On standalone, by default create the necessary minimum body parts and clothes necessary to display a viewer 2 avatar, as implemented in c4efb97d

This is controlled by the CreateDefaultAvatarEntries switch in the [UserAccountService] section of config-include/Stnadalone.ini
This is left as false in grid mode
remove-scene-viewer
Justin Clark-Casey (justincc) 2011-09-16 00:30:37 +01:00
parent 4ae4b14b5d
commit 37370a8102
3 changed files with 21 additions and 2 deletions

View File

@ -166,6 +166,14 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
; AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
;; Default is false
;; If you enable this you will also need to uncomment the AvatarService line above
; CreateDefaultAvatarEntries = false
[GridUserService]
; for the server connector

View File

@ -149,6 +149,14 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
; AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
;; Default is false
;; If you enable this you will also need to uncomment the AvatarService line above
; CreateDefaultAvatarEntries = false
[GridUserService]
; for the server connector

View File

@ -17,12 +17,12 @@
AvatarServices = "LocalAvatarServicesConnector"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"
MapImageService = "MapImageServiceModule"
MapImageService = "MapImageServiceModule"
LibraryModule = true
LLLoginServiceInConnector = true
GridInfoServiceInConnector = true
MapImageServiceInConnector = true
MapImageServiceInConnector = true
[Profile]
Module = "BasicProfileModule"
@ -72,6 +72,9 @@
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
[GridUserService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"