Only send the actual bakes to the bakes module
parent
46424a4a77
commit
36ecad98a1
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@ -462,14 +462,16 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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WearableCacheItem[] toBakedModule = new WearableCacheItem[AvatarAppearance.BAKE_INDICES.Length];
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for (int i = 0; i < cacheItems.Length; i++)
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for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++)
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{
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int idx = (int)cacheItems[i].TextureIndex;
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cacheItems[i].CacheId = wearableCache[idx].CacheId;
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cacheItems[i].TextureID = wearableCache[idx].TextureID;
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cacheItems[i].TextureAsset = wearableCache[idx].TextureAsset;
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int idx = (int)AvatarAppearance.BAKE_INDICES[i];
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toBakedModule[i] = new WearableCacheItem();
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toBakedModule[i].TextureIndex = (uint)idx;
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toBakedModule[i].CacheId = wearableCache[idx].CacheId;
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toBakedModule[i].TextureID = wearableCache[idx].TextureID;
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toBakedModule[i].TextureAsset = wearableCache[idx].TextureAsset;
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}
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m_BakedTextureModule.Store(sp.UUID, cacheItems);
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m_BakedTextureModule.Store(sp.UUID, toBakedModule);
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}
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}
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