Add materials store null check into UuidGatherer code.
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eed15703ed
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371085546d
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@ -232,6 +232,10 @@ namespace OpenSim.Region.Framework.Scenes
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if (part.DynAttrs.ContainsStore("OpenSim", "Materials"))
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{
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OSDMap materialsStore = part.DynAttrs.GetStore("OpenSim", "Materials");
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if (materialsStore == null)
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return;
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materialsStore.TryGetValue("Materials", out osdMaterials);
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}
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