diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index eb284c12a4..f79eb5decb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1314,7 +1314,7 @@ namespace OpenSim.Region.Framework.Scenes maintc = Util.EnvironmentTickCountSubtract(maintc); maintc = (int)(m_timespan * 1000) - maintc; - if ((maintc < (m_timespan * 1000)) && maintc > 0) + if (maintc > 0) Thread.Sleep(maintc); // Tell the watchdog that this thread is still alive