Debugger tags for VS2010

avinationmerge
Thomas Grimshaw 2010-03-16 18:13:00 +01:00
parent 8cbd0d3b5f
commit 37815f3402
2 changed files with 196 additions and 193 deletions

View File

@ -221,8 +221,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public List<SceneObjectPart> GetLinkParts(int linkType)
{
List<SceneObjectPart> ret = new List<SceneObjectPart>();
if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
List<SceneObjectPart> ret = new List<SceneObjectPart>();
if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
return ret;
ret.Add(m_host);
@ -1115,6 +1115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return detectedParams.TouchUV;
}
[DebuggerNonUserCode]
public virtual void llDie()
{
m_host.AddScriptLPS(1);
@ -1190,8 +1191,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void llSetStatus(int status, int value)
{
if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
{
if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
return;
m_host.AddScriptLPS(1);
@ -1367,7 +1368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetScale(SceneObjectPart part, LSL_Vector scale)
{
{
// TODO: this needs to trigger a persistance save as well
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
@ -1426,8 +1427,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetColor(SceneObjectPart part, LSL_Vector color, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1471,8 +1472,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void SetTexGen(SceneObjectPart part, int face,int style)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1504,8 +1505,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void SetGlow(SceneObjectPart part, int face, float glow)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1532,8 +1533,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Shininess sval = new Shininess();
@ -1584,8 +1585,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void SetFullBright(SceneObjectPart part, int face, bool bright)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1654,8 +1655,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetAlpha(SceneObjectPart part, double alpha, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1702,8 +1703,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// <param name="Force"></param>
protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction,
float wind, float tension, LSL_Vector Force)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
if (flexi)
@ -1737,8 +1738,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// <param name="radius"></param>
/// <param name="falloff"></param>
protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
if (light)
@ -1823,8 +1824,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetTexture(SceneObjectPart part, string texture, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
UUID textureID=new UUID();
@ -1871,8 +1872,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void ScaleTexture(SceneObjectPart part, double u, double v, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1910,8 +1911,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void OffsetTexture(SceneObjectPart part, double u, double v, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -1949,8 +1950,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void RotateTexture(SceneObjectPart part, double rotation, int face)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
Primitive.TextureEntry tex = part.Shape.Textures;
@ -2022,8 +2023,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPos(SceneObjectPart part, LSL_Vector targetPos)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
// Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos)
@ -2119,8 +2120,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetRot(SceneObjectPart part, Quaternion rot)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
part.UpdateRotation(rot);
@ -4016,7 +4017,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
bucket);
if (m_TransferModule != null)
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
//This delay should only occur when giving inventory to avatars.
ScriptSleep(3000);
@ -6662,9 +6663,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
{
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return shapeBlock;
if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT &&
@ -6735,8 +6736,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
ObjectShapePacket.ObjectDataBlock shapeBlock;
@ -6787,8 +6788,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
ObjectShapePacket.ObjectDataBlock shapeBlock;
@ -6832,8 +6833,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
ObjectShapePacket.ObjectDataBlock shapeBlock;
@ -6956,8 +6957,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
@ -6993,13 +6994,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void llSetPrimitiveParams(LSL_List rules)
{
{
m_host.AddScriptLPS(1);
SetPrimParams(m_host, rules);
}
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
{
{
m_host.AddScriptLPS(1);
List<SceneObjectPart> parts = GetLinkParts(linknumber);
@ -7014,8 +7015,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
protected void SetPrimParams(SceneObjectPart part, LSL_List rules)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
{
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
return;
int idx = 0;
@ -7848,96 +7849,96 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
break;
case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
int shiny;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
Shininess shinyness = tex.GetFace((uint)face).Shiny;
if (shinyness == Shininess.High)
{
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
}
else if (shinyness == Shininess.Medium)
{
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
}
else if (shinyness == Shininess.Low)
{
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
}
else
{
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
}
res.Add(new LSL_Integer(shiny));
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
}
}
else
{
Shininess shinyness = tex.GetFace((uint)face).Shiny;
if (shinyness == Shininess.High)
{
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
}
else if (shinyness == Shininess.Medium)
{
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
}
else if (shinyness == Shininess.Low)
{
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
}
else
{
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
}
res.Add(new LSL_Integer(shiny));
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
}
case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
int shiny;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
Shininess shinyness = tex.GetFace((uint)face).Shiny;
if (shinyness == Shininess.High)
{
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
}
else if (shinyness == Shininess.Medium)
{
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
}
else if (shinyness == Shininess.Low)
{
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
}
else
{
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
}
res.Add(new LSL_Integer(shiny));
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
}
}
else
{
Shininess shinyness = tex.GetFace((uint)face).Shiny;
if (shinyness == Shininess.High)
{
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
}
else if (shinyness == Shininess.Medium)
{
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
}
else if (shinyness == Shininess.Low)
{
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
}
else
{
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
}
res.Add(new LSL_Integer(shiny));
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
}
break;
case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
int fullbright;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
if (tex.GetFace((uint)face).Fullbright == true)
{
fullbright = ScriptBaseClass.TRUE;
}
else
{
fullbright = ScriptBaseClass.FALSE;
}
res.Add(new LSL_Integer(fullbright));
}
}
else
{
if (tex.GetFace((uint)face).Fullbright == true)
{
fullbright = ScriptBaseClass.TRUE;
}
else
{
fullbright = ScriptBaseClass.FALSE;
}
res.Add(new LSL_Integer(fullbright));
}
case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
int fullbright;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
if (tex.GetFace((uint)face).Fullbright == true)
{
fullbright = ScriptBaseClass.TRUE;
}
else
{
fullbright = ScriptBaseClass.FALSE;
}
res.Add(new LSL_Integer(fullbright));
}
}
else
{
if (tex.GetFace((uint)face).Fullbright == true)
{
fullbright = ScriptBaseClass.TRUE;
}
else
{
fullbright = ScriptBaseClass.FALSE;
}
res.Add(new LSL_Integer(fullbright));
}
break;
case (int)ScriptBaseClass.PRIM_FLEXIBLE:
@ -7958,37 +7959,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break;
case (int)ScriptBaseClass.PRIM_TEXGEN:
// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
}
else
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
}
}
}
else
{
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
}
else
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
}
}
// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
}
else
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
}
}
}
else
{
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
}
else
{
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
}
}
break;
case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
@ -8006,26 +8007,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
res.Add(new LSL_Float(shape.LightFalloff)); // falloff
break;
case (int)ScriptBaseClass.PRIM_GLOW:
if (remain < 1)
case (int)ScriptBaseClass.PRIM_GLOW:
if (remain < 1)
return res;
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
float primglow;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
primglow = tex.GetFace((uint)face).Glow;
res.Add(new LSL_Float(primglow));
}
}
else
{
primglow = tex.GetFace((uint)face).Glow;
res.Add(new LSL_Float(primglow));
}
face = (int)rules.GetLSLIntegerItem(idx++);
tex = part.Shape.Textures;
float primglow;
if (face == ScriptBaseClass.ALL_SIDES)
{
for (face = 0; face < GetNumberOfSides(part); face++)
{
primglow = tex.GetFace((uint)face).Glow;
res.Add(new LSL_Float(primglow));
}
}
else
{
primglow = tex.GetFace((uint)face).Glow;
res.Add(new LSL_Float(primglow));
}
break;
case (int)ScriptBaseClass.PRIM_TEXT:
Color4 textColor = part.GetTextColor();
@ -9187,7 +9188,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
if (quick_pay_buttons.Data.Length < 4)
{
{
int x;
for (x=quick_pay_buttons.Data.Length; x<= 4; x++)
{
@ -9195,12 +9196,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
int[] nPrice = new int[5];
nPrice[0]=price;
nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0];
nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1];
nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2];
nPrice[0]=price;
nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0];
nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1];
nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2];
nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3];
m_host.ParentGroup.RootPart.PayPrice = nPrice;
m_host.ParentGroup.RootPart.PayPrice = nPrice;
m_host.ParentGroup.HasGroupChanged = true;
}

View File

@ -26,6 +26,7 @@
*/
using System;
using System.Diagnostics; //for [DebuggerNonUserCode]
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
@ -309,6 +310,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
}
[DebuggerNonUserCode]
public void llDie()
{
m_LSL_Functions.llDie();