* Make it easier to follow logins on the user server by changing and tidying up log messages

0.6.0-stable
Justin Clarke Casey 2008-04-15 22:41:34 +00:00
parent 39165f3de4
commit 379ac9c92a
4 changed files with 35 additions and 29 deletions

View File

@ -660,7 +660,7 @@ namespace OpenSim.Data.MySQL
return false;
}
m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString());
//m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString());
return returnval;
}
@ -750,7 +750,7 @@ namespace OpenSim.Data.MySQL
return false;
}
m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString());
//m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString());
return returnval;
}

View File

@ -121,25 +121,28 @@ namespace OpenSim.Framework.UserManagement
lastname = (string) requestData["last"];
m_log.InfoFormat(
"[LOGIN]: Received login request message from user {0} {1}",
"[LOGIN BEGIN]: Received login request message from user {0} {1}",
firstname, lastname);
string clientVersion = "Unknown";
if (requestData.Contains("version"))
{
string clientversion = (string)requestData["version"];
m_log.Info("[LOGIN]: Client version: " + clientversion);
clientVersion = (string)requestData["version"];
}
if (requestData.Contains("start"))
{
startLocationRequest = (string)requestData["start"];
m_log.Info("[LOGIN]: Client requested start location: " + (string)requestData["start"]);
}
m_log.DebugFormat(
"[LOGIN]: Client is {0}, start location is {1}", clientVersion, startLocationRequest);
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
{
m_log.Info("[LOGIN]: Could not find a profile for " + firstname + " " + lastname);
m_log.Info("[LOGIN END]: Could not find a profile for " + firstname + " " + lastname);
return logResponse.CreateLoginFailedResponse();
}
@ -159,7 +162,7 @@ namespace OpenSim.Framework.UserManagement
catch (System.Exception e)
{
m_log.InfoFormat(
"[LOGIN]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
"[LOGIN END]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
requestData["web_login_key"], firstname, lastname, e);
return logResponse.CreateFailedResponse();
@ -171,14 +174,14 @@ namespace OpenSim.Framework.UserManagement
else
{
m_log.Info(
"[LOGIN]: login_to_simulator login message did not contain all the required data");
"[LOGIN END]: login_to_simulator login message did not contain all the required data");
return logResponse.CreateGridErrorResponse();
}
if (!GoodLogin)
{
m_log.InfoFormat("[LOGIN]: User {0} {1} failed authentication", firstname, lastname);
m_log.InfoFormat("[LOGIN END]: User {0} {1} failed authentication", firstname, lastname);
return logResponse.CreateLoginFailedResponse();
}
@ -197,7 +200,7 @@ namespace OpenSim.Framework.UserManagement
// Reject the login
m_log.InfoFormat(
"[LOGIN]: Notifying user {0} {1} that they are already logged in",
"[LOGIN END]: Notifying user {0} {1} that they are already logged in",
firstname, lastname);
return logResponse.CreateAlreadyLoggedInResponse();
@ -218,7 +221,8 @@ namespace OpenSim.Framework.UserManagement
catch (System.Net.WebException e)
{
m_log.ErrorFormat(
"[LOGIN]: Error retrieving inventory skeleton of agent {0}, {1} - {2}", agentID, e.GetType(), e.Message);
"[LOGIN END]: Error retrieving inventory skeleton of agent {0}, {1} - {2}",
agentID, e.GetType(), e.Message);
return logResponse.CreateLoginInventoryFailedResponse();
}
@ -269,7 +273,7 @@ namespace OpenSim.Framework.UserManagement
}
catch (Exception e)
{
m_log.Info("[LOGIN]: " + e.ToString());
m_log.Info("[LOGIN END]: " + e.ToString());
return logResponse.CreateDeadRegionResponse();
//return logResponse.ToXmlRpcResponse();
}
@ -279,19 +283,19 @@ namespace OpenSim.Framework.UserManagement
if (StatsManager.UserStats != null)
StatsManager.UserStats.AddSuccessfulLogin();
m_log.InfoFormat(
"[LOGIN]: Authentication of user {0} {1} successful. Sending response to client.",
m_log.DebugFormat(
"[LOGIN END]: Authentication of user {0} {1} successful. Sending response to client.",
firstname, lastname);
return logResponse.ToXmlRpcResponse();
}
catch (Exception e)
{
m_log.Info("[LOGIN]: Login failed, " + e.ToString());
m_log.Info("[LOGIN END]: Login failed, " + e.ToString());
}
}
m_log.Info("[LOGIN]: Login failed. Sending back blank XMLRPC response");
m_log.Info("[LOGIN END]: Login failed. Sending back blank XMLRPC response");
return response;
}
finally
@ -654,7 +658,7 @@ namespace OpenSim.Framework.UserManagement
public virtual bool AuthenticateUser(UserProfileData profile, string password)
{
bool passwordSuccess = false;
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
//m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
// Web Login method seems to also occasionally send the hashed password itself

View File

@ -169,10 +169,10 @@ namespace OpenSim.Grid.UserServer
{
m_log.Info("[MSGCONNECTOR]: Sending login notice to registered message servers");
}
else
{
m_log.Info("[MSGCONNECTOR]: No Message Servers registered, ignoring");
}
// else
// {
// m_log.Debug("[MSGCONNECTOR]: No Message Servers registered, ignoring");
// }
foreach (MessageServerInfo serv in MessageServers.Values)
{
NotifyMessageServerAboutUser(serv, agentID, sessionID, RegionID,
@ -191,9 +191,9 @@ namespace OpenSim.Grid.UserServer
m_log.Info("[MSGCONNECTOR]: Sending login notice to registered message servers");
}
else
{
m_log.Info("[MSGCONNECTOR]: No Message Servers registered, ignoring");
}
// {
// m_log.Debug("[MSGCONNECTOR]: No Message Servers registered, ignoring");
// }
foreach (MessageServerInfo serv in MessageServers.Values)
{
NotifyMessageServerAboutUserLogoff(serv,agentID);

View File

@ -204,7 +204,7 @@ namespace OpenSim.Grid.UserServer
handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
if (handlerUserLoggedInAtLocation != null)
{
m_log.Info("[LOGIN]: Letting other objects know about login");
//m_log.Info("[LOGIN]: Letting other objects know about login");
handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.SessionID, theUser.CurrentAgent.Region,
theUser.CurrentAgent.Handle, theUser.CurrentAgent.Position.X,theUser.CurrentAgent.Position.Y,theUser.CurrentAgent.Position.Z,
theUser.FirstName,theUser.SurName);
@ -302,7 +302,9 @@ namespace OpenSim.Grid.UserServer
// See LoginService
protected override InventoryData GetInventorySkeleton(LLUUID userID)
{
m_log.InfoFormat("[LOGIN]: Contacting inventory service at {0} for inventory skeleton of agent {1}", m_config.InventoryUrl, userID);
m_log.DebugFormat(
"[LOGIN]: Contacting inventory service at {0} for inventory skeleton of agent {1}",
m_config.InventoryUrl, userID);
List<InventoryFolderBase> folders
= SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(