From 39f73b82d4d0a5a43443c8275c8fe94297c51410 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 5 Mar 2019 17:03:17 +0000 Subject: [PATCH] dont try to backup a object in the middle of possible multipack link --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index b526fe936b..ea037beb30 100755 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -1913,9 +1913,8 @@ namespace OpenSim.Region.Framework.Scenes { if (parentGroup.OwnerID == child.OwnerID) { - parentGroup.LinkToGroup(child); - child.DetachFromBackup(); + parentGroup.LinkToGroup(child); // this is here so physics gets updated! // Don't remove! Bad juju! Stay away! or fix physics! @@ -1943,7 +1942,6 @@ namespace OpenSim.Region.Framework.Scenes */ parentGroup.AdjustChildPrimPermissions(false); parentGroup.HasGroupChanged = true; - parentGroup.ProcessBackup(m_parentScene.SimulationDataService, true); parentGroup.ScheduleGroupForFullAnimUpdate(); Monitor.Exit(m_linkLock); }