diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs index e9f22f1b07..e9e7bd21c0 100644 --- a/OpenSim/Framework/Monitoring/Watchdog.cs +++ b/OpenSim/Framework/Monitoring/Watchdog.cs @@ -87,7 +87,7 @@ namespace OpenSim.Framework.Monitoring /// public Stat Stat { get; set; } - public ThreadWatchdogInfo(Thread thread, int timeout, string name) + public ThreadWatchdogInfo(Thread thread, int timeout) { Thread = thread; Timeout = timeout; @@ -96,8 +96,8 @@ namespace OpenSim.Framework.Monitoring Stat = new Stat( - name, - string.Format("Last update of thread {0}", name), + thread.Name, + string.Format("Last update of thread {0}", thread.Name), "", "ms", "server", @@ -216,11 +216,12 @@ namespace OpenSim.Framework.Monitoring bool alarmIfTimeout, Func alarmMethod, int timeout, bool log = true) { Thread thread = new Thread(start); + thread.Name = name; thread.Priority = priority; thread.IsBackground = isBackground; ThreadWatchdogInfo twi - = new ThreadWatchdogInfo(thread, timeout, name) + = new ThreadWatchdogInfo(thread, timeout) { AlarmIfTimeout = alarmIfTimeout, AlarmMethod = alarmMethod }; if (log) @@ -229,10 +230,8 @@ namespace OpenSim.Framework.Monitoring lock (m_threads) m_threads.Add(twi.Thread.ManagedThreadId, twi); - - thread.Start(); - thread.Name = name; + thread.Start(); return thread; } diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs index bdea278810..77cfb7e472 100644 --- a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs +++ b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs @@ -70,9 +70,9 @@ namespace OpenSim.Framework.Servers.HttpServer _id = id; _engine = new Thread(new ThreadStart(Engine)); + _engine.Name = EngineID; _engine.IsBackground = true; _engine.Start(); - _engine.Name = string.Format ("Engine:{0}",EngineID); ThreadTracker.Add(_engine); } @@ -91,9 +91,9 @@ namespace OpenSim.Framework.Servers.HttpServer public void Start() { _engine = new Thread(new ThreadStart(Engine)); + _engine.Name = EngineID; _engine.IsBackground = true; _engine.Start(); - _engine.Name = string.Format ("Engine:{0}",EngineID); ThreadTracker.Add(_engine); } diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs index cd6284259a..84aa31b824 100644 --- a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs @@ -150,9 +150,9 @@ namespace OpenSim.Framework.Servers.HttpServer public void Start() { _engine = new Thread(new ThreadStart(Engine)); + _engine.Name = _engineId; _engine.IsBackground = true; _engine.Start(); - _engine.Name = string.Format ("Engine:{0}",_engineId); ThreadTracker.Add(_engine); diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7e4d9ed3b0..28dbccb95f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1079,8 +1079,6 @@ namespace OpenSim.Region.Framework.Scenes StatsReporter = new SimStatsReporter(this); StatsReporter.OnSendStatsResult += SendSimStatsPackets; StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; - - Thread.CurrentThread.Name = string.Format ("Scene:{0}", regInfo.RegionName.Replace(" ", "_")); } public Scene(RegionInfo regInfo, PhysicsScene physicsScene) : base(regInfo) @@ -1398,7 +1396,7 @@ namespace OpenSim.Region.Framework.Scenes m_heartbeatThread = Watchdog.StartThread( - Heartbeat, string.Format("Heartbeat-({0})", RegionInfo.RegionName.Replace(" ", "_")), ThreadPriority.Normal, false, false); + Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); StartScripts(); } diff --git a/ThirdParty/SmartThreadPool/SmartThreadPool.cs b/ThirdParty/SmartThreadPool/SmartThreadPool.cs index 615518ecf1..a4f4ce5695 100644 --- a/ThirdParty/SmartThreadPool/SmartThreadPool.cs +++ b/ThirdParty/SmartThreadPool/SmartThreadPool.cs @@ -677,6 +677,7 @@ namespace Amib.Threading : new Thread(ProcessQueuedItems); #endif // Configure the new thread and start it + workerThread.Name = "STP " + Name + " Thread #" + _threadCounter; workerThread.IsBackground = _stpStartInfo.AreThreadsBackground; #if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE) @@ -690,7 +691,6 @@ namespace Amib.Threading workerThread.Priority = _stpStartInfo.ThreadPriority; #endif workerThread.Start(); - workerThread.Name = string.Format("STP:{0}:{1}", Name, _threadCounter); ++_threadCounter; // Add it to the dictionary and update its creation time.