split the Upload* caps per asset type. We will need that one day. move uploadtaskscript to simpleh
parent
7a8a7c7168
commit
3a21d4de1e
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@ -3693,7 +3693,20 @@ namespace OpenSim.Framework
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return result;
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}
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}
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public static void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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{
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Directory.CreateDirectory(assetPath);
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}
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FileStream fs = File.Create(Path.Combine(assetPath, filename));
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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}
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/* don't like this code
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public class DoubleQueue<T> where T:class
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@ -3858,5 +3871,6 @@ namespace OpenSim.Framework
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rng.GetBytes(buff);
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}
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}
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}
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@ -266,10 +266,7 @@ namespace OpenSim.Region.ClientStack.Linden
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m_HostCapsObj.RegisterSimpleHandler("ResourceCostSelected",
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new SimpleOSDMapHandler("POST", GetNewCapPath(), ResourceCostSelected));
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IRequestHandler req = new RestStreamHandler(
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"POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null);
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m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req);
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m_HostCapsObj.RegisterHandler("UpdateScriptTask", req);
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if(m_AllowCapHomeLocation)
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{
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@ -304,23 +301,37 @@ namespace OpenSim.Region.ClientStack.Linden
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new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>(
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"POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null));
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if(ItemUpdatedCall != null)
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SimpleOSDMapHandler oreq;
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if (ItemUpdatedCall != null)
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{
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// we have a single "do it all" method
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var oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateInventoryItemAsset);
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// first also sets the http handler, others only register the cap, using it
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m_HostCapsObj.RegisterSimpleHandler("UpdateNotecardAgentInventory", oreq, true);
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// first sets the http handler, others only register the cap, using it
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateNotecardItemAsset);
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m_HostCapsObj.RegisterSimpleHandler("UpdateNotecardAgentInventory", oreq, true);
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m_HostCapsObj.RegisterSimpleHandler("UpdateNotecardTaskInventory", oreq, false); // a object inv
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m_HostCapsObj.RegisterSimpleHandler("UpdateAnimSetAgentInventory", oreq, false);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgentInventory", oreq, false);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgent", oreq, false);
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m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsAgentInventory", oreq, false);
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateAnimSetItemAsset);
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m_HostCapsObj.RegisterSimpleHandler("UpdateAnimSetAgentInventory", oreq, true);
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateScriptItemAsset);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgent", oreq, true);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgentInventory", oreq, false); //legacy
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateSettingsItemAsset);
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m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsAgentInventory", oreq, true);
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m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsTaskInventory", oreq, false); // a object inv
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m_HostCapsObj.RegisterSimpleHandler("UpdateGestureAgentInventory", oreq, false);
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateGestureItemAsset);
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m_HostCapsObj.RegisterSimpleHandler("UpdateGestureAgentInventory", oreq, true);
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m_HostCapsObj.RegisterSimpleHandler("UpdateGestureTaskInventory", oreq, false);
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}
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if (TaskScriptUpdatedCall != null)
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{
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oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateScriptTaskInventory);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptTask", oreq, true);
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m_HostCapsObj.RegisterSimpleHandler("UpdateScriptTaskInventory", oreq, true); //legacy
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}
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m_HostCapsObj.RegisterSimpleHandler("UpdateAgentInformation",
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new SimpleStreamHandler(GetNewCapPath(), UpdateAgentInformation));
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@ -400,7 +411,6 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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}
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List<string> validCaps = new List<string>();
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foreach (OSD c in capsRequested)
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@ -419,98 +429,6 @@ namespace OpenSim.Region.ClientStack.Linden
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//m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
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}
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/// <summary>
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/// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <param name="httpRequest">HTTP request header object</param>
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/// <param name="httpResponse">HTTP response header object</param>
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/// <returns></returns>
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public string ScriptTaskInventory(string request, string path, string param,
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IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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try
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{
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//m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
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//m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
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Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
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LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
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LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
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string uploaderPath = GetNewCapPath();
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TaskInventoryScriptUpdater uploader =
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new TaskInventoryScriptUpdater(
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llsdUpdateRequest.item_id,
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llsdUpdateRequest.task_id,
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llsdUpdateRequest.is_script_running,
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uploaderPath,
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m_HostCapsObj.HttpListener,
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m_dumpAssetsToFile);
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uploader.OnUpLoad += TaskScriptUpdated;
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m_HostCapsObj.HttpListener.AddStreamHandler(
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new BinaryStreamHandler(
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"POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null));
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string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
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string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
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LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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// m_log.InfoFormat("[CAPS]: " +
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// "ScriptTaskInventory response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
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}
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catch (Exception e)
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{
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m_log.Error("[CAPS]: " + e.ToString());
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}
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return null;
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}
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/// <summary>
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/// Called when new asset data for an agent inventory item update has been uploaded.
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/// </summary>
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/// <param name="itemID">Item to update</param>
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/// <param name="primID">Prim containing item to update</param>
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/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
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/// <param name="data">New asset data</param>
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public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
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{
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if (TaskScriptUpdatedCall != null)
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{
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ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
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foreach (Object item in e)
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errors.Add(item);
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}
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}
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/// <summary>
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/// Called when new asset data for an agent inventory item update has been uploaded.
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/// </summary>
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/// <param name="itemID">Item to update</param>
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/// <param name="data">New asset data</param>
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/// <returns></returns>
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public UUID ItemUpdated(UUID itemID, UUID objectID, byte[] data)
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{
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if (ItemUpdatedCall != null)
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{
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return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, objectID, data);
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}
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return UUID.Zero;
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}
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/// <summary>
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///
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/// </summary>
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@ -2292,118 +2210,4 @@ namespace OpenSim.Region.ClientStack.Linden
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fs.Close();
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}
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}
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/// <summary>
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/// This class is a callback invoked when a client sends asset data to
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/// a task inventory script update url
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/// </summary>
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public class TaskInventoryScriptUpdater
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public event UpdateTaskScript OnUpLoad;
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private UpdateTaskScript handlerUpdateTaskScript = null;
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private string uploaderPath = String.Empty;
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private UUID inventoryItemID;
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private UUID primID;
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private bool isScriptRunning;
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private IHttpServer httpListener;
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private bool m_dumpAssetToFile;
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public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
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string path, IHttpServer httpServer, bool dumpAssetToFile)
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{
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m_dumpAssetToFile = dumpAssetToFile;
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this.inventoryItemID = inventoryItemID;
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this.primID = primID;
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// This comes in over the packet as an integer, but actually appears to be treated as a bool
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this.isScriptRunning = (0 == isScriptRunning ? false : true);
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uploaderPath = path;
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httpListener = httpServer;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="data"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public string uploaderCaps(byte[] data, string path, string param)
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{
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try
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{
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// m_log.InfoFormat("[CAPS]: " +
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// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
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// data, path, param));
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string res = String.Empty;
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LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
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ArrayList errors = new ArrayList();
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handlerUpdateTaskScript = OnUpLoad;
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if (handlerUpdateTaskScript != null)
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{
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handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
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}
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uploadComplete.new_asset = inventoryItemID;
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uploadComplete.compiled = errors.Count > 0 ? false : true;
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uploadComplete.state = "complete";
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uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray();
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uploadComplete.errors.Array = errors;
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res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
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httpListener.RemoveStreamHandler("POST", uploaderPath);
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if (m_dumpAssetToFile)
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{
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SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
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}
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// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
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return res;
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}
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catch (Exception e)
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{
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m_log.Error("[CAPS]: " + e.ToString());
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}
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// XXX Maybe this should be some meaningful error packet
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return null;
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}
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///Left this in and commented in case there are unforseen issues
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//private void SaveAssetToFile(string filename, byte[] data)
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//{
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// FileStream fs = File.Create(filename);
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// BinaryWriter bw = new BinaryWriter(fs);
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// bw.Write(data);
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// bw.Close();
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// fs.Close();
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//}
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private static void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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{
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Directory.CreateDirectory(assetPath);
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}
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FileStream fs = File.Create(Path.Combine(assetPath, filename));
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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}
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}
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@ -1,6 +1,9 @@
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using System;
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using System.Collections;
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using System.IO;
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using System.Net;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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@ -18,14 +21,32 @@ namespace OpenSim.Region.ClientStack.Linden
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public partial class BunchOfCaps
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{
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/// <summary>
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/// Called by the items updates handler. Provides a URL to which the client can upload a new asset.
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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public void UpdateNotecardItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Notecard);
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}
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public void UpdateAnimSetItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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//UpdateInventoryItemAsset(httpRequest, httpResponse, map, CustomInventoryType.AnimationSet);
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}
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public void UpdateScriptItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.LSLText);
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}
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public void UpdateSettingsItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Settings);
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}
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public void UpdateGestureItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Gesture);
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}
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private void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, byte atype, bool taskSript = false)
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{
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m_log.Debug("[CAPS]: UpdateInventoryItemAsset Request in region: " + m_regionName + "\n");
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@ -76,43 +97,173 @@ namespace OpenSim.Region.ClientStack.Linden
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string uploaderPath = GetNewCapPath();
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ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
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uploader.OnUpLoad += ItemUpdated;
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m_HostCapsObj.HttpListener.AddStreamHandler(
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new BinaryStreamHandler(
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"POST", uploaderPath, uploader.uploaderCaps, "UpdateInventoryItemAsset", null));
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string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
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string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
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LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
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uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
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uploader.OnUpLoad += ItemUpdated;
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var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
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uploaderHandler.MaxDataSize = 10000000; // change per asset type?
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m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
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// m_log.InfoFormat("[CAPS]: UpdateAgentInventoryAsset response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
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}
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/// <summary>
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/// Called when new asset data for an inventory item update has been uploaded.
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/// </summary>
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/// <param name="itemID">Item to update</param>
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/// <param name="data">New asset data</param>
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/// <returns></returns>
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public UUID ItemUpdated(UUID itemID, UUID objectID, byte[] data)
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{
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if (ItemUpdatedCall != null)
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{
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return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, objectID, data);
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}
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return UUID.Zero;
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}
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/// <summary>
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/// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
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/// </summary>
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/// <param name="httpRequest">HTTP request header object</param>
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/// <param name="httpResponse">HTTP response header object</param>
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/// <returns></returns>
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public void UpdateScriptTaskInventory(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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try
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{
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//m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
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//m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
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UUID itemID = UUID.Zero;
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UUID objectID = UUID.Zero;
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bool is_script_running = false;
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OSD tmp;
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try
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{
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if (map.TryGetValue("item_id", out tmp))
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itemID = tmp;
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if (map.TryGetValue("task_id", out tmp))
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objectID = tmp;
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if (map.TryGetValue("is_script_running", out tmp))
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is_script_running = tmp;
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}
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catch { }
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if (itemID == UUID.Zero || objectID == UUID.Zero)
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{
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LLSDAssetUploadError error = new LLSDAssetUploadError();
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error.message = "failed to recode request";
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error.identifier = UUID.Zero;
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httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
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return;
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||||
}
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(objectID);
|
||||
if (sop == null)
|
||||
{
|
||||
LLSDAssetUploadError error = new LLSDAssetUploadError();
|
||||
error.message = "object not found";
|
||||
error.identifier = UUID.Zero;
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Scene.Permissions.CanEditObjectInventory(objectID, m_AgentID))
|
||||
{
|
||||
LLSDAssetUploadError error = new LLSDAssetUploadError();
|
||||
error.message = "No permissions to edit objec";
|
||||
error.identifier = UUID.Zero;
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Scene.Permissions.CanEditScript(itemID, objectID, m_AgentID))
|
||||
{
|
||||
LLSDAssetUploadError error = new LLSDAssetUploadError();
|
||||
error.message = "No permissions to edit script";
|
||||
error.identifier = UUID.Zero;
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
|
||||
return;
|
||||
}
|
||||
|
||||
string uploaderPath = GetNewCapPath();
|
||||
string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
|
||||
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
|
||||
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
|
||||
uploadResponse.uploader = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
|
||||
TaskInventoryScriptUpdater uploader = new TaskInventoryScriptUpdater(itemID, objectID, is_script_running,
|
||||
uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
|
||||
uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
|
||||
uploader.OnUpLoad += TaskScriptUpdated;
|
||||
|
||||
var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
|
||||
|
||||
uploaderHandler.MaxDataSize = 10000000; // change per asset type?
|
||||
|
||||
m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
|
||||
|
||||
// m_log.InfoFormat("[CAPS]: " +
|
||||
// "ScriptTaskInventory response: {0}",
|
||||
// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
|
||||
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[UpdateScriptTaskInventory]: " + e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when new asset data for an agent inventory item update has been uploaded.
|
||||
/// </summary>
|
||||
/// <param name="itemID">Item to update</param>
|
||||
/// <param name="primID">Prim containing item to update</param>
|
||||
/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
|
||||
/// <param name="data">New asset data</param>
|
||||
public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
|
||||
{
|
||||
if (TaskScriptUpdatedCall != null)
|
||||
{
|
||||
ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
|
||||
foreach (Object item in e)
|
||||
errors.Add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This class is a callback invoked when a client sends asset data to
|
||||
/// an agent inventory notecard update url
|
||||
/// </summary>
|
||||
public class ItemUpdater
|
||||
{
|
||||
public event UpdateItem OnUpLoad;
|
||||
|
||||
private UpdateItem handlerUpdateItem = null;
|
||||
|
||||
public event UpdateItem OnUpLoad = null;
|
||||
private string uploaderPath = String.Empty;
|
||||
private UUID inventoryItemID;
|
||||
private UUID objectID;
|
||||
private IHttpServer httpListener;
|
||||
private bool m_dumpAssetToFile;
|
||||
public IPAddress remoteAdress;
|
||||
|
||||
public ItemUpdater(UUID inventoryItem, UUID objectid, string path, IHttpServer httpServer, bool dumpAssetToFile)
|
||||
{
|
||||
|
@ -131,54 +282,131 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string uploaderCaps(byte[] data, string path, string param)
|
||||
public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
|
||||
{
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
httpListener.RemoveSimpleStreamHandler(uploaderPath);
|
||||
|
||||
if (!request.RemoteIPEndPoint.Address.Equals(remoteAdress))
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.Unauthorized;
|
||||
return;
|
||||
}
|
||||
|
||||
UUID inv = inventoryItemID;
|
||||
string res = String.Empty;
|
||||
|
||||
UUID assetID = UUID.Zero;
|
||||
handlerUpdateItem = OnUpLoad;
|
||||
if (handlerUpdateItem != null)
|
||||
assetID = handlerUpdateItem(inv, objectID, data);
|
||||
if (OnUpLoad == null)
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.Gone;
|
||||
return;
|
||||
}
|
||||
|
||||
UUID assetID = OnUpLoad(inventoryItemID, objectID, data);
|
||||
|
||||
if (assetID == UUID.Zero)
|
||||
{
|
||||
LLSDAssetUploadError uperror = new LLSDAssetUploadError();
|
||||
uperror.message = "Failed to update inventory item asset";
|
||||
uperror.identifier = inv;
|
||||
uperror.identifier = inventoryItemID;
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uperror);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||
uploadComplete.new_asset = assetID.ToString();
|
||||
uploadComplete.new_inventory_item = inv;
|
||||
uploadComplete.new_inventory_item = inventoryItemID;
|
||||
uploadComplete.state = "complete";
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
}
|
||||
|
||||
if (m_dumpAssetToFile)
|
||||
{
|
||||
SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
|
||||
Util.SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
|
||||
}
|
||||
|
||||
return res;
|
||||
response.StatusCode = (int)HttpStatusCode.OK;
|
||||
response.RawBuffer = Encoding.UTF8.GetBytes(res);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This class is a callback invoked when a client sends asset data to
|
||||
/// a task inventory script update url
|
||||
/// </summary>
|
||||
public class TaskInventoryScriptUpdater
|
||||
{
|
||||
public event UpdateTaskScript OnUpLoad;
|
||||
private string m_uploaderPath = String.Empty;
|
||||
private UUID m_inventoryItemID;
|
||||
private UUID m_primID;
|
||||
private bool m_isScriptRunning;
|
||||
private IHttpServer m_httpListener;
|
||||
private bool m_dumpAssetToFile;
|
||||
public IPAddress remoteAdress;
|
||||
|
||||
public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, bool isScriptRunning,
|
||||
string path, IHttpServer httpServer, bool dumpAssetToFile)
|
||||
{
|
||||
m_dumpAssetToFile = dumpAssetToFile;
|
||||
|
||||
m_inventoryItemID = inventoryItemID;
|
||||
m_primID = primID;
|
||||
|
||||
m_isScriptRunning = isScriptRunning;
|
||||
|
||||
m_uploaderPath = path;
|
||||
m_httpListener = httpServer;
|
||||
}
|
||||
|
||||
private static void SaveAssetToFile(string filename, byte[] data)
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
|
||||
{
|
||||
string assetPath = "UserAssets";
|
||||
if (!Directory.Exists(assetPath))
|
||||
m_httpListener.RemoveSimpleStreamHandler(m_uploaderPath);
|
||||
if(OnUpLoad == null)
|
||||
{
|
||||
Directory.CreateDirectory(assetPath);
|
||||
response.StatusCode = (int)HttpStatusCode.Gone;
|
||||
return;
|
||||
}
|
||||
|
||||
response.StatusCode = (int)HttpStatusCode.OK;
|
||||
|
||||
try
|
||||
{
|
||||
string res = String.Empty;
|
||||
LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
|
||||
|
||||
ArrayList errors = new ArrayList();
|
||||
OnUpLoad?.Invoke(m_inventoryItemID, m_primID, m_isScriptRunning, data, ref errors);
|
||||
|
||||
uploadComplete.new_asset = m_inventoryItemID;
|
||||
uploadComplete.compiled = errors.Count > 0 ? false : true;
|
||||
uploadComplete.state = "complete";
|
||||
uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray();
|
||||
uploadComplete.errors.Array = errors;
|
||||
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
|
||||
if (m_dumpAssetToFile)
|
||||
{
|
||||
Util.SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
|
||||
}
|
||||
|
||||
// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
|
||||
response.RawBuffer = Encoding.UTF8.GetBytes(res);
|
||||
}
|
||||
catch
|
||||
{
|
||||
LLSDAssetUploadError error = new LLSDAssetUploadError();
|
||||
error.message = "could not compile script";
|
||||
error.identifier = UUID.Zero;
|
||||
response.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
|
||||
return;
|
||||
}
|
||||
FileStream fs = File.Create(Path.Combine(assetPath, filename));
|
||||
BinaryWriter bw = new BinaryWriter(fs);
|
||||
bw.Write(data);
|
||||
bw.Close();
|
||||
fs.Close();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue