diff --git a/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs index 8f65a69121..b0ba5a3779 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs @@ -77,6 +77,9 @@ namespace OpenSim.Region.ClientStack.LindenCaps { RegisterCaps(agentID, caps); }; + ISimulatorFeaturesModule simFeatures = scene.RequestModuleInterface(); + if(simFeatures != null) + simFeatures.AddFeature("AvatarHoverHeightEnabled",OSD.FromBoolean(true)); } public void PostInitialise() {} diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 456dcd6e8a..1332ce81b2 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -1712,17 +1712,12 @@ [Economy] ; the economy module in use ; default is the provided BetaGridLikeMoneyModule - ; - This module is for demonstration only - ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). ; There is no intention to implement anything further in core OpenSimulator. ; This functionality has to be provided by third party modules. - ; To use other modules you need to override this setting on OpenSim.ini Economy (or startup) section ; economymodule = BetaGridLikeMoneyModule - ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - - ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). - ; There is no intention to implement anything further in core OpenSimulator. - ; This functionality has to be provided by third party modules. + ; Economy values get used in the BetaGridLikeMoneyModule. ;; Enables selling things for $0. Default is true. ; SellEnabled = true @@ -1750,6 +1745,14 @@ ;PriceObjectRent = 0 ;PriceObjectScaleFactor = 10 ;PriceParcelRent = 0 + + ; Mesh upload settings, independent of economymodule + + ; Create inventory entries for textures uploaded with a model + ; default is false, ie, do not create + ; MeshModelAllowTextureToInventory = true + + [XEngine] ; Enable this engine in this OpenSim instance