diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 9c7358784e..32a6c7d89d 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs @@ -253,7 +253,7 @@ namespace OpenSim.Framework.Communications.Cache { // m_log.DebugFormat("[ASSET CACHE]: Adding request for {0} {1}", isTexture ? "texture" : "asset", assetId); - NewAssetRequest req = new NewAssetRequest(assetId, callback); + NewAssetRequest req = new NewAssetRequest(callback); AssetRequestsList requestList; lock (RequestLists) @@ -267,7 +267,7 @@ namespace OpenSim.Framework.Communications.Cache else { // m_log.DebugFormat("[ASSET CACHE]: Adding request for {0} {1}", isTexture ? "texture" : "asset", assetId); - requestList = new AssetRequestsList(assetId); + requestList = new AssetRequestsList(); requestList.TimeRequested = DateTime.Now; requestList.Requests.Add(req); @@ -675,30 +675,31 @@ namespace OpenSim.Framework.Communications.Cache } } + /// + /// A list of requests for a particular asset. + /// public class AssetRequestsList { - public UUID AssetID; + /// + /// A list of requests for assets + /// public List Requests = new List(); /// /// Record the time that this request was first made. /// public DateTime TimeRequested; - - public AssetRequestsList(UUID assetID) - { - AssetID = assetID; - } } + /// + /// Represent a request for an asset that has yet to be fulfilled. + /// public class NewAssetRequest { - public UUID AssetID; public AssetRequestCallback Callback; - public NewAssetRequest(UUID assetID, AssetRequestCallback callback) + public NewAssetRequest(AssetRequestCallback callback) { - AssetID = assetID; Callback = callback; } }