Merge branch 'master' of ssh://MyConnection/var/git/opensim
commit
383511bb70
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@ -48,6 +48,10 @@ namespace OpenSim.Data.MySQL
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/// </summary>
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private MySQLManager database;
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private bool rollbackStore = false;
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private bool opengridmode = false;
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private string rollbackDir = "";
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public void Initialise()
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{
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m_log.Info("[MySQLInventoryData]: " + Name + " cannot be default-initialized!");
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@ -82,6 +86,10 @@ namespace OpenSim.Data.MySQL
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string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
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string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
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rollbackDir = GridDataMySqlFile.ParseFileReadValue("rollbackdir");
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rollbackStore = GridDataMySqlFile.ParseFileReadValue("rollback") == "true";
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opengridmode = GridDataMySqlFile.ParseFileReadValue("opengridmode") == "true";
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database =
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new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
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settingPort);
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@ -851,17 +859,26 @@ namespace OpenSim.Data.MySQL
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{
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List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID);
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// Dont delete in OGM - makes for easier restores if someone sends a malcious command. (just restore the folder entry)
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if (opengridmode == false)
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{
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//Delete all sub-folders
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foreach (InventoryFolderBase f in subFolders)
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{
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deleteOneFolder(f.ID);
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deleteItemsInFolder(f.ID);
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}
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}
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//Delete the actual row
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deleteOneFolder(folderID);
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// Just delete the folder context in OGM
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if (opengridmode == false)
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{
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deleteItemsInFolder(folderID);
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}
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}
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public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
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{
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