ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)

ThreadPoolClientBranch
Tedd Hansen 2008-01-14 15:37:00 +00:00
parent dca31797da
commit 370e79cd9e
1 changed files with 2 additions and 2 deletions

View File

@ -2158,8 +2158,8 @@ namespace OpenSim.Region.ScriptEngine.Common
public const double SQRT2 = 1.414213538f;
// Can not be public const?
public vector ZERO_VECTOR = new vector(0, 0, 0);
public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
}
}