Fixing namespace problems
parent
b112539f95
commit
3a1ddca8a1
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@ -9,6 +9,7 @@ using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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@ -8,6 +8,7 @@ using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
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using OpenSim.Region.ScriptEngine.Common;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Utilities;
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using System.Runtime.Remoting.Lifetime;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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@ -79,9 +80,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public double llFrand(double mag)
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{
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lock (OpenSim.Framework.Util.RandomClass)
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lock (Util.RandomClass)
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{
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return OpenSim.Framework.Util.RandomClass.Next((int)mag);
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return Util.RandomClass.Next((int)mag);
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}
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}
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@ -597,7 +598,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public string llMD5String(string src, int nonce)
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{
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return OpenSim.Framework.Util.Md5Hash(src + ":" + nonce.ToString());
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return Util.Md5Hash(src + ":" + nonce.ToString());
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}
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public void llSetPrimitiveParams(List<string> rules) { }
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@ -731,7 +732,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public int llGetUnixTime()
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{
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return OpenSim.Framework.Util.UnixTimeSinceEpoch();
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return Util.UnixTimeSinceEpoch();
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}
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public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }
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