Refactored Meshing modules:
- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.0.8.2-post-fixes
parent
ce2c67876e
commit
3741edd1c7
|
@ -31,7 +31,7 @@ using System.Diagnostics;
|
|||
using System.Globalization;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Region.PhysicsModules.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.Meshing;
|
||||
using OpenSim.Region.PhysicsModules.Meshing;
|
||||
|
||||
public class Vertex : IComparable<Vertex>
|
||||
{
|
|
@ -33,7 +33,7 @@ using OpenSim.Region.PhysicsModules.SharedBase;
|
|||
using PrimMesher;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.PhysicsModule.Meshing
|
||||
namespace OpenSim.Region.PhysicsModules.Meshing
|
||||
{
|
||||
public class Mesh : IMesh
|
||||
{
|
|
@ -28,7 +28,11 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.PhysicsModules.SharedBase;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
@ -38,29 +42,12 @@ using System.IO.Compression;
|
|||
using PrimMesher;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using Mono.Addins;
|
||||
|
||||
namespace OpenSim.Region.PhysicsModule.Meshing
|
||||
namespace OpenSim.Region.PhysicsModules.Meshing
|
||||
{
|
||||
public class MeshmerizerPlugin : IMeshingPlugin
|
||||
{
|
||||
public MeshmerizerPlugin()
|
||||
{
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
{
|
||||
return "Meshmerizer";
|
||||
}
|
||||
|
||||
public IMesher GetMesher(IConfigSource config)
|
||||
{
|
||||
return new Meshmerizer(config);
|
||||
}
|
||||
}
|
||||
|
||||
public class Meshmerizer : IMesher
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "Meshmerizer")]
|
||||
public class Meshmerizer : IMesher, INonSharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static string LogHeader = "[MESH]";
|
||||
|
@ -72,6 +59,8 @@ namespace OpenSim.Region.PhysicsModule.Meshing
|
|||
#else
|
||||
private const string baseDir = null; //"rawFiles";
|
||||
#endif
|
||||
private bool m_Enabled = false;
|
||||
|
||||
// If 'true', lots of DEBUG logging of asset parsing details
|
||||
private bool debugDetail = false;
|
||||
|
||||
|
@ -87,30 +76,79 @@ namespace OpenSim.Region.PhysicsModule.Meshing
|
|||
// Mesh cache. Static so it can be shared across instances of this class
|
||||
private static Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>();
|
||||
|
||||
public Meshmerizer(IConfigSource config)
|
||||
#region INonSharedRegionModule
|
||||
public string Name
|
||||
{
|
||||
IConfig start_config = config.Configs["Startup"];
|
||||
IConfig mesh_config = config.Configs["Mesh"];
|
||||
get { return "Meshmerizer"; }
|
||||
}
|
||||
|
||||
decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
|
||||
cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
|
||||
if (mesh_config != null)
|
||||
{
|
||||
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
|
||||
debugDetail = mesh_config.GetBoolean("LogMeshDetails", debugDetail);
|
||||
}
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
try
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig config = source.Configs["Startup"];
|
||||
if (config != null)
|
||||
{
|
||||
if (!Directory.Exists(decodedSculptMapPath))
|
||||
Directory.CreateDirectory(decodedSculptMapPath);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message);
|
||||
string mesher = config.GetString("meshing", string.Empty);
|
||||
if (mesher == Name)
|
||||
{
|
||||
m_Enabled = true;
|
||||
|
||||
IConfig mesh_config = source.Configs["Mesh"];
|
||||
|
||||
decodedSculptMapPath = config.GetString("DecodedSculptMapPath", "j2kDecodeCache");
|
||||
cacheSculptMaps = config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
|
||||
if (mesh_config != null)
|
||||
{
|
||||
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
|
||||
debugDetail = mesh_config.GetBoolean("LogMeshDetails", debugDetail);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (!Directory.Exists(decodedSculptMapPath))
|
||||
Directory.CreateDirectory(decodedSculptMapPath);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IMesher>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.UnregisterModuleInterface<IMesher>(this);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// creates a simple box mesh of the specified size. This mesh is of very low vertex count and may
|
||||
/// be useful as a backup proxy when level of detail is not needed or when more complex meshes fail
|
||||
|
@ -967,5 +1005,6 @@ namespace OpenSim.Region.PhysicsModule.Meshing
|
|||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,11 +1,12 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Region.Physics.Meshing")]
|
||||
[assembly: AssemblyTitle("OpenSim.Region.PhysicsModules.Meshing")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
|
@ -31,3 +32,5 @@ using System.Runtime.InteropServices;
|
|||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.Region.PhysicsModules.Meshing", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
||||
|
|
|
@ -26,9 +26,15 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.PhysicsModules.SharedBase;
|
||||
using OpenMetaverse;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
|
||||
/*
|
||||
* This is the zero mesher.
|
||||
|
@ -41,27 +47,67 @@ using Nini.Config;
|
|||
* it's always availabe and thus the default in case of configuration errors
|
||||
*/
|
||||
|
||||
namespace OpenSim.Region.PhysicsModules.SharedBase
|
||||
namespace OpenSim.Region.PhysicsModules.Meshing
|
||||
{
|
||||
public class ZeroMesherPlugin : IMeshingPlugin
|
||||
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ZeroMesher")]
|
||||
public class ZeroMesher : IMesher, INonSharedRegionModule
|
||||
{
|
||||
public ZeroMesherPlugin()
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private bool m_Enabled = false;
|
||||
|
||||
#region INonSharedRegionModule
|
||||
public string Name
|
||||
{
|
||||
get { return "ZeroMesher"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
// TODO: Move this out of Startup
|
||||
IConfig config = source.Configs["Startup"];
|
||||
if (config != null)
|
||||
{
|
||||
// This is the default Mesher
|
||||
string mesher = config.GetString("meshing", Name);
|
||||
if (mesher == Name)
|
||||
m_Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
return "ZeroMesher";
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IMesher>(this);
|
||||
}
|
||||
|
||||
public IMesher GetMesher(IConfigSource config)
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
return new ZeroMesher();
|
||||
}
|
||||
}
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
public class ZeroMesher : IMesher
|
||||
{
|
||||
scene.UnregisterModuleInterface<IMesher>(this);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region IMesher
|
||||
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
|
||||
{
|
||||
return CreateMesh(primName, primShape, size, lod, false, false);
|
||||
|
@ -79,5 +125,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
|
|||
|
||||
return null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -56,8 +56,6 @@ namespace OpenSim.Region.PhysicsModule.ODE.Tests
|
|||
|
||||
// Loading ODEPlugin
|
||||
cbt = new OdePlugin();
|
||||
// Loading Zero Mesher
|
||||
imp = new ZeroMesherPlugin();
|
||||
// Getting Physics Scene
|
||||
ps = cbt.GetScene("test");
|
||||
// Initializing Physics Scene.
|
||||
|
|
|
@ -51,13 +51,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
|
|||
/// </summary>
|
||||
public PhysicsPluginManager()
|
||||
{
|
||||
// Load "plugins", that are hard coded and not existing in form of an external lib, and hence always
|
||||
// available
|
||||
IMeshingPlugin plugHard;
|
||||
plugHard = new ZeroMesherPlugin();
|
||||
_MeshPlugins.Add(plugHard.GetName(), plugHard);
|
||||
|
||||
m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -514,7 +514,7 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v4_0" name="OpenSim.Region.PhysicsModule.Meshing" path="OpenSim/Region/PhysicsModules/Meshing" type="Library">
|
||||
<Project frameworkVersion="v4_0" name="OpenSim.Region.PhysicsModules.Meshing" path="OpenSim/Region/PhysicsModules/Meshing" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/Physics/</OutputPath>
|
||||
|
@ -537,7 +537,9 @@
|
|||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.PhysicsModules.SharedBase"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="log4net" path="../../../../bin/"/>
|
||||
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
|
|
Loading…
Reference in New Issue