Fixing namespace problems

afrisby
MW 2007-09-11 14:33:32 +00:00
parent b112539f95
commit 3a1ddca8a1
2 changed files with 6 additions and 4 deletions

View File

@ -9,6 +9,7 @@ using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;

View File

@ -8,6 +8,7 @@ using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
using OpenSim.Region.ScriptEngine.Common;
using OpenSim.Framework.Console;
using OpenSim.Framework.Utilities;
using System.Runtime.Remoting.Lifetime;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
@ -79,9 +80,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public double llFrand(double mag)
{
lock (OpenSim.Framework.Util.RandomClass)
lock (Util.RandomClass)
{
return OpenSim.Framework.Util.RandomClass.Next((int)mag);
return Util.RandomClass.Next((int)mag);
}
}
@ -597,7 +598,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public string llMD5String(string src, int nonce)
{
return OpenSim.Framework.Util.Md5Hash(src + ":" + nonce.ToString());
return Util.Md5Hash(src + ":" + nonce.ToString());
}
public void llSetPrimitiveParams(List<string> rules) { }
@ -731,7 +732,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public int llGetUnixTime()
{
return OpenSim.Framework.Util.UnixTimeSinceEpoch();
return Util.UnixTimeSinceEpoch();
}
public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }