split the Upload* caps per asset type. We will need that one day. move uploadtaskscript to simpleh

master
UbitUmarov 2020-04-29 09:58:17 +01:00
parent 7a8a7c7168
commit 3a21d4de1e
3 changed files with 310 additions and 264 deletions

View File

@ -3693,6 +3693,19 @@ namespace OpenSim.Framework
return result;
}
public static void SaveAssetToFile(string filename, byte[] data)
{
string assetPath = "UserAssets";
if (!Directory.Exists(assetPath))
{
Directory.CreateDirectory(assetPath);
}
FileStream fs = File.Create(Path.Combine(assetPath, filename));
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(data);
bw.Close();
fs.Close();
}
}
/* don't like this code
@ -3858,5 +3871,6 @@ namespace OpenSim.Framework
rng.GetBytes(buff);
}
}
}

View File

@ -266,10 +266,7 @@ namespace OpenSim.Region.ClientStack.Linden
m_HostCapsObj.RegisterSimpleHandler("ResourceCostSelected",
new SimpleOSDMapHandler("POST", GetNewCapPath(), ResourceCostSelected));
IRequestHandler req = new RestStreamHandler(
"POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null);
m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptTask", req);
if(m_AllowCapHomeLocation)
{
@ -304,23 +301,37 @@ namespace OpenSim.Region.ClientStack.Linden
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>(
"POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null));
SimpleOSDMapHandler oreq;
if (ItemUpdatedCall != null)
{
// we have a single "do it all" method
var oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateInventoryItemAsset);
// first also sets the http handler, others only register the cap, using it
// first sets the http handler, others only register the cap, using it
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateNotecardItemAsset);
m_HostCapsObj.RegisterSimpleHandler("UpdateNotecardAgentInventory", oreq, true);
m_HostCapsObj.RegisterSimpleHandler("UpdateNotecardTaskInventory", oreq, false); // a object inv
m_HostCapsObj.RegisterSimpleHandler("UpdateAnimSetAgentInventory", oreq, false);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgentInventory", oreq, false);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgent", oreq, false);
m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsAgentInventory", oreq, false);
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateAnimSetItemAsset);
m_HostCapsObj.RegisterSimpleHandler("UpdateAnimSetAgentInventory", oreq, true);
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateScriptItemAsset);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgent", oreq, true);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptAgentInventory", oreq, false); //legacy
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateSettingsItemAsset);
m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsAgentInventory", oreq, true);
m_HostCapsObj.RegisterSimpleHandler("UpdateSettingsTaskInventory", oreq, false); // a object inv
m_HostCapsObj.RegisterSimpleHandler("UpdateGestureAgentInventory", oreq, false);
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateGestureItemAsset);
m_HostCapsObj.RegisterSimpleHandler("UpdateGestureAgentInventory", oreq, true);
m_HostCapsObj.RegisterSimpleHandler("UpdateGestureTaskInventory", oreq, false);
}
if (TaskScriptUpdatedCall != null)
{
oreq = new SimpleOSDMapHandler("POST", GetNewCapPath(), UpdateScriptTaskInventory);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptTask", oreq, true);
m_HostCapsObj.RegisterSimpleHandler("UpdateScriptTaskInventory", oreq, true); //legacy
}
m_HostCapsObj.RegisterSimpleHandler("UpdateAgentInformation",
new SimpleStreamHandler(GetNewCapPath(), UpdateAgentInformation));
@ -400,7 +411,6 @@ namespace OpenSim.Region.ClientStack.Linden
return;
}
List<string> validCaps = new List<string>();
foreach (OSD c in capsRequested)
@ -419,98 +429,6 @@ namespace OpenSim.Region.ClientStack.Linden
//m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
}
/// <summary>
/// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <param name="httpRequest">HTTP request header object</param>
/// <param name="httpResponse">HTTP response header object</param>
/// <returns></returns>
public string ScriptTaskInventory(string request, string path, string param,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
try
{
//m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
//m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
string uploaderPath = GetNewCapPath();
TaskInventoryScriptUpdater uploader =
new TaskInventoryScriptUpdater(
llsdUpdateRequest.item_id,
llsdUpdateRequest.task_id,
llsdUpdateRequest.is_script_running,
uploaderPath,
m_HostCapsObj.HttpListener,
m_dumpAssetsToFile);
uploader.OnUpLoad += TaskScriptUpdated;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null));
string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
// m_log.InfoFormat("[CAPS]: " +
// "ScriptTaskInventory response: {0}",
// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
catch (Exception e)
{
m_log.Error("[CAPS]: " + e.ToString());
}
return null;
}
/// <summary>
/// Called when new asset data for an agent inventory item update has been uploaded.
/// </summary>
/// <param name="itemID">Item to update</param>
/// <param name="primID">Prim containing item to update</param>
/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
/// <param name="data">New asset data</param>
public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
{
if (TaskScriptUpdatedCall != null)
{
ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
foreach (Object item in e)
errors.Add(item);
}
}
/// <summary>
/// Called when new asset data for an agent inventory item update has been uploaded.
/// </summary>
/// <param name="itemID">Item to update</param>
/// <param name="data">New asset data</param>
/// <returns></returns>
public UUID ItemUpdated(UUID itemID, UUID objectID, byte[] data)
{
if (ItemUpdatedCall != null)
{
return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, objectID, data);
}
return UUID.Zero;
}
/// <summary>
///
/// </summary>
@ -2292,118 +2210,4 @@ namespace OpenSim.Region.ClientStack.Linden
fs.Close();
}
}
/// <summary>
/// This class is a callback invoked when a client sends asset data to
/// a task inventory script update url
/// </summary>
public class TaskInventoryScriptUpdater
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event UpdateTaskScript OnUpLoad;
private UpdateTaskScript handlerUpdateTaskScript = null;
private string uploaderPath = String.Empty;
private UUID inventoryItemID;
private UUID primID;
private bool isScriptRunning;
private IHttpServer httpListener;
private bool m_dumpAssetToFile;
public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
string path, IHttpServer httpServer, bool dumpAssetToFile)
{
m_dumpAssetToFile = dumpAssetToFile;
this.inventoryItemID = inventoryItemID;
this.primID = primID;
// This comes in over the packet as an integer, but actually appears to be treated as a bool
this.isScriptRunning = (0 == isScriptRunning ? false : true);
uploaderPath = path;
httpListener = httpServer;
}
/// <summary>
///
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
{
try
{
// m_log.InfoFormat("[CAPS]: " +
// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
// data, path, param));
string res = String.Empty;
LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
ArrayList errors = new ArrayList();
handlerUpdateTaskScript = OnUpLoad;
if (handlerUpdateTaskScript != null)
{
handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
}
uploadComplete.new_asset = inventoryItemID;
uploadComplete.compiled = errors.Count > 0 ? false : true;
uploadComplete.state = "complete";
uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray();
uploadComplete.errors.Array = errors;
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
if (m_dumpAssetToFile)
{
SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
}
// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
return res;
}
catch (Exception e)
{
m_log.Error("[CAPS]: " + e.ToString());
}
// XXX Maybe this should be some meaningful error packet
return null;
}
///Left this in and commented in case there are unforseen issues
//private void SaveAssetToFile(string filename, byte[] data)
//{
// FileStream fs = File.Create(filename);
// BinaryWriter bw = new BinaryWriter(fs);
// bw.Write(data);
// bw.Close();
// fs.Close();
//}
private static void SaveAssetToFile(string filename, byte[] data)
{
string assetPath = "UserAssets";
if (!Directory.Exists(assetPath))
{
Directory.CreateDirectory(assetPath);
}
FileStream fs = File.Create(Path.Combine(assetPath, filename));
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(data);
bw.Close();
fs.Close();
}
}
}

View File

@ -1,6 +1,9 @@
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
@ -18,14 +21,32 @@ namespace OpenSim.Region.ClientStack.Linden
public partial class BunchOfCaps
{
/// <summary>
/// Called by the items updates handler. Provides a URL to which the client can upload a new asset.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
public void UpdateNotecardItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Notecard);
}
public void UpdateAnimSetItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
//UpdateInventoryItemAsset(httpRequest, httpResponse, map, CustomInventoryType.AnimationSet);
}
public void UpdateScriptItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.LSLText);
}
public void UpdateSettingsItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Settings);
}
public void UpdateGestureItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
UpdateInventoryItemAsset(httpRequest, httpResponse, map, (byte)AssetType.Gesture);
}
private void UpdateInventoryItemAsset(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, byte atype, bool taskSript = false)
{
m_log.Debug("[CAPS]: UpdateInventoryItemAsset Request in region: " + m_regionName + "\n");
@ -76,27 +97,159 @@ namespace OpenSim.Region.ClientStack.Linden
string uploaderPath = GetNewCapPath();
ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
uploader.OnUpLoad += ItemUpdated;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", uploaderPath, uploader.uploaderCaps, "UpdateInventoryItemAsset", null));
string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
ItemUpdater uploader = new ItemUpdater(itemID, objectID, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
uploader.OnUpLoad += ItemUpdated;
var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
uploaderHandler.MaxDataSize = 10000000; // change per asset type?
m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
// m_log.InfoFormat("[CAPS]: UpdateAgentInventoryAsset response: {0}",
// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
}
/// <summary>
/// Called when new asset data for an inventory item update has been uploaded.
/// </summary>
/// <param name="itemID">Item to update</param>
/// <param name="data">New asset data</param>
/// <returns></returns>
public UUID ItemUpdated(UUID itemID, UUID objectID, byte[] data)
{
if (ItemUpdatedCall != null)
{
return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, objectID, data);
}
return UUID.Zero;
}
/// <summary>
/// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
/// </summary>
/// <param name="httpRequest">HTTP request header object</param>
/// <param name="httpResponse">HTTP response header object</param>
/// <returns></returns>
public void UpdateScriptTaskInventory(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
httpResponse.StatusCode = (int)HttpStatusCode.OK;
try
{
//m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
//m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
UUID itemID = UUID.Zero;
UUID objectID = UUID.Zero;
bool is_script_running = false;
OSD tmp;
try
{
if (map.TryGetValue("item_id", out tmp))
itemID = tmp;
if (map.TryGetValue("task_id", out tmp))
objectID = tmp;
if (map.TryGetValue("is_script_running", out tmp))
is_script_running = tmp;
}
catch { }
if (itemID == UUID.Zero || objectID == UUID.Zero)
{
LLSDAssetUploadError error = new LLSDAssetUploadError();
error.message = "failed to recode request";
error.identifier = UUID.Zero;
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
return;
}
SceneObjectPart sop = m_Scene.GetSceneObjectPart(objectID);
if (sop == null)
{
LLSDAssetUploadError error = new LLSDAssetUploadError();
error.message = "object not found";
error.identifier = UUID.Zero;
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
return;
}
if (!m_Scene.Permissions.CanEditObjectInventory(objectID, m_AgentID))
{
LLSDAssetUploadError error = new LLSDAssetUploadError();
error.message = "No permissions to edit objec";
error.identifier = UUID.Zero;
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
return;
}
if (!m_Scene.Permissions.CanEditScript(itemID, objectID, m_AgentID))
{
LLSDAssetUploadError error = new LLSDAssetUploadError();
error.message = "No permissions to edit script";
error.identifier = UUID.Zero;
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
return;
}
string uploaderPath = GetNewCapPath();
string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
TaskInventoryScriptUpdater uploader = new TaskInventoryScriptUpdater(itemID, objectID, is_script_running,
uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
uploader.remoteAdress = httpRequest.RemoteIPEndPoint.Address;
uploader.OnUpLoad += TaskScriptUpdated;
var uploaderHandler = new SimpleBinaryHandler("POST", uploaderPath, uploader.process);
uploaderHandler.MaxDataSize = 10000000; // change per asset type?
m_HostCapsObj.HttpListener.AddSimpleStreamHandler(uploaderHandler);
// m_log.InfoFormat("[CAPS]: " +
// "ScriptTaskInventory response: {0}",
// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(uploadResponse));
}
catch (Exception e)
{
m_log.Error("[UpdateScriptTaskInventory]: " + e.ToString());
}
}
/// <summary>
/// Called when new asset data for an agent inventory item update has been uploaded.
/// </summary>
/// <param name="itemID">Item to update</param>
/// <param name="primID">Prim containing item to update</param>
/// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
/// <param name="data">New asset data</param>
public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
{
if (TaskScriptUpdatedCall != null)
{
ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data);
foreach (Object item in e)
errors.Add(item);
}
}
}
/// <summary>
/// This class is a callback invoked when a client sends asset data to
@ -104,15 +257,13 @@ namespace OpenSim.Region.ClientStack.Linden
/// </summary>
public class ItemUpdater
{
public event UpdateItem OnUpLoad;
private UpdateItem handlerUpdateItem = null;
public event UpdateItem OnUpLoad = null;
private string uploaderPath = String.Empty;
private UUID inventoryItemID;
private UUID objectID;
private IHttpServer httpListener;
private bool m_dumpAssetToFile;
public IPAddress remoteAdress;
public ItemUpdater(UUID inventoryItem, UUID objectid, string path, IHttpServer httpServer, bool dumpAssetToFile)
{
@ -131,54 +282,131 @@ namespace OpenSim.Region.ClientStack.Linden
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
{
httpListener.RemoveStreamHandler("POST", uploaderPath);
httpListener.RemoveSimpleStreamHandler(uploaderPath);
if (!request.RemoteIPEndPoint.Address.Equals(remoteAdress))
{
response.StatusCode = (int)HttpStatusCode.Unauthorized;
return;
}
UUID inv = inventoryItemID;
string res = String.Empty;
UUID assetID = UUID.Zero;
handlerUpdateItem = OnUpLoad;
if (handlerUpdateItem != null)
assetID = handlerUpdateItem(inv, objectID, data);
if (OnUpLoad == null)
{
response.StatusCode = (int)HttpStatusCode.Gone;
return;
}
UUID assetID = OnUpLoad(inventoryItemID, objectID, data);
if (assetID == UUID.Zero)
{
LLSDAssetUploadError uperror = new LLSDAssetUploadError();
uperror.message = "Failed to update inventory item asset";
uperror.identifier = inv;
uperror.identifier = inventoryItemID;
res = LLSDHelpers.SerialiseLLSDReply(uperror);
}
else
{
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
uploadComplete.new_asset = assetID.ToString();
uploadComplete.new_inventory_item = inv;
uploadComplete.new_inventory_item = inventoryItemID;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
}
if (m_dumpAssetToFile)
{
SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
Util.SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
}
return res;
response.StatusCode = (int)HttpStatusCode.OK;
response.RawBuffer = Encoding.UTF8.GetBytes(res);
}
}
private static void SaveAssetToFile(string filename, byte[] data)
/// <summary>
/// This class is a callback invoked when a client sends asset data to
/// a task inventory script update url
/// </summary>
public class TaskInventoryScriptUpdater
{
string assetPath = "UserAssets";
if (!Directory.Exists(assetPath))
public event UpdateTaskScript OnUpLoad;
private string m_uploaderPath = String.Empty;
private UUID m_inventoryItemID;
private UUID m_primID;
private bool m_isScriptRunning;
private IHttpServer m_httpListener;
private bool m_dumpAssetToFile;
public IPAddress remoteAdress;
public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, bool isScriptRunning,
string path, IHttpServer httpServer, bool dumpAssetToFile)
{
Directory.CreateDirectory(assetPath);
m_dumpAssetToFile = dumpAssetToFile;
m_inventoryItemID = inventoryItemID;
m_primID = primID;
m_isScriptRunning = isScriptRunning;
m_uploaderPath = path;
m_httpListener = httpServer;
}
/// <summary>
///
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public void process(IOSHttpRequest request, IOSHttpResponse response, byte[] data)
{
m_httpListener.RemoveSimpleStreamHandler(m_uploaderPath);
if(OnUpLoad == null)
{
response.StatusCode = (int)HttpStatusCode.Gone;
return;
}
response.StatusCode = (int)HttpStatusCode.OK;
try
{
string res = String.Empty;
LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
ArrayList errors = new ArrayList();
OnUpLoad?.Invoke(m_inventoryItemID, m_primID, m_isScriptRunning, data, ref errors);
uploadComplete.new_asset = m_inventoryItemID;
uploadComplete.compiled = errors.Count > 0 ? false : true;
uploadComplete.state = "complete";
uploadComplete.errors = new OpenSim.Framework.Capabilities.OSDArray();
uploadComplete.errors.Array = errors;
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
if (m_dumpAssetToFile)
{
Util.SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
}
// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
response.RawBuffer = Encoding.UTF8.GetBytes(res);
}
catch
{
LLSDAssetUploadError error = new LLSDAssetUploadError();
error.message = "could not compile script";
error.identifier = UUID.Zero;
response.RawBuffer = Util.UTF8.GetBytes(LLSDHelpers.SerialiseLLSDReply(error));
return;
}
FileStream fs = File.Create(Path.Combine(assetPath, filename));
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(data);
bw.Close();
fs.Close();
}
}
}