Added a BasicProfilemodule so that the profile-based actions (like give inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Reflection;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.Avatar.Profile
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class BasicProfileModule : ISharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//
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// Module vars
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//
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private List<Scene> m_Scenes = new List<Scene>();
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private bool m_Enabled = false;
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#region ISharedRegionModule
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public void Initialise(IConfigSource config)
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{
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if (config.Configs["Profiles"] != null)
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{
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if (config.Configs["Profiles"].GetString("Module", string.Empty) != "BasicProfileModule")
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return;
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}
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m_log.DebugFormat("[PROFILE MODULE]: Basic Profile Module enabled");
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m_Enabled = true;
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_Scenes)
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{
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if (!m_Scenes.Contains(scene))
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{
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m_Scenes.Add(scene);
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// Hook up events
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scene.EventManager.OnNewClient += OnNewClient;
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}
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}
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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lock (m_Scenes)
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{
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m_Scenes.Remove(scene);
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}
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "BasicProfileModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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#endregion
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/// New Client Event Handler
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private void OnNewClient(IClientAPI client)
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{
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//Profile
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client.OnRequestAvatarProperties += RequestAvatarProperties;
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}
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public void RequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
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{
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IScene s = remoteClient.Scene;
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if (!(s is Scene))
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return;
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Scene scene = (Scene)s;
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string profileUrl = String.Empty;
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string aboutText = String.Empty;
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string firstLifeAboutText = String.Empty;
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UUID image = UUID.Zero;
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UUID firstLifeImage = UUID.Zero;
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UUID partner = UUID.Zero;
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uint wantMask = 0;
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string wantText = String.Empty;
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uint skillsMask = 0;
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string skillsText = String.Empty;
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string languages = String.Empty;
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Byte[] charterMember = Utils.StringToBytes("Avatar");
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profileUrl = "No profile data";
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aboutText = string.Empty;
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firstLifeAboutText = string.Empty;
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image = UUID.Zero;
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firstLifeImage = UUID.Zero;
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partner = UUID.Zero;
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remoteClient.SendAvatarProperties(avatarID, aboutText,
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Util.ToDateTime(0).ToString(
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"M/d/yyyy", CultureInfo.InvariantCulture),
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charterMember, firstLifeAboutText,
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(uint)(0 & 0xff),
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firstLifeImage, image, profileUrl, partner);
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//Viewer expects interest data when it asks for properties.
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remoteClient.SendAvatarInterestsReply(avatarID, wantMask, wantText,
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skillsMask, skillsText, languages);
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}
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}
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}
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@ -27,6 +27,9 @@
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SimulationServiceInConnector = true
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SimulationServiceInConnector = true
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LibraryModule = true
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LibraryModule = true
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[Profiles]
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Module = "BasicProfileModule"
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[SimulationDataStore]
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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SimulationServiceInConnector = true
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SimulationServiceInConnector = true
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LibraryModule = true
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LibraryModule = true
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[Profiles]
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Module = "BasicProfileModule"
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[SimulationDataStore]
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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LLLoginServiceInConnector = true
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LLLoginServiceInConnector = true
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GridInfoServiceInConnector = true
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GridInfoServiceInConnector = true
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[Profiles]
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Module = "BasicProfileModule"
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[SimulationDataStore]
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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@ -32,6 +32,9 @@
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AuthenticationServiceInConnector = true
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AuthenticationServiceInConnector = true
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SimulationServiceInConnector = true
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SimulationServiceInConnector = true
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[Profiles]
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Module = "BasicProfileModule"
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[Messaging]
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[Messaging]
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MessageTransferModule = HGMessageTransferModule
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MessageTransferModule = HGMessageTransferModule
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