fix land access/ban list sending for new viewers
parent
0934e1cf71
commit
3781c486c6
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@ -679,13 +679,13 @@ namespace OpenSim.Region.CoreModules.World.Land
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IClientAPI remote_client)
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IClientAPI remote_client)
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{
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{
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if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both)
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if ((flags & (uint) AccessList.Access) != 0)
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{
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{
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List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Access);
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List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Access);
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remote_client.SendLandAccessListData(accessEntries,(uint) AccessList.Access,LandData.LocalID);
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remote_client.SendLandAccessListData(accessEntries,(uint) AccessList.Access,LandData.LocalID);
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}
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}
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if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both)
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if ((flags & (uint) AccessList.Ban) != 0)
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{
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{
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List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Ban);
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List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Ban);
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remote_client.SendLandAccessListData(accessEntries, (uint)AccessList.Ban, LandData.LocalID);
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remote_client.SendLandAccessListData(accessEntries, (uint)AccessList.Ban, LandData.LocalID);
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