minor: temporarily comment out the local status notify friends messages seen on login/logout, since it's a bit noisy on the console.
Please uncomment if/when this is still needed.bulletsim
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698cd0b3c2
commit
36e2054760
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@ -830,7 +830,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
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public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
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{
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{
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m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
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// m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
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IClientAPI friendClient = LocateClientObject(friendID);
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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if (friendClient != null)
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{
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{
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