case "YPTS": | ||||
|                         fileYPoints = bs.ReadInt16(); | ||||
| //                        fileYPoints = bs.ReadInt16(); | ||||
|                         bs.ReadInt16(); | ||||
|                         bs.ReadInt16(); | ||||
|                         break; | ||||
|                     case "ALTW": | ||||
|  | @ -164,10 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|             bool eof = false; | ||||
|             if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") | ||||
|             { | ||||
| 
 | ||||
|                 int fileWidth = w; | ||||
|                 int fileHeight = h; | ||||
| 
 | ||||
| //                int fileWidth = w; | ||||
| //                int fileHeight = h; | ||||
| 
 | ||||
|                 // Terragen file | ||||
|                 while (eof == false) | ||||
|  | @ -176,17 +175,22 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
|                     switch (tmp) | ||||
|                     { | ||||
|                         case "SIZE": | ||||
|                             int sztmp = bs.ReadInt16() + 1; | ||||
|                             fileWidth = sztmp; | ||||
|                             fileHeight = sztmp; | ||||
| //                            int sztmp = bs.ReadInt16() + 1; | ||||
| //                            fileWidth = sztmp; | ||||
| //                            fileHeight = sztmp; | ||||
|                             bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             break; | ||||
|                         case "XPTS": | ||||
|                             fileWidth = bs.ReadInt16(); | ||||
| //                            fileWidth = bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             break; | ||||
|                         case "YPTS": | ||||
|                             fileHeight = bs.ReadInt16(); | ||||
| //                            fileHeight = bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             bs.ReadInt16(); | ||||
|                             break; | ||||
|                         case "ALTW": | ||||
|  |  | |||
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