* Added graceful remote script server connection error handling
* Removed a friends module test that I had.afrisby
parent
57a1132585
commit
373d801c40
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@ -56,8 +56,8 @@ namespace OpenSim.Region.Environment.Modules
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private void OnNewClient(IClientAPI client)
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{
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FormFriendship(client,new Guid("c43a67ab-b196-4d62-936c-b40369547dee"));
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FormFriendship(client, new Guid("0a2f777b-f44c-4662-8b22-c90ae038a3e6"));
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//FormFriendship(client,new Guid("c43a67ab-b196-4d62-936c-b40369547dee"));
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//FormFriendship(client, new Guid("0a2f777b-f44c-4662-8b22-c90ae038a3e6"));
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}
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public void PostInitialise()
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@ -63,172 +63,410 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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// WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
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OpenSim.Grid.ScriptServer.RemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234);
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remoteScript.Add(localID, obj);
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remoteScript[localID].ScriptEngine.m_EventManager.OnRezScript(localID, itemID, script);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.OnRezScript(localID, itemID, script);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch_start(localID, offsetPos, remoteClient);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch_start(localID, offsetPos, remoteClient);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void OnRemoveScript(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.OnRemoveScript(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.OnRemoveScript(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void state_exit(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.state_exit(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.state_exit(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void touch(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void touch_end(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch_end(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.touch_end(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void collision_start(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision_start(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision_start(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void collision(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void collision_end(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision_end(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.collision_end(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void land_collision_start(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision_start(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision_start(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void land_collision(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void land_collision_end(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision_end(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.land_collision_end(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void timer(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.timer(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.timer(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void listen(uint localID, LLUUID itemID)
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{
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.listen(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void on_rez(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.on_rez(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.on_rez(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void sensor(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.sensor(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.sensor(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void no_sensor(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.no_sensor(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.no_sensor(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void control(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.control(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.control(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void money(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.money(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.money(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void email(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.email(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.email(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void at_target(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.at_target(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.at_target(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void not_at_target(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.not_at_target(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.not_at_target(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void at_rot_target(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.at_rot_target(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.at_rot_target(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void not_at_rot_target(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.not_at_rot_target(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.not_at_rot_target(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void run_time_permissions(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.run_time_permissions(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.run_time_permissions(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void changed(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.changed(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.changed(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void attach(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.attach(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.attach(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void dataserver(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.dataserver(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.dataserver(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void link_message(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.link_message(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.link_message(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void moving_start(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.moving_start(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.moving_start(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void moving_end(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.moving_end(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.moving_end(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void object_rez(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.object_rez(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.object_rez(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void remote_data(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.remote_data(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.remote_data(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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public void http_response(uint localID, LLUUID itemID)
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{
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remoteScript[localID].ScriptEngine.m_EventManager.http_response(localID, itemID);
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try
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{
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remoteScript[localID].ScriptEngine.m_EventManager.http_response(localID, itemID);
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}
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catch (System.NullReferenceException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?");
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}
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}
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}
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@ -17,21 +17,35 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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|||
// Create a channel for communicating w/ the remote object
|
||||
// Notice no port is specified on the client
|
||||
TcpChannel chan = new TcpChannel();
|
||||
ChannelServices.RegisterChannel(chan, true);
|
||||
|
||||
// Create an instance of the remote object
|
||||
OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject(
|
||||
typeof(OpenSim.Grid.ScriptServer.RemotingObject),
|
||||
"tcp://" + hostname + ":" + port + "/DotNetEngine");
|
||||
|
||||
// Use the object
|
||||
if (obj.Equals(null))
|
||||
try
|
||||
{
|
||||
System.Console.WriteLine("Error: unable to locate server");
|
||||
ChannelServices.RegisterChannel(chan, true);
|
||||
}
|
||||
else
|
||||
catch (System.Runtime.Remoting.RemotingException)
|
||||
{
|
||||
return obj;
|
||||
System.Console.WriteLine("Error: tcp already registered, RemoteServer.cs in OpenSim.Region.ScriptEngine.RemoteServer line 24");
|
||||
}
|
||||
try
|
||||
{
|
||||
|
||||
// Create an instance of the remote object
|
||||
OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject(
|
||||
typeof(OpenSim.Grid.ScriptServer.RemotingObject),
|
||||
"tcp://" + hostname + ":" + port + "/DotNetEngine");
|
||||
|
||||
// Use the object
|
||||
if (obj.Equals(null))
|
||||
{
|
||||
System.Console.WriteLine("Error: unable to locate server");
|
||||
}
|
||||
else
|
||||
{
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
catch (System.Net.Sockets.SocketException)
|
||||
{
|
||||
System.Console.WriteLine("Error: unable to connect to server");
|
||||
}
|
||||
return null;
|
||||
|
||||
|
|
Loading…
Reference in New Issue