* refactor: move OspResolver to a different namespace
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ee5774208f
commit
3a27a05607
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@ -32,7 +32,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Framework.Communications
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namespace OpenSim.Framework.Communications.Osp
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{
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/// <summary>
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/// Resolves OpenSim Profile Anchors (OSPA). An OSPA is a string used to provide information for
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@ -35,10 +35,11 @@ using System.Xml;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Serialization;
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using OpenSim.Framework.Serialization.External;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Osp;
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using OpenSim.Framework.Serialization;
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using OpenSim.Framework.Serialization.External;
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using OpenSim.Region.CoreModules.World.Archiver;
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namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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@ -38,6 +38,7 @@ using OpenSim.Framework.Serialization;
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using OpenSim.Framework.Serialization.External;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Osp;
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using OpenSim.Region.CoreModules.World.Archiver;
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using OpenSim.Region.Framework.Scenes;
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@ -40,6 +40,7 @@ using OpenSim.Framework.Serialization;
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using OpenSim.Framework.Serialization.External;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Osp;
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using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Region.Framework.Scenes;
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